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[ADM] Loki

Patch Notes 07/23/20

1 post in this topic

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English
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- Added XP and DROP event by + 30% until 07/31/20.

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- Added enchantment stones for Illusion Weapons Lv4 on NPC (Cat Salesman Nyarom) on @shop.
These stones cost 2m Zeny. The stones are:

100003.png
https://www.divine-pride.net/database/item/100003

100004
https://www.divine-pride.net/database/item/100004

- Illusion Merchant NPC was added in prontera 88,113 in its original position.

- Added other Class II Stones (Wanderer Minstrel, Rune Knight, Genetic)

- Added support for enchantment of the new Stones Class II in malangdo NPCs.

- Reformulation and reorganization of Stone de malangdo's enchantment NPCs, now divided by category.

- World Boss Fafnir received some adjustments:
* Removed Reflect Magic skill and added the Max Pain skill.
* Magic damage reduction has been adjusted from 60% to 90%.

- Fixed Enforcer_Shoes and Enforcer_Manteau items that were not equipped in the Super Novice class.

- Fixed instability problem with the Praefatio skill.

- Added Battleground and fixed crash problem generated by the system. The number of Badges has been balanced according to each mode.

- Fixed instability issue when opening the guild window.

- Fixed Rune Merchant that was not selling gold.

- Soutane enchant has undergone some improvements:
* There are now 3 possible enchant types:
~ Normal Enchant (Exclude Stats Blessing) 5x Angel's Dream
~ Special Enchant (Random Stats Blessing Only) 500x Angel's Dream
~ Select Enchant (You choose your Blessing Stats) 2500x Angel's Dream
Thanks to the players who suggested updating this system.

- Added Replay.bat in the RockRagnarok folder to open Replays.

- Fixed BUG with Millenium Shield skill that was consuming shields with just one attack.

- Updated Gramps system, now fixed the failure to count monsters when they are killed.

- Added the NPC Ancient Hero Merchando in @shop. Now players will be able to recycle Ancient Hero Weapons and evolve to the Patent version. (Thanks Ahmed Shawky)

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Patent Dragonic Slayer [2]
MaxHP/MaxSP + 5% per 2 refine rate.
Increases Dragon Breath and Dragon Breath - Water damage by 5% per 3 refine rate.
If refine rate is 7 or higher, reduces delay after skill by 10%, reduces variable casting time by 10%.
If refine rate is 9 or higher, increases long ranged physical damage by 10%.
If refine rate is 11 or higher, reduces delay after skill by 7%, MaxSP + 5%.
When equipped with Great Hero Boots, Vit + 10, increases long ranged physical damage by 5%.
Class : Two-handed Sword
Attack : 200
Weight : 200
Weapon Level : 4
Required Level : 150
Usable Jobs : Rune Knight

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Patent Oriental Sword [2]
Atk + 15 per 2 refine rate.
Increases Sonic Wave damage by 10% per 3 refine rate.
If refine rate is 7 or higher, the weapon can't be destroyed. increases attack speed (reduces delay after attack by 10%).
If refine rate is 9 or higher, when dealing melee physical damage, has a high chance to auto-cast Sonic Wave level 2 (If user has higher level, that level will be cast instead).
If refine rate is 11 or higher, Cri + 15, increases critical damage by 15%.
When equipped with Great Hero Boots, Str + 10, Atk + 7%.
Class : Two-handed Sword
Attack : 240
Weight : 200
Weapon Level : 4
Required Level : 150
Usable Jobs : Rune Knight

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Patent Shiver Katar [2]
Atk + 15 per 2 refine rate.
Increases Cross Impact damage by 10% per 3 refine rate.
If refine rate is 7 or higher, increases critical damage by 15%, increases attack speed (reduces delay after attack by 10%).
If refine rate is 9 or higher, increases physical damage against demihuman and brute race enemies by 25%.
If refine rate is 11 or higher, Cri + 15, reduces cooldown of Dark Claw by 10 seconds.
When equipped with Great Hero Boots, Agi + 10, increases melee physical damage by 5%.
Class : Katar
Attack : 225
Weight : 140
Weapon Level : 4
Required Level : 150
Usable Jobs : Guillotine Cross

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Patent Blade Katar [2]
Atk + 15 per 2 refine rate.
Increases attack speed (reduces delay after attack by 2%) per 3 refine rate.
If refine rate is 7 or higher, increases Rolling Cutter and Cross Ripper Slasher damage by 25%.
If refine rate is 9 or higher, reduces delay after skill by 12%.
If refine rate is 11 or higher, increases melee physical damage and long ranged physical damage by 10%.
When equipped with Great Hero Boots, Str + 10, Atk + 7%.
Class : Katar
Attack : 275
Weight : 140
Weapon Level : 4
Required Level : 150
Usable Jobs : Guillotine Cross

700013
Patent Narcissus Bow [2]
Atk + 15 per 2 refine rate.
Increases long ranged physical damage by 4% per 3 refine rate.
If refine rate is 7 or higher, reduces cooldown of Severe Rainstorm by 2 seconds.
If refine rate is 9 or higher, increases Severe Rainstorm damage by 15%.
If refine rate is 11 or higher, increases Severe Rainstorm damage by additional 10%, increases bow damage by 15%.
When equipped with Great Hero Boots, Dex + 10, increases long ranged physical damage by 5%.
Class: Bow
Attack: 210
Weight: 100
Weapon Level: 4
Required Level: 150
Usable Jobs: Archer third classes, Shadow Chaser

500013
Patent Red Lotus Sword [2]
Atk + 15 per 2 refine rate.
Increases long ranged physical damage by 4% per 3 refine rate.
If refine rate is 7 or higher, reduces SP consumption of Cart Cannon by 10%, reduces variable casting time by 7%.
If refine rate is 9 or higher, increase Cart Cannon damage by 20%.
If refine rate is 11 or higher, increase Acid Bomb damage by 10%, reduces variable casting time by 5%.
When equipped with Great Hero Boots, Dex + 10, increases long ranged physical damage by 5%.
Class : Sword
Attack : 200
Weight : 100
Weapon Level : 4
Required Level : 150
Usable Jobs : Genetic

500014
Patent Slate Sword [2]
Atk + 15 per 2 refine rate.
Increases Cart Tornado damage by 10% and Hell Plant damage by 5% per 3 refine rate.
If refine rate is 7 or higher, increases Cart Tornado damage by additional 20% and Hell Plant damage by additional 10%.
If refine rate is 9 or higher, reduces delay after skill by 10%.
If refine rate is 11 or higher, reduces delay after skill by additional 5%, MaxHP + 10%.
When equipped with Great Hero Boots, Vit + 10, increases melee physical damage by 5%.
Class: Sword
Attack: 205
Weight: 120
Weapon Level: 4
Required Level: 150
Usable Jobs: Genetic

570009
Patent Trumpet Shell [2]
Matk + 230
Matk + 15 per 2 refine rate.
Increases all property magical damage damage by 4% per 3 refine rate.
If refine rate is 7 or higher, increases Reverberation and Metallic Sound damage by 10%.
If refine rate is 9 or higher, reduces fixed casting time of Reverberation by 0.5 seconds.
If refine rate is 11 or higher, Matk + 7%, increases Reverberation and Metallic Sound damage by additional 15%.
When equipped with Great Hero Boots, Int + 10, Matk + 7%.
Class: Musical Instrument
Attack: 160
Weight: 100
Weapon Level: 4
Required Level: 150
Usable Jobs: Minstrel

580009
Patent Barbed Wire Whip [2]
Matk + 230
Matk + 15 per 2 refine rate.
Increases all property magical damage damage by 4% per 3 refine rate.
If refine rate is 7 or higher, increases Reverberation and Metallic Sound damage by 10%.
If refine rate is 9 or higher, reduces fixed casting time of Reverberation by 0.5 seconds.
If refine rate is 11 or higher, Matk + 7%, increases Reverberation and Metallic Sound damage by additional 15%.
When equipped with Great Hero Boots, Int + 10, Matk + 7%.
Class: Whip
Attack: 160
Weight: 100
Weapon Level: 4
Required Level: 150
Usable Jobs: Wanderer

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Patent Madogum [2]
Matk + 195
Matk + 15 per 2 refine rate.
Increases attack speed (reduces delay after attack by 2%) per 3 refine rate.
If refine rate is 7 or higher, when dealing melee physical damage, has a chance to auto-cast Meteor Storm level 7.
If refine rate is 9 or higher, increases all property magical damage by 15%.
If refine rate is 11 or higher, when dealing melee physical damage, has a chance to auto-cast Psychic Wave level 4.
When equipped with Great Hero Boots, Int + 10, Matk + 7%.
Class: Dagger
Attack: 150
Weight: 80
Weapon Level: 4
Required Level: 150
Usable Jobs: Shadow Chaser

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Patent Fatalist [2]
Atk + 15 per 2 refine rate.
Increases attack speed (reduces delay after attack by 2%) per 3 refine rate.
If refine rate is 7 or higher, increases Fatal Menace damage by 25%.
If refine rate is 9 or higher, reduces SP consumption of Fatal Menace damage by 15%, reduces delay after skill by 7%.
If refine rate is 11 or higher, increases melee physical damage by 10%, reduces delay after skill by 7%.
When equipped with Great Hero Boots, Str + 10, Atk + 7%.
Class : Dagger
Attack : 205
Weight : 110
Weapon Level : 4
Required Level : 150
Usable Jobs : Shadow Chaser

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Patent Meteor Striker [2]
Can't be destroyed.
Atk + 15 per 2 refine rate.
Increases Vulcan Arm and Knuckle Boost damage by 10% per 3 refine rate.
If refine rate is 7 or higher, increases Vulcan Arm and Knuckle Boost damage by additional 15%.
If refine rate is 9 or higher, increases Arm Cannon damage by 25%.
If refine rate is 11 or higher, increases long ranged physical damage by 15%, reduces variable casting time by 15%.
When equipped with Great Hero Boots, Str + 10, increases long ranged physical damage by 5%.
Class: Mace
Attack: 320
Weight: 350
Weapon Level: 4
Required Level: 150
Usable Jobs: Mechanic

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Patent Avenger [2]
Can't be destroyed.
Atk + 15 per 2 refine rate.
Increases Axe Tornado damage by 10% per 3 refine rate.
If refine rate is 7 or higher, increases Axe Boomerang damage by 40%, reduces cooldown of Axe Tornado by 1 second.
If refine rate is 9 or higher, increases physical damage against all size enemies by 15%.
If refine rate is 11 or higher, reduces physical and magical damage damage taken from all property enemies by 20%.
When equipped with Great Hero Boots, Str + 10, Atk + 7%.
Class: Two-handed Axe
Attack: 290
Weight: 700
Weapon Level: 4
Required Level: 150
Usable Jobs: Mechanic

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Patent Royal Bow [2]
Atk + 15 per 2 refine rate.
Increases Arrow Storm damage by 12% per 3 refine rate.
If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 10%), increases bow damage by 15%.
If refine rate is 9 or higher, increases long ranged physical damage by 12%, increases critical damage by 10%.
If refine rate is 11 or higher, increases Focused Arrow Strike damage by 20%, reduces delay after skill by 10%.
When equipped with Great Hero Boots, Dex + 10, Atk + 7%.
Class : Bow
Attack : 205
Weight : 120
Weapon Level : 4
Required Level : 150
Usable Jobs : Ranger, Shadow Chaser

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Patent Scarlet Dragon Leather Bow [2]
Atk + 15 per 2 refine rate.
Reduces delay after skill by 4% per 3 refine rate.
If refine rate is 7 or higher, increases long ranged physical damage by 10%, increases physical damage against all size enemies by 10%.
If refine rate is 9 or higher, increases Aimed Bolt damage by 35%.
If refine rate is 11 or higher, reduces cooldown of Aimed Bolt by 1 second, reduces variable casting time by 10%.
When equipped with Great Hero Boots, Dex + 10, Atk + 7%.
Class : Bow
Attack : 200
Weight : 90
Weapon Level : 4
Required Level : 150
Usable Jobs : Ranger

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Patent Shadow Staff [2]
Can't be destroyed.
Matk + 195
Matk + 15 per 2 refine rate.
Increases Earth Grave damage by 12% per 3 refine rate.
If refine rate is 7 or higher, increases earth and neutral property magical damage by 15%.
If refine rate is 9 or higher, increases Psychic Wave damage by 25%, reduces variable casting time by 7%.
If refine rate is 11 or higher, reduces variable casting time by 8%, reduces cooldown of Psychic Wave by 1 second.
When equipped with Great Hero Boots, Int + 10, Matk + 7%.
Class : Staff
Attack : 40
Weight : 75
Weapon Level : 4
Required Level : 150
Usable Jobs : Sorcerer

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Patent Chilling Cane [2]
Can't be destroyed.
Matk + 150.
Matk + 10 per 2 refine rate.
Increases Diamond Dust damage by 12% per 3 refine rate.
If refine rate is 7 or higher, increases all property magical damage by 15%, increases Varetyr Spear damage by 15%.
If refine rate is 9 or higher, increases Varetyr Spear damage by additional 20%, reduces variable casting time by 7%.
If refine rate is 11 or higher, reduces variable casting time by 8%, reduces cooldown of Varetyr Spear by 2 seconds.
When equipped with Great Hero Boots, Int + 10, Matk + 7%.
Class: Staff
Attack: 40
Weight: 75
Weapon Level: 4
Required Level: 100
Usable Jobs: Sorcerer

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Patent Light Blade [2]
Matk + 195
Matk + 15 per 2 refine rate.
Increases Gloria Domini and Genesis Ray damage by 5% per 3 refine rate.
If refine rate is 7 or higher, reduces variable casting time by 10%.
If refine rate is 9 or higher, increases holy property magical damage by 15%.
If refine rate is 11 or higher, increases magical damage against all size enemies by 15%, increases Gloria Domini and Genesis Ray damage by 15%
When equipped with Great Hero Boots, Int + 10, Matk + 7%.
Class: Sword
Attack: 130
Weight: 120
Weapon Level: 4
Required Level: 150
Usable Jobs: Royal Guard

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Patent Aquatic Spear [2]
Atk + 15 per 2 refine rate.
Increases long ranged physical damage by 4% per 3 refine rate.
If refine rate is 7 or higher, increases Cannon Spear and Vanishing Point damage by 15%, increases attack speed (reduces delay after attack by 10%).
If refine rate is 9 or higher, increases Cannon Spear and Vanishing Point damage by additional 20%
If refine rate is 11 or higher, Perfect Hit + 7, MaxSP + 5%.
When equipped with Great Hero Boots, Str + 10, Atk + 7%.
Class : Spear
Attack : 195
Weight : 140
Weapon Level : 4
Required Level : 150
Usable Jobs : Royal Guard

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Patent Exorcist's Bible [2]
Matk + 190
Matk + 15 per 2 refine rate.
Increases Duple Light and Judex damage by 25% per 3 refine rate.
If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 10%), increases holy property magical damage by 15%.
If refine rate is 9 or higher, increases Duple Light and Judex damage by additional 30%.
If refine rate is 11 or higher, has a chance to auto-cast Judex level 5 when dealing normal damage (If user has higher level, that level will be cast instead).
When equipped with Great Hero Boots, Int + 10, Matk + 7%.
Class : Book
Attack : 205
Weight : 70
Weapon Level : 4
Required Level : 150
Usable Jobs : Archbishop

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Patent Iron Nail [2]
Atk + 15 per 2 refine rate.
Increases long ranged physical damage by 4% per 3 refine rate.
If refine rate is 7 or higher, increases Rampage Blast and Lightning Ride damage by 10%.
If refine rate is 9 or higher, reduces cooldown of Rampage Blast and Earth Shaker by 1 second.
If refine rate is 11 or higher, reduces SP consumption of Rampage Blast by 15%, increases Rampage Blast and Lightning Ride damage by additional 15%.
When equipped with Great Hero Boots, Str + 10, Atk + 7%.
Class : Knuckle
Attack : 205
Weight : 120
Weapon Level : 4
Required Level : 150
Usable Jobs : Sura

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Patent Ray Knuckle [2]
Atk + 15 per 2 refine rate.
Increases Tiger Cannon damage by 4% per 3 refine rate.
If refine rate is 7 or higher, increases Tiger Cannon damage by additional 15%, increase Gates of Hell damage by 20%.
If refine rate is 9 or higher, reduces cooldown of Tiger Cannon by 1 second.
If refine rate is 11 or higher, MaxHP + 10%, increase Gates of Hell damage by additional 15%.
When equipped with Great Hero Boots, Vit + 10, Atk + 7%.
Class : Knuckle
Attack : 205
Weight : 80
Weapon Level : 4
Required Level : 150
Usable Jobs : Sura

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Patent Saint Mace [2]
Can't be destroyed.
Matk + 200, Matk + 3%.
Increases holy property magical damage by 1% per 2 refine rate.
Increases Adoramus damage by 5% per 3 refine rate.
If refine rate is 7 or higher, reduces variable casting time by 10%, increases holy property magical damage by additional 10%
If refine rate is 9 or higher, increases magical damage against all race monstersby 15% (excludes players).
If refine rate is 11 or higher, increases Adoramus damage by additional 15%.
When equipped with Great Hero Boots, Int + 10, Matk + 7%.
Class: Mace
Attack: 170
Weight: 100
Weapon Level: 4
Required Level: 150
Usable Jobs: Archbishop

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Patent Aeon Staff [2]
Can't be destroyed.
Matk + 235.
Matk + 15 per 2 refine rate.
Increases Earth Strain damage by 12% per 3 refine rate.
If refine rate is 7 or higher, reduces variable casting time by 10%, increases earth and fire property magical damage by 15%.
If refine rate is 9 or higher, reduces cooldown of Earth Strain by 1 second, reduces variable casting time by additional 5%.
If refine rate is 11 or higher, increases magical damage against all size enemies by 15%, increases Crimson Rock damage by 15%.
When equipped with Great Hero Boots, Int + 10, Matk + 7%.
Class : Two-handed Staff
Attack : 100
Weight : 100
Weapon Level : 4
Required Level : 150
Usable Jobs : Warlock

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Patent Blue Crystal Staff [2]
Can't be destroyed.
Matk + 235.
Matk + 15 per 2 refine rate.
Increases Jack Frost damage by 12% per 3 refine rate.
If refine rate is 7 or higher, reduces variable casting time by 10%, increases water and wind property magical damage by 15%.
If refine rate is 9 or higher, reduces cooldown of Jack Frost by 1 second, reduces delay after skill by 5%.
If refine rate is 11 or higher, increases magical damage against all size enemies by 15%, increases Chain Lightning damage by 15%.
When equipped with Great Hero Boots, Int + 10, Matk + 7%.
Class: Two-handed Staff
Attack: 100
Weight: 100
Weapon Level: 4
Required Level: 150
Usable Jobs: Warlock

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Patent Kiri no Tsuyu [2]
When equipped with Surudoi Kaze,
Atk + 15 per 3 of the sum of refine rate.
Atk + 3% per 5 of the sum of refine rate.
If the sum of refine rate is 14 or higher, increases damage of Cross Slash by 30%, reduces cooldown of Cross Slash by 2 seconds.
If the sum of refine rate is 16 or higher, enables to use Distorted Cresent which has the same skill level as Shadow Trampling user learned, enables to use Shadow Trampling which has the same skill level as Distorted Cresent user learned.
If the sum of refine rate is 18 or higher, increases physical damage against all property enemies by 15%.
If the sum of refine rate is 20 or higher, increases damage of Cross Slash by additional 25%.
When equipped with Surudoi Kaze and Great Hero Boots, Dex + 10, additional Atk + 7%.
Class : Dagger
Attack : 190
Weight : 120
Weapon Level : 4
Required Level : 150
Usable Jobs : Ninja classes

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Patent Meowmeow Foxtail [2]
Can be destroyed.
Matk + 350.
Atk/Matk + 15 per 2 refine rate.
Atk/Matk + 2% per 3 refine rate.
If refine rate is 7 or higher, increases Lunatic Carrot Beat and Silvervine Stem Spear damage by 25%.
If refine rate is 9 or higher, reduces variable casting time by 10%, increases attack speed (reduces delay after attack by 10%).
If refine rate is 11 or higher, increases Picky Peck and Catnip Meteor damage by 25%.
When equipped with Great Hero Boots, Luk + 10, Atk/Matk + 7%.
Class : Staff
Attack : 350
Weight : 120
Weapon Level : 4
Required Level : 150
Usable Jobs : Summoner (Doram)

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Patent Huuma Shuriken Clearness [2]
Can't be destroyed.
Atk + 15 per 2 refine rate.
Increases long ranged physical damage by 2% per 3 refine rate.
If refine rate is 7 or higher, increases Swirling Petal damage by 30%, reduces variable casting time by 10%.
If refine rate is 9 or higher, reduces cooldown of Swirling Petal by 1 second.
If refine rate is 11 or higher, increases physical damage against fire, shadow and holy property enemies by 20%, increases physical damage against undead, demon and angel race enemies by 20%.
When equipped with Great Hero Boots, Str + 10, increases long ranged physical damage by 5%.
Class : Huuma Shuriken
Attack : 290
Weight : 230
Weapon Level : 4
Required Level : 150
Usable Jobs : Ninja classes

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Patent Crimson Rose [2]
Atk + 10 per 2 refine rate.
Increases Fire Dance damage by 2% per 3 refine rate.
If refine rate is 7 or higher, Atk + 5%, increases long ranged physical damage by 10%.
If refine rate is 9 or higher, Fire Dance damage by 25%, increases long ranged physical damage by 20% for 60 seconds when using Heat Barrel.
If refine rate is 11 or higher, reduces delay after skill by 10%.
When equipped with Great Hero Boots, Dex + 10, additional Atk + 7%.
Class : Pistol
Attack : 200
Weight : 100
Weapon Level : 4
Required Level : 150
Usable Jobs : Rebellion

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Patent Master Soul Rifle [2]
Matk + 250
Matk + 15 per 3 refine rate.
Increases attack speed (reduces delay after attack by 3%) per 3 refine rate.
If refine rate is 7 or higher, increases Soul Expansion damage by 20%, increases ghost property magical damage by 15%.
If refine rate is 9 or higher, has a high chance (15%) to auto-cast Soul Strike level 10 when dealing long ranged physical damage.
If refine rate is 11 or higher, has a certain chance (7%) to auto cast Napalm Vulcan level 3 and Soul Expansion level 3 when dealing long ranged physical damage.
When equipped with Great Hero Boots, Int + 10, increases ghost property magical damage by 5%.
Class : Rifle
Attack : 200
Weight : 100
Weapon Level : 4
Required Level : 150
Usable Jobs : Rebellion

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Patent Demon Slayer Shot [2]
Splash attack.
Increases long ranged physical damage by 3% per 2 refine rate.
MaxSP + 2% per 3 refine rate.
If refine rate is 7 or higher, increases physical damage againt boss monsters, demon race and undead race monsters by 15%.
If refine rate is 9 or higher, Atk + 50 and increases long ranged physical damage by 10% for 90 seconds when using Platinum Altar.
If refine rate is 11 or higher, increases Vanishing Buster and Shatter Storm damage by 35%.
When equipped with Great Hero Boots, Dex + 10, increases long ranged physical damage by 5%.
Class : Shotgun
Attack : 295
Weight : 230
Weapon Level : 4
Required Level : 150
Usable Jobs : Rebellion

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Patent The Black [2]
Atk + 15 per 2 refine rate.
Increases long ranged physical damage by 4% per 3 refine rate.
If refine rate is 7 or higher, increases damage of Round Trip by 20%, increases SP consumption of Round Trip by 10%.
If refine rate is 9 or higher, increases damage of Round Trip by additional 15%, Atk + 50 and increases long ranged physical damage by 15% for 90 seconds when using Platinum Altar.
If refine rate is 11 or higher, increases physical damage against all size enemies by 15%.
When equipped with Great Hero Boots, Dex + 10, increases long ranged physical damage by 5%.
Class : Gatling Gun
Attack : 225
Weight : 300
Weapon Level : 4
Required Level : 150
Usable Jobs : Rebellion

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Patent Golden Lord Launcher [2]
Increases long ranged physical damage by 3% per 2 refine rate.
Atk + 20 per 3 refine rate.
If refine rate is 7 or higher, increases Dragon Tail damage by 15%, reduces cooldown of Dragon Tail by 1 second.
If refine rate is 9 or higher, increases Dragon Tail damage by additional 20%
If refine rate is 11 or higher, increases physical damage against all property enemies by 15%.
When equipped with Great Hero Boots, Dex + 10, increases long ranged physical damage by 5%.
Class : Grenade Launcher
Attack : 350
Weight : 240
Weapon Level : 4
Required Level : 150
Usable Jobs : Rebellion

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Patent One Sky One Sun [2]
Atk + 15 per 2 refine rate.
Increases melee physical damage by 4% per 3 refine rate.
If refine rate is 7 or higher, increases Prominence Kick damage by 20%, increases attack speed (reduces delay after attack by 10%).
If refine rate is 9 or higher, increases Solar Burst damage by 25%.
If refine rate is 11 or higher,  increases physical damage against all size enemies by 15%.
When equipped with Great Hero Boots, Str + 10, Atk + 7%.
Class : Book
Attack : 200
Weight : 110
Weapon Level : 4
Required Level : 150
Usable Jobs : Star Emperor

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Patent Spirit Pendulum [2]
Matk + 190
Matk + 15 per 2 refine rate.
Increases all property magical damage by 2% per 3 refine rate.
If refine rate is 7 or higher, increases Espa damage by 15%, reduces variable casting time by 10%.
If refine rate is 9 or higher, increases Eswhoo damage by 20%.
If refine rate is 11 or higher, has a 7% chance to recover 230 SP for 9 times in 10 seconds when dealing magical damage.
When equipped with Great Hero Boots, Int + 10, Matk + 7%.
Class : Staff
Attack : 70
Weight : 120
Weapon Level : 4
Required Level : 150
Usable Jobs : Soul Reaper

 

- The item Bloody Scroll has been updated with new items:

500003.png
Light Blade [2]
Matk + 170
Matk + 10 per 2 refine rate.
Increases Gloria Domini and Genesis Ray damage by 5% per 3 refine rate.
If refine rate is 9 or higher, reduces variable casting time by 10%.
If refine rate is 11 or higher, increases holy property magical damage by 15%.
When equipped with Ancient Hero Boots, when dealing magical damage, has a chance to gain Int + 20 and Matk + 15% for 7 seconds.
Class: Sword
Attack: 130
Weight: 100
Weapon Level: 4
Required Level: 100
Usable Jobs: Royal Guard

500004.png
Slate Sword [2]
Atk + 10 per 2 refine rate.
Increases Cart Tornado damage by 10% per 3 refine rate.
If refine rate is 9 or higher, increases Cart Tornado damage by additional 20%.
If refine rate is 11 or higher, reduces delay after skill by 10%.
When equipped with Ancient Hero Boots, when dealing physical or magical damage, has a chance to gain Str + 20 and Atk + 15% for 7 seconds.
Class: Sword
Attack: 190
Weight: 100
Weapon Level: 4
Required Level: 100
Usable Jobs: Genetic

570002.png
Trumpet Shell [2]
Matk + 190
Matk + 10 per 2 refine rate.
Increases increases neutral property magical damage damage by 4% per 3 refine rate.
If refine rate is 9 or higher, increases Reverberation and Metallic Sound damage by 10%.
If refine rate is 11 or higher, reduces fixed casting time of Reverberation by 0.5 seconds.
When equipped with Ancient Hero Boots, when dealing physical or magical damage, has a chance to gain Int + 20 and Matk + 15% for 7 seconds.
Class: Musical Instrument
Attack: 160
Weight: 70
Weapon Level: 4
Required Level: 100
Usable Jobs: Minstrel

580002.png
Barbed Wire Whip [2]
Matk + 190
Matk + 10 per 2 refine rate.
Increases increases neutral property magical damage damage by 4% per 3 refine rate.
If refine rate is 9 or higher, increases Reverberation and Metallic Sound damage by 10%.
If refine rate is 11 or higher, reduces fixed casting time of Reverberation by 0.5 seconds.
When equipped with Ancient Hero Boots, when dealing physical or magical damage, has a chance to gain Int + 20 and Matk + 15% for 7 seconds.
Class: Whip
Attack: 160
Weight: 70
Weapon Level: 4
Required Level: 100
Usable Jobs: Wanderer

590002.png
Meteor Striker [2]
Atk + 10 per 2 refine rate.
Increases Vulcan Arm damage by 10% per 3 refine rate.
If refine rate is 9 or higher, increases Vulcan Arm and Arm Cannon damage by additional 10%.
If refine rate is 11 or higher, reduces variable casting time by 10%.
When equipped with Ancient Hero Boots, when dealing physical or magical damage, has a chance to gain Str + 20 and Atk + 15% for 7 seconds.
Class: Mace
Attack: 300
Weight: 300
Weapon Level: 4
Required Level: 100
Usable Jobs: Mechanic

600004.png
Dragonic Slayer [2]
MaxHP/MaxSP + 3% per 2 refine rate.
Increases Dragon Breath and Dragon Breath - Water damage by 5% per 3 refine rate.
If refine rate is 9 or higher, reduces delay after skill by 10%.
If refine rate is 11 or higher, increases long ranged physical damage by 10%.
When equipped with Ancient Hero Boots, when dealing physical damage, has a chance to gain Vit + 20 and increases long ranged physical damage by 10% for 7 seconds.
Class : Two-handed Sword
Attack : 180
Weight : 100
Weapon Level : 4
Required Level : 100
Usable Jobs : Rune Knight

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Fatalist [2]
Atk + 10 per 2 refine rate.
Increases attack speed (reduces delay after attack by 2%) per 3 refine rate.
If refine rate is 9 or higher, increases Fatal Menace damage by 20%.
If refine rate is 11 or higher, reduces delay after skill by 7%.
When equipped with Ancient Hero Boots, when dealing physical damage, has a chance to gain Str + 20 and Atk + 15% for 7 seconds.
Class : Dagger
Attack : 165
Weight : 90
Weapon Level : 4
Required Level : 100
Usable Jobs : Shadow Chaser

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Ray Knuckle [2]
Atk + 10 per 2 refine rate.
Increases Tiger Cannon damage by 4% per 3 refine rate.
If refine rate is 9 or higher, increases Tiger Cannon damage by additional 15%.
If refine rate is 11 or higher, reduces cooldown of Tiger Cannon by 1 second.
When equipped with Ancient Hero Boots, when dealing physical damage, has a chance to gain Str + 20 and Atk + 15% for 7 seconds.
Class : Knuckle
Attack : 185
Weight : 70
Weapon Level : 4
Required Level : 100
Usable Jobs : Sura

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Saint Mace [2]
Can't be destroyed.
Matk + 165, Matk + 3%.
Increases holy property magical damage by 1% per 2 refine rate.
Increases Adoramus damage by 5% per 3 refine rate.
If refine rate is 9 or higher, reduces variable casting time by 10%.
If refine rate is 11 or higher, increases holy property magical damage by additional 10%
When equipped with Ancient Hero Boots, when dealing magical damage, has a chance to gain Int + 20 and Matk + 15% for 7 seconds.
Class: Mace
Attack: 170
Weight: 80
Weapon Level: 4
Required Level: 100
Usable Jobs: Archbishop

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Blade Katar [2]
Atk + 10 per 2 refine rate.
Increases attack speed (reduces delay after attack by 2%) per 3 refine rate.
If refine rate is 9 or higher, increases Rolling Cutter damage by 20%.
If refine rate is 11 or higher, reduces delay after skill by 7%.
When equipped with Ancient Hero Boots, when dealing physical damage, has a chance to gain Str + 20 and Atk + 15% for 7 seconds.
Class : Katar
Attack : 185
Weight : 100
Weapon Level : 4
Required Level : 100
Usable Jobs : Guillotine Cross 

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Scarlet Dragon Leather Bow [2]
Atk + 10 per 2 refine rate.
Reduces delay after skill by 4% per 3 refine rate.
If refine rate is 9 or higher, increases Aimed Bolt damage by 35%.
If refine rate is 11 or higher, reduces cooldown of Aimed Bolt by 1 second.
When equipped with Ancient Hero Boots, when dealing physical damage, has a chance to gain Dex + 20 and increases bow damage by 20% for 7 seconds.
Class : Bow
Attack : 170
Weight : 80
Weapon Level : 4
Required Level : 100
Usable Jobs : Ranger

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Chilling Cane [2]
Can't be destroyed.
Matk + 150.
Matk + 10 per 2 refine rate.
Increases Diamond Dust damage by 8% per 3 refine rate.
If refine rate is 9 or higher, increases magical damage against undead property enemies by 10%.
If refine rate is 11 or higher, increases water property magical damage by 7%.
When equipped with Ancient Hero Boots, when dealing magical damage, has a chance to gain Int + 20 and Matk + 15% for 7 seconds.
Class: Staff
Attack: 40
Weight: 50
Weapon Level: 4
Required Level: 100
Usable Jobs: Sorcerer

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Blue Crystal Staff [2]
Can't be destroyed.
Matk + 200.
Matk + 10 per 2 refine rate.
Increases Jack Frost damage by 12% per 3 refine rate.
If refine rate is 9 or higher, increases water property magical damage by 7%.
If refine rate is 11 or higher, reduces cooldown of Jack Frost by 1 second, increases magical damage against fire property enemies by 7%.
When equipped with Ancient Hero Boots, when dealing magical damage, has a chance to gain Int + 20 and Matk + 15% for 7 seconds.
Class: Two-handed Staff
Attack: 100
Weight: 80
Weapon Level: 4
Required Level: 100
Usable Jobs: Warlock

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