Special Enchantment
There's a several cat NPCs which can allow you to do a special enchantment on select few Equipments at the cost of some materials and zeny. The enchantment is quite special so that for some equipments it requires high refine level to proceed the enchant process (refine level requirement is disregard if the equipment is accessories or middle/lower headgears.
Contents
Tom Enchantments
"Tom" delights items by charging a Old Fuel Tank and Zeny rate. The enchantments can not break the equipment in case of failure. And you need to increase the refinement of the items to enchant.
NOTE:
- 1st Slot Enchant: Requires refine rate 12+
- 2nd Slot Enchant: Requires refine rate 14+
Item | Slot | Enchant | Cost Safe | |
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1st | <Rebels> | 400 | |
2nd | Sharp 1, Sharp 1, Fighting Spirit 1, Expert Archer 1, Magic 1, Attack Speed ??1, Archbishop 1, High Level, Consumption SP-4%, Skill Delay 4%, Sharp 2, Sharp 2, Fighting Spirit 2, Expert Archer 2 , Magic 2, Archbishop 2, Burn, Gail, Flood, Clay, Grage, Wore, Benom, Desperia, Sacred, SpecialStr, SpecialInt, SpecialDex, SpecialAgi, SpecialVit, SpecialLuk, Str + 7, Int + 7, Dex +7, Agi + 7, Vit + 7, Luk + 7 | 400 | 40 | |
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1st | <Fire lightning Okami> | 400 | |
2nd | Fixed Casting Time -50%, Spellflow, high level, player resistance 10, MaxHP 5, SP + 100, Consumption SP -4%, Dodge 3, Sharp 2, Sharp 2, Fighting Spiriting 2, Expert Archer 2, Magic 2 , Attack Speed ??2, Str + 7, Int + 7, Dex + 7, Agi + 7, Vit + 7, Luk + 7 | 400 | 40 | |
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1st | <Curse power> | 400 | |
2nd | Mdef 50% ignored, Sharp 1, Sharp 1, Fighting Spirit 1, Expert Archer 1, Magic 1, Attack Speed ??1, Archbishop 1, High Level, Consumption SP -4%, Skill Delay-4%, Sharp 2, Sharp 2, Fighting Spirit 2 , Expert Archer 2, Magic Power 2, Attack Speed ??2, Archbishop 2, Burn, Gail, Flood, Clay, Grage, Wore, Venom, SpecialStr, SpecialInt, SpecialDex, SpecialAgi, SpecialVit, SpecialLuk, Str + 7, Int + 7, Dex +7, Agi + 7, Vit + 7, Luk + 7 | 400 | 40 | |
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1st | <Curse power> | 400 | |
2nd | Spellflow, high level, player resistance 5, MaxHP 5, SP + 100,Consumption SP -4%, Dodge 3, Sharp 2, Sharp 2, Fighting Spirit 2, Expert Archer 2, Magic 2, Attack Speed 2, Str + 7, Int + 7, Dex + 7, Agi + 7, Vit + 7, Luk + 7 | 400 | 40 | |
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1st | Str + 3, Int + 3, Dex + 3, Agi + 3, Vit + 3, Luk + 3, Atk1, Matk +1% | 400 | 40 |
2nd | Sharp 1, Sharp 1, Fighting Spirit 1, Expert Archer 1, Magic 1, Attack Speed 1 | 400 | 40 | |
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1st | <Transcendant> | 400 | |
2nd | Spellflow, high level, SP + 100, Consumption SP -4%, Sharp 2, Sharp 2, Fighting Spirit 2, Expert Archer 2, Magic 2, Attack Speed 2 Str + 7, Int + 7, Dex + 7, Agi +7, Vit + 7, Luk + 7 | 400 | 40 | |
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1st | <Curse power> | 400 | |
2nd | Spellflow, high level, player resistance 5, MaxHP 5, SP + 100, Consumption SP -4%, Dodge 3, Sharp 2, Sharp 2, Fighting Spirit 2, Expert Archer 2, Magic 2, Attack Speed 2, Str + 7, Int + 7, Dex + 7, Agi + 7, Vit + 7, Luk + 7 | 400 | 40 | |
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1st | <Overclock> | 400 | |
2nd | Spellflow, high level, SP + 100, Consumption SP -4%, Sharp 2, sharp 2, Fighting Spirit 2, Expert Archer 2, Magic 2, Attack Speed 2 Str + 7, Int + 7, Dex + 7, Agi +7, Vit + 7, Luk + 7 | 400 | 40 | |
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1st | <Stiff arm> | 400 | |
2nd | Fixed casting time -50%, Spellflow, high level, player resistance 5, MaxHP 5, SP + 100, SP Consumption-4%, Dodge 3, Sharp 2, Sharp 2, Fighting Spiriting 2, Expert Archer 2, Magic 2 , Attack Speed 2, Str + 7, Int + 7, Dex + 7, Agi + 7, Vit + 7, Luk + 7 | 400 | 40 | |
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1st | <Ryudon> | 400 | |
2nd | Sharp 1, Sharp 1, Fighting Spirit 1, Expert Archer 1, Magic 1, Attack Speed 1, Archbishop 1, High Level, Consumption SP -4%, Skill Delay 4%, Sharp 2, Sharp 2, Fighting Spirit 2, Expert Archer 2 , Magic 2, Archbishop 2, Archbishop 2, Burn, Gale, Flood, Clay, Grage, Wore, Benom, Desperia, Sacred, SpecialStr, SpecialInt, SpecialDex, SpecialAgi, SpecialVit, SpecialLuk, Str + 7, Int + 7, Dex +7, Agi + 7, Vit + 7, Luk + 7 | 400 | 40 | |
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1st | High level, player resistance 3, MaxHP5, SP + 100, Consumption SP-6%, Unbreakable, complete avoidance +1, Sharp 1, Sharp 1, Fighting Spirit 1, Expert Archer 1, Magic power 1, Attack Speed 1 | 400 | 40 |
2nd | High Level, Player Resistant 3, MaxHP 5, SP + 100, Consumption SP-6%, Unbreakable, Spellflow, Dodge 1, Sharp 1, Sharp 1, Fighting Spiriting 1, Expert Archer 1, Magic 1, Attack Speed 1 | |||
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1st | <Stiff arm> | 400 | |
2nd | Fixed casting time -50%, Spellflow, high level, player resistance 5, MaxHP 5, SP + 100, SP Consumption-4%, Dodge 3, Sharp 2, Sharp 2, Fighting Spiriting 2, Expert Archer 2, Magic 2 , Attack Speed 2, Str + 7, Int + 7, Dex + 7, Agi + 7, Vit + 7, Luk + 7 | 400 | 40 | |
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1st | High level, player resistance 5, Consumption SP -4%, Dodge 3, Atk 3, Matk 3, Sharp 2, Sharp 2, Fighting Spirit 2, Expert Archer 2, Magic 2, Attack Speed 2, Str + 3, Int + 3, Dex + 3, Agi + 3, Vit + 3, Luk + 3 | 400 | 40 |
2nd | Fixed Casting Time -50%, high level, player resistance 5, Consumption SP -4%, Dodge 3, Atk 3, Matk 3, Sharp 2, Sharp 2, Fighting Spirit 2, Expert Archer 2, Magic 2, Attack Speed 2, Str +7, Int + 7, Dex + 7, Agi + 7, Vit + 7, Luk + 7 | |||
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1st | Spellflow, high level, SP + 100, Dodge 1, player resistance 7 | 400 | 40 |
2nd | Spellflow, high level, SP + 100, Dodge 1, Burn, Gail, Flood, Clay, Gudge, Wore, Venom, Desperia, Sacred | |||
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1st | <Super class> | 400 | |
2nd | Def 50% ignored, high level, MaxHP5, SP + 100, Consumption SP -4%, skill delay -6%, burn, gail, flood, clay, gudge, woor, venom, desperia, Sacred | 400 | 40 | |
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1st | Str + 3, Int + 3, Dex + 3, Agi + 3, Vit + 3, Luk + 3, Atk1, Matk + 1% | 400 | 40 |
2nd | Sharp 1, Sharp 1, Fighting Spirit 1, Expert Archer 1, Magic 1, Attack Speed 1 | |||
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1st | Tough | 400 | |
2nd | Player Resistant 1, Spellflow, High Level, SP + 100, Consumption SP -4%, Sharp 2, Sharp 2, Fighting Spirit 2, Expert Archer 2, Magic 2, Attack Speed 2, Str + 7, Int + 7, Dex +7, Agi + 7, Vit + 7, Luk + 7 | 400 | 40 | |
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1st | MaxHP 5, Sharp 2, Sharp 2, Fighting Spiriting 2, Expert Archer 2, Magic 2 | 400 | 40 |
2nd | Runaway magic | 400 | ||
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1st | Player Resistant 7, Sharp 1, Sharp 1, Fighting Spiriting 1, Expert Archer 1, Magic 1 | 400 | 40 |
2nd | Sharp 1, Sharp 1, Fighting Spirit 1, Expert Archer 1, Magic 1, Burn, Gail, Flood, Clay, Gudge, Wore, Venom, Desperia, Sacred. | |||
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1st | Skill delay -15%, player resistance 7, No casting obstruction | 400 | 40 |
2nd | Burn, Gale, Flood, Clay, Grudge, Ua, Venom, Desperia, Sacred, Fire Attribute (Armor), Water Attribute (Armor), Wind Attribute (Armor), Earth Attribute (Armor), Holy Attribute (Armor) Armor), Darkness (Armor), Poison (Armor), Undead (Armor) |
Maojiejie Enchantments
"Maojiejie" delights items by charging a Rockridge Coins and Zeny rate. The enchantments can not break the equipment in case of failure to enchant.
Item | Slot | Enchant | Cost Safe | Cost Random |
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1st | Sharp 1, Sharp 1, Fighting Spirit 1, Expert Archer 1, Magic 1, Cathedral 1, Sharp 2, Sharp 2, Fighting Spirit 2, Expert Archer 2, Magic 2, High Level | 200 | 10 |
2nd | ||||
3rd | High level, MaxHP5, Def + 18, Flee + 10, Hit + 10 | |||
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1st | Sharp 1, Sharp 1, Fighting Spirit 1, Expert Archer 1, Magic 1, Cathedral 1, Sharp 2, Sharp 2, Fighting Spirit 2, Expert Archer 2, Magic 2, High Level | 200 | 10 |
2nd | ||||
3rd | Def + 18, Flee + 10, Hit + 10, Cri + 10, Player Resistant 5, Skill Delay -4%, Mdef + 7 | |||
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1st | Str +7, Agi +7, Vit +7, Int +7, Dex +7, Luk +7, Special Str, Special Agi, Special Vit, Special Int, Special Dex, Special Luk, Max HP +15%, Sun, Moon, Stars | 200 | 10 |
2nd | Str +7, Agi +7, Vit +7, Int +7, Dex +7, Luk +7, Special Str, Special Agi, Special Vit, Special Int, Special Dex, Special Luk, Player Resistence3 | |||
3rd | Str +7, Agi +7, Vit +7, Int +7, Dex +7, Luk +7, Extra Str, Extra Agi, Extra Vit, Extra Int, Extra Dex, Extra Luk, Hawkeye, Bear's Power, Muscle Fool, Speed of Light, Runaway Magic, Cure lv1 |
Entama Enchantments
"Entama" delights items by charging a Token of Honor and Zeny rate. The enchantments can not break the equipment.
NOTE:
- 1st Slot Enchant:Refine rate 10+
- 2nd Slot Enchant:Refine rate 12+
- 3rd Slot Enchant:Refine rate 14+
NOTE 2:
Gemini-S58 Eyes (Red) [0] and
Open Air Headset can be enchanted with refine rate 0+
Item | Slot | Enchant | Cost Safe | Cost Random |
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1st | High level, player resistance 5, SP consumption -6%, skill delay -6%, casting obstruction not possible, magic power 1, magic power 2, attack speed 1, attack speed 2, complete avoidance +5, MaxHP5, fixed casting time -50% | 400 | 40 |
2nd | ||||
3rd | Release of truth | 400 | ||
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1st | High Level, SP Consumed -4%, Skill Delay -4%, Burn, Gale, Flood, Clay, Grudge, Woor, Venom, Desperia, Sacred | 400 | 20 |
2nd | ||||
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1st | High level, player resistance 3, SP consumption -6%, skill delay -6%, indestructible (armor), sharpness 1, sharpness 1, fighting spirit 1, name bow 1, magic power 1, attack speed 1, MaxHP5 | 400 | 20 |
2nd | ||||
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1st | Sharpness 1, Sharpness 1, Fighting Spirit 1, Famous Bow 1, Magical Power 1, Sharpening 2, Sharpness 2, Fighting Spirit 2, Famous Bow 2, Magical Power 2, High Level | 400 | 20 |
2nd | ||||
3rd | Def + 18, Mdef + 7, Cri + 10, Flee + 10, Hit + 10, Complete Avoidance +3, Aspd + 1, MaxHP5, SP + 100, Skill Delay -15%, SP Consumption -15% | |||
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1st | Str + 2, Int + 2, Dex + 2, Agi + 2, Vit + 2, Luk + 2, high level | 400 | 20 |
2nd | Def + 9, Mdef + 6, Flee + 5, Hit + 5, Cri + 5, Complete Avoidance +2, High Level | |||
3rd | MaxHP3, SP + 100, High Level, Aspd + 1, Atk3, Matk + 3% | |||
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1st | High Level, PlayerResistance3, MHP+5%, SP+100, Indestructible, Complete Avoidance +1, Sharp1, SharpLv1, Fighting Spirit 1, ExpertArcher1, Spell1, AfterAttackDelayLv1 | 400 | 20 |
2nd | ||||
3rd | Hawkeye | 400 | 20 |
Jilu Enchantments
"Jilu" delights items by charging a Valhalla Flowers and Zeny rate. The enchantments can not break the equipment in case of failure to enchant.
Item | Slot | Enchant | Cost Safe | Cost Random |
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1st | Str + 2, Int + 2, Dex + 2, Agi + 2, Vit + 2, Luk + 2 | 100 | 10 |
2nd | Sharp 1, Sharp 1, Fighting Spirit 1, Expert Archer 1, Magic 1 | |||
3rd | Cri + 10, Flee + 10, Hit + 10, Dodge 3, High Level, Spellflow | |||
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1st | Str + 2, Int + 2, Dex + 2, Agi + 2, Vit + 2, Luk + 2 | 100 | 10 |
2nd | Sharp 1, Sharp 1, Fighting Spirit 1, Expert Archer 1, Magic 1 | |||
3rd | Cri + 10, Flee + 10, Hit + 10, Dodge 3, High Level, Spellflow |
Laboratory Intern Enchantments
"Laboratory Intern" delights items by charging a Schwartz's Honor Token and Zeny rate. The enchantments can not break the equipment in case of failure to enchant.
Item | Slot | Enchant | Cost Safe | Cost Random |
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1st | Fighting spirit 1, sharpness 1, sharpness 1, magic power 1, name bow 1, attack speed 1, Str + 7, Agi + 7, Vit + 7, Int + 7, Dex + 7, Luk + 7 | 400 | 20 |
2nd | Fighting Spirit 1, Sharp 1, Sharp 1, Magic 1, Bow 1, Attack Speed 1, Burn, Gale, Flood, Clay, Grudge, Ua, Venom, Desperia, Sacred | |||
3rd | Player resistance 3, player resistance 4, player resistance 5, player resistance 6, player resistance 7 | |||
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1st | Fighting spirit 2, sharpness 2, sharpness 2, magic power 2, famous bow 2, attack speed 2, Str + 7, Agi + 7, Vit + 7, Int + 7, Dex + 7, Luk + 7 | 400 | 20 |
2nd | Fighting Spirit 1, Sharp 1, Sharp 1, Magic 1, Bow 1, Attack Speed 1, Burn, Gale, Flood, Clay, Grudge, Ua, Venom, Desperia, Sacred | |||
3rd | Player resistance 1, player resistance 2, player resistance 3, player resistance 4, player resistance 5 | |||
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1st | Fighting spirit 2, sharpness 2, sharpness 2, magic power 2, famous bow 2, attack speed 2, Str + 7, Agi + 7, Vit + 7, Int + 7, Dex + 7, Luk + 7 | 400 | 20 |
2nd | Fighting Spirit 2, Sharpness 2, Sharpness 2, Magical Power 2, Bow 2, Attack Speed 2, Burn, Gale, Flood, Clay, Grudge, Ua, Venom, Desperia, Sacred | |||
3rd | Player resistance 1, player resistance 2, player resistance 3, player resistance 4, player resistance 5 |
Mikan Enchantments
"Mikan" delights items by charging a Somatology Experimental Fragment and Zeny rate. The enchantments can not break the equipment in case of failure to enchant.
- Enchant 1: +10.
- Enchant 2: +12.
- Enchant 3: +14.
Item | Slot | Enchant | Cost Safe | Cost Random |
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1st | Complete Evasion +25, Nichts, Burn, Gale, Flood, Clay, Grudge, Ua, Venom, Desperia, Sacred, Magic 4, No Interfering with Casting | 1000 | 100 |
2nd | Release of truth | 1000 | ||
3rd | Freezing resistance, petrification resistance | 1000 | 100 | |
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1st | Offering to God, Str + 2, Agi + 2, Vit + 2, Int + 2, Dex + 2, Luk + 2, High Level | 1000 | 100 |
2nd | Long Range Physical Resistance + 5%, Mdef + 6, Flee + 5, Hit + 5, Cri + 5, High Level | 1000 | 100 | |
3rd | SP + 100, No casting obstruction, Player Resistance 3 | 1000 | 100 | |
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1st | Str + 2, Int + 2, Dex + 2, Agi + 2, Vit + 2, Luk + 2, high level | 1000 | 100 |
2nd | Def + 9, Mdef + 6, Flee + 5, Hit + 5, Cri + 5, complete avoidance +2, high level | 1000 | 100 | |
3rd | MaxHP3, SP + 100, no casting obstruction, player resistance 3 | 1000 | 100 | |
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1st | Str + 2, Int + 2, Dex + 2, Agi + 2, Vit + 2, Luk + 2, high level | 1000 | 100 |
2nd | Def + 9, Mdef + 6, Flee + 5, Hit + 5, Cri + 5, complete avoidance +2, high level | 1000 | 100 | |
3rd | MaxHP3, SP + 100, no casting obstruction, player resistance 3 | 1000 | 100 | |
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1st | Offering To God, Str + 2, Agi + 2, Vit + 2, Int + 2, Dex + 2, Luk + 2, high level | 1000 | 100 |
2nd | Long-range physical resistance + 5%, Mdef + 6, Flee + 5, Hit + 5, Cri + 5, High Level | 1000 | 100 | |
3rd | SP + 100, no cast interference, player resistance 3 | 1000 | 100 |
Michael Enchantments
"Michael" delights items by charging a Schwartzvald Token of Honor and Zeny rate. The enchantments can not break the equipment in case of failure to enchant.
- Enchant 1: +10.
- Enchant 2: +12.
- Enchant 3: +14.
Item | Slot | Enchant | Cost Safe | Cost Random |
---|---|---|---|---|
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1st | High Level, Economy Lv2, After Skill Delay Lv3, Sharp2, Sharp Lv2, Fighting Spirit2, Expert Archer2, Spell2, DelayAfterAttack2Lv, Parrying Lv3, MHP+5%, SP+100 | 400 | 20 |
2nd | ||||
3rd | Overlord / Hao / Supreme King | 400 | ||
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1st | Str + 2, Int + 2, Dex + 2, Agi + 2, Vit + 2, Luk + 2, high level | 400 | 20 |
2nd | Def + 9, Mdef + 6, Flee + 5, Hit + 5, Cri + 5, Complete Avoidance +2, High Level | |||
3rd | MaxHP3, SP + 100, Atk3, Matk + 3%, no chanting interference | |||
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1st | Sharpness 1, Sharpness 1, Fighting Spirit 1, Famous Bow 1, Magical Power 1, Cathedral 1, Sharpening 2, Sharpening 2, Fighting Spirit 2, Famous Bow 2, Magical Power 2, High Level | 400 | 20 |
2nd | ||||
3rd | Def + 18, Mdef + 7, Cri + 10, Flee + 10, Hit + 10, Aspd + 1, Player Resistance 5, Skill Delay -15%, Fixed Casting Time -50% | |||
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1st | High Level, SP Consumed -4 %, Skill Delay -8%, Burn, Gale, Flood, Clay, Grudge, Ua, Venom, Desperia, Sacred | 400 | 20 |
2nd | ||||
![]() *This item can be slot enchantable |
1st | Str +5, Agi +5, Vit +5, Int +5, Dex +5, Luk +5 | 400 (Amount Doubled on slotted version) | 20 (Amount Doubled on slotted version) |
2nd | ||||
3rd | Str + 5, Agi + 5, Vit + 5, Int + 5, Dex + 5, Luk + 5, Attack Speed 4, Player Resistance 5, No Cast Interference, High Level |
Kuro Enchantments
"Kuro" delights items by charging a Illusion Stone and Zeny rate. The enchantments can not break the equipment in case of failure to enchant.
- Enchant 1: +12.
- Enchant 2: +14.
Item | Slot | Enchant | Cost Safe | Cost Random |
---|---|---|---|---|
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1st | High level, PlayerResistance 6, MHP+5%, SP+100, SP Consumption -4%, Complete Avoidance +5, Atk3%, Matk3%, Sharp2, Sharp Lv2, FightingSpirit 2, Expert Archer2, DelayAfterAttack2Lv, Fixed Cast Time-50%, Uninterrupable Cast | 600 | 100 |
2nd | ||||
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1st | Burn, Gale, Flood, Clay, Grudge, Ua, Venom, Desperia, Sacred, Skill Delay-4%, SP Consume-4%, High Level | 600 | 100 |
2nd | ||||
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Slot Adding | You can add card slots to this equipment. (IMPORTANT) Special enchantments will no longer be possible after adding a card slot to this equipment. Also, the added card slot cannot be reversed. So choose wisely if you wanna add enchantment or make a slotted version. |
600 | 100 |
4th | Def + 50, Mdef + 3, Fighting Spirit 1, Magical Power 1, Sharp 1, Bow 1, Sharp 1, Archbishop 1, Cathedral 1, Attack Speed 1 | 600 | 100 | |
3rd | Def + 50, Mdef + 5, Fighting Spirit 2, Magical Power 2, Sharpness 2, Famous Bow 2, Sharpness 2, Archbishop 2, Attack Speed 2, Skill Delay -4% | 600 | 100 | |
2nd | Matk + 4%, Skill Delay-6%, Magnificat Lv5 | 600 | 100 |
Hull Enchantments
"Hull" delights items by charging a Varmeal Ticket and Zeny rate. The enchantments can not break the equipment in case of failure to enchant.
Item | Slot | Enchant | Cost Safe | Cost Random |
---|---|---|---|---|
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1st | Str +7 , Agi +7 , Vit +7 , Int +7 , Dex +7 , Luk +7 , Special Str , Special Agi , Special Vit , Special Int , Special Dex , Special Luk , Max HP +15% | 1000 | 100 |
2nd | Str +7 , Agi +7 , Vit +7 , Int +7 , Dex +7 , Luk +7 , Special Str , Special Agi , Special Vit , Special Int , Special Dex , Special Luk , Player Resistance3 | |||
3rd | Str +7 , Agi +7 , Vit +7 , Int +7 , Dex +7 , Luk +7 , Extra Str , Extra Agi , Extra Vit , Extra Int , Extra Dex , Extra Luk , Hawkeye , Bear's Power , Muscle Fool , Speed of Light , Runaway Magic , Cure lv1 |
Bob Enchantments
"Bob" delights items by charging a Old Card Album and Zeny rate. The enchantments can not break the equipment in case of failure to enchant.
For 2 enchantments option the refine level needed is :
- Enchant 1 = +12
- Enchant 2 = +14
For 3 enchantments option the refine level needed is :
- Enchant 1 = +10
- Enchant 2 = +12
- Enchant 3 = +14
Item | Slot | Enchant | Cost Safe | Cost Random |
---|---|---|---|---|
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1st | SpecialStr, SpecialAgi, SpecialVit, SpecialInt, SpecialDex, SpecialLuk, MaxHP5, Complete avoidance +5, Fixed casting time -50%, Uninterruptable Cast, Def50% ignored, Mdef50% ignored | 250 | 50 |
2nd | SpecialStr, SpecialAgi, SpecialVit, SpecialInt, SpecialDex, SpecialLuk, MaxHP5, Complete Avoidance +5, Fixed Casting Time -50%, Uninterruptable Cast, Def50% Ignored, Mdef50% Ignored, Player Resistance 13 | |||
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1st | Special Str, Special Int, Special Dex, Special Agi, Special Vit, Special Luk, High Level, No Knockback, Sight Lv1 | 250 | 50 |
2nd | Special Str, Special Int, Special Dex, Special Agi, Special Vit, Special Luk, High Level, No Cast Interference, Fixed chanting time -50%, Clairvoyance | |||
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1st | Str + 3, Int + 3, Dex + 3, Agi + 3, Vit + 3, Luk + 3, Burn, Gale, Flood, Clay | 250 | 50 |
2nd | Sharp 1, Keen 1, Fighting Spirit 1, Expert Archer 1, Spell 1, Burn, Gale, Flood, Clay | |||
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1st | SpecialStr, SpecialInt, SpecialDex, SpecialAgi, SpecialVit, SpecialLuk, Sharp 1, Sharpness 1, Fighting Spirit 1, Bow 1, Magic 1, Attack Speed 1, Ranged Physical Resistance + 10% | 250 | 50 |
2nd | SpecialStr, SpecialInt, SpecialDex, SpecialAgi, SpecialVit, SpecialLuk, Sharp 2, Sharp 2, Fighting Spirit 2, Bow 2, Magic 2, Attack Speed 2, Ranged Physical Resistance + 10%, Arcana | |||
3rd | King of Shinsou NOTES : This enchant combo is using different cards ID. These cards will come in future content. <read here for the enchant detail and cards not yet implemented> |
250 | ||
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1st | Skill delay -15%, player resistance 7, no chanting obstruction | 250 | 50 |
2nd | Burn, Gale, Flood, Clay, Grudge, Ua, Venom, Desperia, Sacred, Fire Attribute (Armor), Water Attribute (Armor), Wind Attribute (Armor), Earth Attribute (Armor), Holy Attribute (Armor) Armor), Darkness (Armor), Mind (Armor), Poison (Armor), Immortal (Armor) | |||
3rd | ExtraStr, ExtraAgi, ExtraVit, ExtraInt, ExtraDex, ExtraLuk, Runaway Magic, Hawk Eye, Overlord/Hao | |||
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1st | SpecialStr, SpecialAgi, SpecialVit, SpecialInt, SpecialDex, SpecialLuk, MaxHP5, Complete avoidance +5, Fixed casting time -50%, Casting interference not possible, Def 50% ignored, Mdef 50% ignored | 250 | 50 |
2nd | SpecialStr, SpecialAgi, SpecialVit, SpecialInt, SpecialDex, SpecialLuk, MaxHP5, Complete Avoidance +5, Fixed Casting Time-50%, Casting Interference Not Possible, Def50% Ignored, Mdef50% Ignored, Player Resistance 13 | |||
3rd | Str + 5, Str + 6, Str + 7, Agi + 5, Agi + 6, Agi + 7, Vit + 5, Vit + 6, Vit + 7, Int + 5, Int + 6, Int + 7, Dex + 5, Dex + 6, Dex + 7, Luk + 5, Luk + 6, Luk + 7, MaxHP + 15%, ExtraStr, ExtraAgi, ExtraVit, ExtraInt, ExtraDex, ExtraLuk, Runaway Magic, Hawkeye, Overlord/Hao |
*The enchant safe the player can choose the enchants for his item. The random enchant will be completely random.
*The chance of success of the Safe enchant of the equipment is 100%. The chance of success of the Random enchant of the equipment are 80%, 70%, 60% and 50%. In case of failure, the equipment will not be broken.
*All enchants are official jRO and not personalized by RockRagnarok. RockRagnarok will be able to customize the way to enchant the equipment.
*To know more about the enchants list <click here>