17.1 - Illusion Equipment
Equipment Exchange
Requires you to have finished 17.1 quest Capturing Elyumina.
Speak with the Rebellion in Cor, at (sp_cor 108/130) and Elyumina will appear. You can exchange Illusion Armor and OS Weapons with her.
Illusion Armors
Exchange 50 Cor Cores for 1 piece of Illusion Armor of your choice.
Armor | Name | Description |
---|---|---|
Illusion Armor A-type [1] | Atk + 100.
_ Atk + 10 per 2 refine rate. _ If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 10%). When equipped with Illusion Engine wing A-type, Atk + 50. When equipped with Illusion Engine wing B-type, reduces delay after skill by 10%. _ Class: Armor Defense: 105 Weight: 100 Required Level: 130 Jobs: All | |
Illusion Armor B-type [1] | Matk + 100.
_ Matk + 10 per 2 refine rate. _ If refine rate is 7 or higher, reduces variable casting time by 10%. When equipped with Illusion Engine wing A-type, increases attack speed (reduces delay after attack by 10%). When equipped with Illusion Engine wing B-type, Matk + 50. _ Class: Armor Defense: 105 Weight: 100 Required Level: 130 Jobs: All | |
Illusion Engine wing A-type [1] | MaxHP + 1000.
_ MaxHP + 100 per 2 refine rate. _ If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 5%). When equipped with Illusion Leg A-type, increases critical damage by 10%. When equipped with Illusion Leg B-type, reduces variable casting time by 10%. _ Class: Garment Defense: 50 Weight: 90 Required Level: 130 Jobs: All | |
Illusion Engine wing B-type [1] | MaxHP + 1000.
_ MaxHP + 100 per 2 refine rate. _ If refine rate is 7 or higher, reduces variable casting time by 5%. When equipped with Illusion Leg A-type, increases long ranged physical damage by 5%. When equipped with Illusion Leg B-type, increases all properties magic damage by 10%. _ Class: Garment Defense: 50 Weight: 90 Required Level: 130 Jobs: All | |
Illusion Leg A-type [1] | MaxSP + 200
MaxSP + 20 per 2 refine rate. _ If refine rate is 7 or higher, increases long ranged physical damage by 5%. When equipped with Illusion Armor A-type, Atk + 5%. When equipped with Illusion Armor B-type, increases attack speed (reduces delay after attack by 5%). _ Class: Shoes Defense: 20 Weight: 50 Required Level: 130 Jobs: All | |
Illusion Leg B-type [1] | MaxSP + 200
_ MaxSP + 20 per 2 refine rate. _ If refine rate is 7 or higher, increases increases all properties magic damage by 5%. When equipped with Illusion Armor A-type, MaxSP + 5%. When equipped with Illusion Armor B-type, Matk + 5%. _ Class: Shoes Defense: 20 Weight: 50 Required Level: 130 Jobs: All | |
Illusion Booster R [1] | Atk + 5%.
_ Class: Accessory(Right) Defense: 0 Weight: 10 Required Level: 130 Jobs: All | |
Illusion Booster L [1] | Atk + 5%.
_ Class: Accessory (Left) Defense: 0 Weight: 10 Required Level: 130 Jobs: All | |
Illusion Battle Chip R [1] | Matk + 5%.
_ Class: Accessory(Right) Defense: 0 Weight: 10 Required Level: 130 Jobs: All | |
Illusion Battle Chip L [1] | Matk + 5%.
_ Class: Accessory (Left) Defense: 0 Weight: 10 Required Level: 130 Jobs: All |
OS Weapons
OS weapons can be obtained by exchanging 1 Broken Weapon and 50 Unknown Parts, with Elyumina.
You'll get a random weapon from the list below.
Weapon | Name | Description |
---|---|---|
AC-B44-OS [2] | Matk + 135.
Increase bow damage by 5%. _ If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 7%). If refine rate is 9 or higher, increases Triangle Shot damage by 15%. If refine rate is 11 or higher, increases bow damage by 10%. _ Class: Bow Attack: 190 Weight: 60 Weapon Level: 4 Required Level: 130 Jobs: Shadow Chaser | |
Beam Claymor-OS [2] | Can't be destroyed.
Cri + 5. _ If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 7%). If refine rate is 9 or higher, increases critical damage by 15%. If refine rate is 11 or higher, increases damage against small and medium size enemies by 20%. _ Class: Two-handed Sword Attack: 250 Weight: 180 Weapon Level: 4 Required Level: 130 Jobs: Swordsman classes | |
Blasti-OS [2] | Can't be destroyed.
Reduces damage taken from medium and large enemies by 10%. _ If refine rate is 7 or higher, reduces damage taken from medium and large enemies by additional 15%. If refine rate is 9 or higher, increases long ranged physical damage by 15%. If refine rate is 11 or higher, reduces delay after skill by 10%. _ Class: Two-handed Axe Attack: 400 Weight: 450 Weapon Level: 4 Required Level: 130 Jobs: Mechanic | |
Boost Lance-OS [2] | Increases attack speed (reduces delay after attack by 3%).
_ If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 7%). If refine rate is 9 or higher, increases Vanishing Point damage by 20%. If refine rate is 11 or higher, increases Vanishing Point damage by additional 15%. _ Class: One-hand Spear Attack: 190 Weight: 100 Weapon Level: 4 Required Level: 130 Jobs: Royal Guard | |
Burning Knuckle-OS [2] | Atk + 3%.
_ If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 7%). If refine rate is 9 or higher, increases Rampage Blast damage by 15%. If refine rate is 11 or higher, increases damage against medium and large size enemies by 20%. _ Class: Knuckle Attack: 175 Weight: 90 Weapon Level: 4 Required Level: 130 Jobs: Sura | |
Cannon Rapier-OS [2] | Matk + 150.
_ When dealing melee physical damage, has a chance to auto cast Fireball, level of Fireball is equal to level of refine rate (up to level 10). If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 7%). If refine rate is 9 or higher, increases Fireball damage by 30%. If refine rate is 11 or higher, when dealing melee physical damage, has a chance to auto cast Hell Inferno level 3. _ Class: Sword Attack: 160 Weight: 80 Weapon Level: 4 Required Level: 130 Jobs: Swordsman classes, Novice classes, Thief classes, Merchant classes | |
Circuit Board-OS [2] | Atk + 3%.
_ If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 7%). If refine rate is 9 or higher, increases damage against small and medium size enemies by 20%. If refine rate is 11 or higher, increases critical damage by 20%. _ Class: Book Attack: 180 Weight: 120 Weapon Level: 4 Required Level: 130 Jobs: Sage classes, Priest classes, Star Gladiator classes | |
Electric Fox-OS [2] | Matk + 350, Matk + 5%.
_ If refine rate is 7 or higher, increases Silvervine Stem Spear damage by 20%. If refine rate is 9 or higher, reduces variable casting time by 10%, increases earth, fire, water, wind, ghost and neutral property magical damage by 15%. If refine rate is 11 or higher, increases Catnip Meteor damage by 30%. _ Class: Staff Attack: 250 Weight: 120 Weapon Level: 4 Required Level: 130 Jobs: Summoner (Doram) | |
HR-S55-OS [2] | Atk + 3%.
_ If refine rate is 7 or higher, increases long ranged physical damage by 7%. If refine rate is 9 or higher, increases Hammer of God damage by 20%. If refine rate is 11 or higher, reduces cooldown of Hammer of God by 5 seconds. _ Class: Rifle Attack: 250 Weight: 100 Weapon Level: 4 Required Level: 130 Jobs: Gunslinger classes | |
Kuroiro-OS [2] | Matk + 150.
_ Increases physical and magical damage against shadow and undead property enemies by 5%. If refine rate is 7 or higher, increases physical and magical damage against shadow and undead property enemies by additional 10%. If refine rate is 9 or higher, increases Kunai Splash damage by 20%. If refine rate is 11 or higher, increases physical and magical damage against demon and undead race enemies by 10%. _ Class: Dagger Attack: 150 Weight: 90 Weapon Level: 4 Required Level: 130 Jobs: Ninja classes | |
Meuchler-OS [2] | Atk + 3%.
_ If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 7%). If refine rate is 9 or higher, increases Cross Ripper Slasher damage by 15%. If refine rate is 11 or higher, increases damage against small and medium size enemies by 20%. _ Class: Katar Attack: 190 Weight: 130 Weapon Level: 4 Required Level: 130 Jobs: Assassin classes | |
MH-P89-OS [2] | Atk + 3%.
_ If refine rate is 7 or higher, increases long ranged physical damage by 7%. If refine rate is 9 or higher, reduces cooldown of Severe Rainstorm by 2 seconds. If refine rate is 11 or higher, increases Severe Rainstorm damage by 15%. _ Class: Bow Attack: 170 Weight: 120 Weapon Level: 4 Required Level: 130 Jobs: Minstrel, Wanderer | |
Rutilus Stick-OS [2] | Can't be destroyed.
Matk + 175. _ Increases magical damage against neutral and earth property enemies by 5%. If refine rate is 7 or higher, reduces variable casting time by 7%. If refine rate is 9 or higher, when dealing magical damage, has a chance to increases fire property magical damage by 30% for 10 seconds. If refine rate is 11 or higher, reduces delay after skill by 10%. _ Class: One-handed Staff Attack: 80 Weight: 90 Weapon Level: 4 Required Level: 130 Jobs: Novice classes, Mage classes, Acolyte classes, Soul Linker classes | |
Saphir Mace-OS [2] | Can't be destroyed.
Atk + 3%. _ If refine rate is 7 or higher, reduces variable casting time by 7%. If refine rate is 9 or higher, increases Cart Cannon damage by 20%. If refine rate is 11 or higher, increases long ranged physical damage by 15%. _ Class: Mace Attack: 185 Weight: 80 Weapon Level: 4 Required Level: 130 Jobs: Genetic | |
Ultio-OS [2] | Matk + 170.
Matk + 3%. _ If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 7%). If refine rate is 9 or higher, increases Adoramus damage by 20%. If refine rate is 11 or higher, increases holy property magical damage by 15%. _ Class: Mace Attack: 150 Weight: 120 Weapon Level: 4 Required Level: 130 Jobs: Arc Bishop | |
Virtual Bow-OS [2] | Atk + 3%.
_ If refine rate is 7 or higher, increases long ranged physical damage by 7%. If refine rate is 9 or higher, increases Arrow Storm damage by 30%. If refine rate is 11 or higher, increases Arrow Storm damage by additional 20%. _ Class: Bow Attack: 200 Weight: 120 Weapon Level: 4 Required Level: 130 Jobs: Ranger |
See Also
- 17.1 Equipment Enchant
- 17.1 Illusion
- OS Mission
- Cor Mission