[ADM] Loki

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  1. [ADM] Loki received reputation from MMSaitty in [Rules] Conduct In-game   
    RULES OF CONDUCT IN GAME - RAGNAROCK
    The terms and rules will be accepted as soon as you register.
    The Rules may be modified by the Staff at any time without notice.
    Staff RagnaRock reserves the right to block / terminate your account should any rule be disregarded.
     
    In addition to rules of conduct, players should always keep in mind respect for other players.
    – How our system works:
    – We adopted a card system, being yellow card or red card. – The players that infringes the server rule will be flagged with the yellow card and his account will be marked for the rest the existence on the server. If the players receive the second yellow card that will result in a red card (BAN) – In cases of severe punishment, the player will be receive directly the red card, and that results in BAN, the player will loss the access to the server (IP BAN) or just the account will be banned. The Staff will decide by the level of infraction. – Whatever the ingame/offgame misconduct will flagged with red card and will result in eternal BAN. 1 – Impersonate Player
    1.1 – No fraud, harassment, harassment, threats or causing distress and / or unwanted attention to other players will be tolerated. 1.2 – You will not be allowed to post, fix, spread or communicate any real information of other players (name, address, photo, account name, etc.) or any other data that could harm the privacy of other players through the Ragnarök game. 1.3 – No kind of rude behavior towards other players will be tolerated, including annoyance, harassment, or use of improper language with the intent of assaulting others in the game and being punishable. 1.4 – Whatever the ingame misconduct that causes offenses related to the game or the forum may generate account ban. 2 – Offenses / Inappropriate Language / Discrimination
    2.1 – You may not post, link, create personal stores, private chat rooms or private messages with any form of offensive or abusive language, with defamatory, obscene, illegal, racial, hateful, ethnically offensive, sexually explicit and harmful content, whether by image or by content. 2.2 – You will not be able to participate or organize any kind of group in Ragnarök that is based or that has a racist, sexist, anti-religious, anti-ethnic, homophobic or any philosophy that preaches some kind of revolting or hateful behavior. 2.3 – You may not promote any distinction, exclusion or restriction, or use language or terms that are intended to humiliate, insult, harass or disclose hatred towards other players or groups of players, including (but not limited to) on ethnic, political, religious, economic, social or cultural issues, among others. 3 – Disrespect to Staff
    3.1 – Any kind of insult, offense, humiliation, or ironic / sarcastic comments to a Staff member will not be tolerated. 3.2 – Any disrespect you have with a Staff member may result in punishment. 4 – Bad conduct
    4.1 – Spam and flood of messages in Game Chat will not be allowed. 4.2 – You may not use character abilities to impair, disrupt or hinder other players' activities, including (but not limited to) the practice of: - KS (Kill Steal): attack a monster that another player is killing without his permission or request, aiming to steal the experience; Exceptions are scenario bosses, titled "MVP" (note: Mini Bosses are not considered MVP).
    - Ability to Ability: Ability to block another player to torment or damage him, heal or use Buffs (such as Agility, Blessing or Magic / Sacred Shield) on monsters who are attacking other players, invoke spells exaggeratedly within cities, indirectly harming other players, arresting, weakening characters or strengthening monsters in ways that directly or indirectly harm other players.
    4.3 - - MvPs / Bosses: MvP-type monsters are unique to any type of contest, players are free to use the skills of their classes as they wish. The rule is only reserved for MVPs with FIXED SPAWN , where it will be clear that the use of abilities to IMPOSSIBILITY the other player to play or contest the MvP will be subject to severe punishment./ Guild. 4.4 - You may not violate any local, state, national or international law, as well as regulations - both individually and in Party / Guild. 5 – Bad Conduct - Guild
    5.1 - About the Clan's responsibilities: Clan is understood to mean "an association that provides assistance and protection to its members"; therefore, any irregular act of a member of the Clan within the game that benefits him as a whole will be punished with the extinction of the Guild. Any member of a Clan who benefits and / or benefits other members irregularly, directly or indirectly, even without the knowledge or consent of Clan members, shall also be subject to punishment. "Benefit" means any irregular action that gives an advantage, profit or experience to the Clan, such as a client change, bot benefit, or bot user participation. 5.2 - Applicable penalty (item 12), player / clan who enters the castle during War period without a clan emblem, enters the castle during the War period without a clan, drops any type of item within the castles during the war period ( except when requested by another member when determined consumable ends for example), abusing any type of BUG or BUG item that overthrows other players generating DCs for sprite error whether in War or elsewhere, have 2 clans with the same name and emblem without alliance between them. 6 – Name Inappropriate for Characters, Mascots or Homunculus
    6.1 – You will not be allowed to create any in-game identification that may be confused with IDs created or used by Staff RagnaRock. 7 – Representation
    7.1 – Players will not be allowed to pass through any RagnaRock employee. 7.2 – Players can not pose as other players to take advantage of third parties or to generate offenses. 8 – Benefits for Irregular Activities
    8.1 – Any type of interference, hacking, or using, disclosing or benefiting from the use of irregular programs by any character (directly or indirectly) - eg BOT, duplication of items, zenys and others. - will not be tolerated. 8.2 – No irregular form may be used to obtain RagnaRock items or coins (eg, duplicate items, provided with any client changes, abnormality of the game or any other means unknown to the team or contrary to normal game mechanics). 8.3 - Failure to comply with these rules (item 8) causes the player to assume the risk of being classified as a beneficiary of irregular activity and, therefore, punishable. 8.4 - Practicing WIN TRADING in Battleground (BG) is prohibited. (Any exchange of victories, or letting the other team be a champion without your actual participation in Battleground (BG) may result in punishment. The battle is to be played, won or lost, not farm. 9 – Irregular Announcements
    9.1 – No ads, websites and services from other privates servers of Ragnarök Online will be tolerated. 9.2 – No discussions, links, advertisements, chat / character store (players), websites, forums or groups dealing with or using client modifications, bots or other third party programs, as well as such as private servers, hack, viruses and malware in general. In addition, discussions and defense of the items listed above are prohibited. 10 – Irregular Activities
    10.1 - Any type of modification will not be allowed in the Ragnarok or RagnaRock Client. 10.2 - The use and processing of any character or game account through the use of irregular programs (eg BOT, Trainers, Hacks, Phase Editors, Macro Tools, auto clicks, etc.) will not be tolerated. 10.3 - The use or enhancement of any character or game account through the use of BUG exploits or game anomalies shall not be tolerated. Players who are looking for BUGs in emulators to use benefit on the server will be permanently banned if they do not report the problem. 10.4 - The association with other users who use irregular programs will not be tolerated, in order to benefit indirectly. In case of proven or flagrant denunciations by the game monitoring team, the punishment shall be applied to all players involved without distinction. 10.5 - The BUGs found in the game should automatically be reported to a Staff present or in the forum. 10.6 - The sale of items by players for real money may result in a ban on who sells and who buys. 10.7 - Changing RagnaRock items with items from other types of games is prohibited. 11 – General Conduct
    11.1 - The account is the sole responsibility of the owner, as well as the actions taken on it. 11.2 - Abuses, taunts and / or behaviors will not be tolerated in order to initiate a discussion that compromises the performance of the game for others, or, adversely, the gameplay. 11.3 - The sale of items in NPCs by mistake, exchange of items by mistake, purchase of items are common or ROPs, no money will be returned or even exchanged or returned in any case. Each and every item is the responsibility of each player. They also involve borrowed and non-returned items, items stolen by another player due to non-account password care or disclosure of same to the clan or other members. Staff members will under no circumstances retrieve items or search for items in other accounts. The player who insists may suffer Repeat. 12 – Recidivism
    12.1 – The recidivism system will work as follows: 01 warning is equivalent to account lockout for 01 day;
    02 warnings are equivalent to account lockout for 01 week;
    With 03 warnings, account and / or IP banning may occur.
    Depending on the severity of the problem, direct account banning may occur, such as creating riots, provocative PMs generating bad publicity from RagnaRock or Staff. Depending on the situation, Staff may change the recidivism.
     
    [Portuguese Rules]
     
  2. [ADM] Loki received reputation from Agatha Thunderfuck in New Instance Fast Mode System   
    New Instance Fast Mode System
    The instance fast system is a new system that we are developing where players will be able to obtain the same instance token points in a faster and less tiring way.
    The system gives access directly to the boss of the instances, without the need to access NPC speeches, monster mechanics and others.
    Players will access the mode via @instance or a specific hotspot that we'll announce in the notes patch.
    It will not affect the official instance CD in normal mode (history). Mode fast will have a separate, independent CD. The player can do fast mode and normal mode. Except the Instance Warrior CD for the Instance Token.
    The announced release date would be for 10/01/21. We will need to do some more testing on the system before launching, so we will change the date to 10/08/21, which will be the release on Edda and Jormungand servers.
    Until release day, 10/8/21, items will be kept at current Instance Token costs. When Instance Fast Mode is launched, the Instance Token cost of items will be increased on servers. Players will have until 10/08/21 to purchase at current prices.
    Remembering that the Instance Mode system may undergo any change, if necessary.
     

    O sistema de instance fast é um sistema novo que estamos desenvolvendo onde os jogadores poderão obter os mesmos pontos de instance token de forma agilizada e menos cansativa.
    O sistema da o acesso diretamente ao boss das instances, sem a necessidade de acessar falas de NPCs, mecânicas de monstros e outros.
    Os jogadores acessarão o mode pelo @instance ou por um ponto de acesso específico que anunciaremos no patch notes. 
    Não afetará o CD oficial da instance no mode normal (história). O mode fast terá um CD separado e independente. O jogador poderá fazer o modo fast e o mode normal. Exceto o CD do Instance Warrior para o Instance Token.
    A data de lançamento anunciada seria para o dia 01/10/21. Nós precisaremos realizar mais alguns testes no sistema antes de lançar, então alteraremos a data para o dia 08/10/21, que será o lançamento nos servidores Edda e Jormungand.
    Até o dia do lançamento, 08/10/21, os itens serão mantidos nos custos de Instance Token atuais. Quando o Instance Fast Mode for lançado, o custo em Instance Token dos itens serão aumentados nos servidores. Os jogadores terão até o dia 08/10/21 para adquirir nos preços atuais.
    Lembrando que o sistema de Instance Mode poderá sofrer qualquer alteração, caso necessário.
  3. [ADM] Loki received reputation from Agatha Thunderfuck in New Instance Fast Mode System   
    New Instance Fast Mode System
    The instance fast system is a new system that we are developing where players will be able to obtain the same instance token points in a faster and less tiring way.
    The system gives access directly to the boss of the instances, without the need to access NPC speeches, monster mechanics and others.
    Players will access the mode via @instance or a specific hotspot that we'll announce in the notes patch.
    It will not affect the official instance CD in normal mode (history). Mode fast will have a separate, independent CD. The player can do fast mode and normal mode. Except the Instance Warrior CD for the Instance Token.
    The announced release date would be for 10/01/21. We will need to do some more testing on the system before launching, so we will change the date to 10/08/21, which will be the release on Edda and Jormungand servers.
    Until release day, 10/8/21, items will be kept at current Instance Token costs. When Instance Fast Mode is launched, the Instance Token cost of items will be increased on servers. Players will have until 10/08/21 to purchase at current prices.
    Remembering that the Instance Mode system may undergo any change, if necessary.
     

    O sistema de instance fast é um sistema novo que estamos desenvolvendo onde os jogadores poderão obter os mesmos pontos de instance token de forma agilizada e menos cansativa.
    O sistema da o acesso diretamente ao boss das instances, sem a necessidade de acessar falas de NPCs, mecânicas de monstros e outros.
    Os jogadores acessarão o mode pelo @instance ou por um ponto de acesso específico que anunciaremos no patch notes. 
    Não afetará o CD oficial da instance no mode normal (história). O mode fast terá um CD separado e independente. O jogador poderá fazer o modo fast e o mode normal. Exceto o CD do Instance Warrior para o Instance Token.
    A data de lançamento anunciada seria para o dia 01/10/21. Nós precisaremos realizar mais alguns testes no sistema antes de lançar, então alteraremos a data para o dia 08/10/21, que será o lançamento nos servidores Edda e Jormungand.
    Até o dia do lançamento, 08/10/21, os itens serão mantidos nos custos de Instance Token atuais. Quando o Instance Fast Mode for lançado, o custo em Instance Token dos itens serão aumentados nos servidores. Os jogadores terão até o dia 08/10/21 para adquirir nos preços atuais.
    Lembrando que o sistema de Instance Mode poderá sofrer qualquer alteração, caso necessário.
  4. [ADM] Loki received reputation from Samall in Improvement Instance Token System   
    * Improvement Instance Token System *
    In the 09/10 the players noticed some changes in the instance warrior system to acquire the Instance Token. As suggested from players, we'll reduce the items increased price from instance token, because we noticed that reverting it back to normal would Break the Market. The price full increansing will return with the new Instance Fast Mode. The date we intend to release the new system is 10/01/21, the players will have until that date to farm with the slight increased price of the items.
    What will be changed?
    *Added a new Instance Token Box item in SHOP. Now players will be able to trade the Instance Token using this item and it will no longer be necessary to purchase trading equipment.
    This was a critical point in the change that prevents false trades from people buying random items and others giving up on the business.
    - Optimized Instance Token Box system to avoid players having to click multiple times on many boxes. The system will check how many boxes the player has and deliver the points corresponding to the boxes.
    * This is an ease of life, optimizing time.
    - Added new instances to @instance command: Security Area 2, Water Garden (Hard), Lost Farm of Time, Hey! Sweety. (Prerequisites kept, but the player can choose the mode, which can improve your drop and xp).
    - Added new instances Security Area 2, Water Garden (Hard), Lost Farm of Time, Hey! Sweety, to acquire an Instance Token according to the chosen mode.
    * New 4 instances added, it would be unfeasible to add new instances in the old model before this change. The number of points obtained was very high, so it is one of the points that justifies the change.
    - Rebalancing the token values obtained from Instance Warrior and the instance token cost of equipment. Equipment will now be divided by Tier 01 to 05. The higher the tier, the greater the utility and cost of the item. This balancing was necessary for market equilibrium and to avoid a possible market break that had been occurring for these items. As the price of these items was based on a smaller number of players when the system was created, the number of players has been increasing and the current price has been dropping sharply. What justifies this necessary change. This change was also necessary for the arrival of episode 18.1 and new instances of the episode that are nearby.
    Why will it be changed?
    * We will list below some reasons for this:
    Reason 1: When this system was created, they didn't have the amount of instance that exists today, and we also didn't base the system to be created with multiple characters. One might wonder, why not limit the amount of Token per account or per person?! If this is done, then yes we will be limiting the player by time, and not by his work, ie, barred progression. So we choose not to limit but adjust the values.
    Reason 2: When we started this instance token system, the cost of 1250 token items was close to 20k CP per unit, for the last two months we have been monitoring the cost of these items in trade. The same 1250 Tokens were observed being sold for 11k CP. That's a 55% drop in the value of the best in-game items on the market. In a few months or days with a bigger farm, it could generate a market crash. We really thought about it a lot, we saw that this change was needed.
    Reason 3: Expansion of new instances, with the arrival of episode 18, there are more than 7 new instances, not counting the 4 that were missing from episode 17.2 that were added, many are from higher tier Token rewards, due to the difficulty of the new instances. New instances will enter, including some of them already in testing. This would add more tokens entering the market, a little economic study shows the terrible result that this would generate in the market, if the cost of items is not changed.
    Reason 4: Adjust the amount received from some instances, some instances were with higher token values, but they were simple instances, players with only 1 skill generate hitkill on the boss, so we balanced that too.
    Reason 5: New instance fast mode system, we know that players sometimes do instances to collect points for the need to get good items for the classes. But we are fully aware that the story mode of an instance can get tiring when done over and over again. With that we are creating a new Instance Fast mode. In Mode Instance Fast the player will enter the instances in a group and skip all the instance progress, no tiring speeches, no boring mechanics, go straight to the final point of battle against a boss and its mechanics! This instance fast mode will give the same amount of token as the story mode, the player will choose the best game mode for him and the group, fast battle or story (original). The difference is that in fast mode, it will not drop and will not affect the CD of its original instance, the player can make the original instance history whenever he wants, but with the token's CD active.
    Remember that in addition we have noticed that many players were full teams in one week of play, farming 1250 Token a day, in the old way. Now it will just be a little slower, but still possible.
    One might think, "I play casually, I work, and I don't have a lot of time. This new system would be bad for me." The answer is no. fast mode it was also designed for those people, who can optimize their time in up to 10x the time of the story mode, which could be tiring for some and for those who don't have a lot of free time to play.
    Also remember that everything we plan and do is with a vision for the future, so that the server is always alive and active, fun and with a healthy economy.
    All of you are important to us, I hope that with these topics you have cleared up your doubts and calmed your nerves. =D
    ATTENTION: After 10/01/21 these changes will be applied. We will keep the reduced increase system until 10/01/21, so these changes above increasing the cost of items and reducing received tokens will enter.

    Thanks guys!

    * Improvement Instance Token System *
    Na manutenção do dia 10/09/21 os jogadores notaram algumas mudanças no sistema de instance warrior para adquirir o Instance Token. 
    A pedido dos jogadores, iremos reduzir um pouco o valor aumentado dos itens por instance token, pois notamos que ainda haveria um problema no mercado, caso voltamos ao normal e retornaremos com o aumento junto com a entrada do instance Fast Mode.
    A data prevista para implementação será no dia 01/10/21 e os jogadores terão até esta data para o farm com o valor levemente aumentado.
    O que será alterado?
    *Adicionado um novo item Instance Token Box, no SHOP. Agora os jogadores poderão comercializar os Instance Token utilizando este item e não será mais necessário a compra de equipamentos para negociações.
    Este foi um ponto crítico da mudança que evita falsos comércios de pessoas comprando item atoa e outros desistindo do negócio.
    - Otimizado sistema de Instance Token Box para evitar que os jogadores tenham que clicar várias vezes em muitas caixas. O sistema irá verificar quantas caixas o jogador possui e entregar os pontos correspondentes às caixas.
    * Este é uma facilidade de vida, otimizando o tempo.
    - Adicionado novas instances no commando @instance: Security Area 2, Water Garden (Hard), Lost Farm of Time, Hey! Sweety. (Pré-requisitos mantidos, porém o jogador poderá escolher o mode, podendo melhorar o seu drop e xp).
    - Adicionado novas instances Security Area 2, Water Garden (Hard), Lost Farm of Time, Hey! Sweety, para adquirir Instance Token conforme o mode escolhido.
    * Novas 4 instances adicionadas, seria inviável adicionar novas instances no modelo antigo antes desta mudança. O número de pontos obtidos era muito alto, então é um dos pontos que justifica a alteração.
    - Rebalanceamento nos valores de token obtidos no Instance Warrior e no custo de instance token dos equipamentos. Os equipamentos agora serão divididos por Tier 01 até 05. Quanto maior a tier maior utilidade e custo do item. Este balanceamento foi necessário para equilíbrio de mercado e para evitar possível quebra de mercado que vinha ocorrendo para estes itens. Como o preço destes itens foram baseados em um número menor de jogadores quando o sistema foi criado, o número de jogadores tem aumentado e o preço atual vem caindo bruscamente. O que justifica esta mudança necessária. Esta mudança também foi necessária para a chegada do episode 18.1 e novas instances do episode que estão próximas.
    Por qual motivo será alterado?
    * Iremos listar abaixo alguns motivos para isso:
    Motivo 1: Quando este sistema foi criado, não tinham a quantidade de instance que existem hoje, além disso não baseamos o sistema para ser criado com múltiplos personagens. Alguém pode se perguntar, porque não limitar então a quantidade de Token por conta ou por pessoa?! Se isso for feito, então sim estaremos limitando o jogador pelo tempo, e não pelo trabalho dele, ou seja, progressão barrada. Então optamos por não limitar mas ajustas os valores.
    Motivo 2: Quando iniciamos este sistema de token instance, o custo de itens de 1250 tokens eram perto de 20k CP a unidade, nos dois últimos meses estamos monitorando o custo destes itens no comércio. Foram observados os mesmos 1250 Tokens sendo vendidos por 11k CP. Isso é uma queda de 55% no valor dos melhores itens do jogo no mercado. Em poucos meses ou dias com um farm maior, poderia gerar um crash de mercado. Nos realmente pensamos muito sobre isso, vimos que essa mudança era necessária.
    Motivo 3: Expansão de novas instances, com a chegada do episode 18, são mais de 7 novas instances, sem contas as 4 que faltavam do episode 17.2 que foram adicionadas, muitas são de recompensas de Token de tier mais alto, devido a dificuldade das novas instances. Novas instances entrarão, inclusive algumas delas já está em testes. Isso iria adicionar a entrada de mais tokens no mercado, um pouco de estudo de economia mostra o resultado péssimo que isso geraria no mercado, caso não seja alterado o custo dos itens.
    Motivo 4: Ajuste na quantidade recebida de algumas instances, algumas instances estavam com valores mais altos de token, mas eram instances simples, que os jogadores com apenas 1 skill gera hitkill no boss, então balanceamos isso também.
    Motivo 5: Novo sistema de instance fast mode, nos sabemos que os jogadores em alguns momentos fazem as instance para coletar os pontos pela necessidade de obter bons itens para as classes. Mas temos pleno conhecimento que o modo história de uma instance pode se tornar cansativo quando feito repetidas vezes. Com isso estamos criando um novo modo de Instance Fast. O Mode Instance Fast o jogador entrará nas instances em grupo e pulará todo o progresso da instance, sem falas cansativas, sem mecânicas chatas, vá direto ao ponto final de batalha contra um boss e sua mecânica! Este modo instance fast dará a mesma quantidade de token do modo história, o jogador irá escolher o melhor modo de jogo dele e do grupo, fast battle ou história (original). A diferença é que no modo fast, não terá drop e não afetará o CD da sua instance original, podendo o jogador fazer a instance original história quando queira, mas com CD do token ativo.
    Lembrem que além disso nos temos percebido que muitos jogadores estavam full equips em uma semana de jogo, farmando 1250 Token dia, no antigo modo. Agora apenas será um pouco mais lento, mas ainda sim possível.
    Alguém pode pensar, "Eu jogo casualmente, trabalho e não tenho muito tempo. Este novo sistema seria ruim para mim.". A resposta é que não. O modo fast também foi pensado para essas pessoas, que podem otimizar o seu tempo em até 10x o tempo do modo história que poderia ser cansativo para alguns e para quem não tem muito tempo livre para jogar.
    Lembrem também que tudo que planejamos e fazemos é com visão no futuro, para que o servidor seja sempre vivo e ativo, divertido e com uma economia saudável.
    Todos você são importantes para nós, espero que com estes tópicos tenham esclarecidos as dúvidas e acalmado os nervos. =D
    ATENÇÂO: Após o dia 01/10/21 serão aplicadas estas mudanças. Manteremos o sistema de aumento reduzido até o dia 01/10/21, então estas mudanças acima de aumento do custo dos itens e redução nos token recebidos, entrarão.
     
    Obrigado!
  5. [ADM] Loki received reputation from Kakaroto in Patch Notes 09/10/21   


    - New item added in Instance Warrior:
    Bloody Doll's Dress [1] - [Tier 03] -  (Autocast Build) - https://www.divine-pride.net/database/item/15409
    - New redesign in @mobinfo/@mi command. Now players will be able to click and watch each item drop from each monster and perfectly identify each item by ID.

    - Update to the Instance Warrior/Instance Token system:
    Added a new Instance Token Box item in SHOP. Now players will be able to trade the Instance Token using this item and it will no longer be necessary to purchase trading equipment. Optimized Instance Token Box system to avoid players having to click multiple times on many boxes. The system will check how many boxes the player has and deliver the points corresponding to the boxes. Added new instances to @instance command: Security Area 2, Water Garden (Hard), Lost Farm of Time, Hey! Sweety. (Prerequisites kept, but the player can choose the mode, which can improve your drop and xp). Added new instances Security Area 2, Water Garden (Hard), Lost Farm of Time, Hey! Sweety, to acquire an Instance Token according to the chosen mode. Rebalancing the token values obtained from Instance Warrior and the instance token cost of equipment. Equipment will now be divided by Tier 01 to 05. The higher the tier, the greater the utility and cost of the item. This balancing was necessary for market equilibrium and to avoid a possible market break that had been occurring for these items. As the price of these items was based on a smaller number of players when the system was created, the number of players has been increasing and the current price has been dropping sharply. What justifies this necessary change. This change was also necessary for the arrival of episode 18.1 and new instances of the episode that are nearby. - Added updates and fixes to 4th Job:
    Added healing items to remove 4th Job common status. These items can be produced by Biolo. Eye Cleaner (100516) <-- BO_BIONIC_PHARMACY Lvl, 1 Beaker, 10 Empty Bottle, 5 Holy Water, 3 White Herb, 3 Green HerbTonics (100518) <-- BO_BIONIC_PHARMACY Lvl, 1 Beaker, 10 Empty Bottle, 5 Holy Water, 2 Yggdrasilberry, 3 Royal Jelly
    Mini Extinguisher (100519) <-- BO_BIONIC_PHARMACY Lvl, 1 Beaker, 10 Empty Bottle, 5 Holy Water, 5 Crystal Blue, 3 Iron
    Water Of Lucky (100520) <-- BO_BIONIC_PHARMACY Lvl, 1 Beaker, 10 Empty Bottle, 5 Holy Water, 10 Clover, 3 Green Herb
    Strong Antidote (100521) <-- BO_BIONIC_PHARMACY Lvl, 1 Beaker, 10 Empty Bottle, 5 Holy Water, 3 Poison Bottle, 10 Green Herb
    High Energy Chocolate (100522) <-- BO_BIONIC_PHARMACY Lvl, 1 Beaker, 10 Empty Bottle, 3 Cacao, 3 Royal Jelly, 5 Yggdrasil Seed
    Refined Holy Water (100523) <-- BO_BIONIC_PHARMACY Lvl, 1 Beaker, 10 Empty Bottle, 10 Holy Water, 3 Royal Jelly
    Adjusted status durations to official: EM_LIGHTNING_LAND
    EM_TERRA_DRIVE
    WH_SOLIDTRAP
    WH_SWIFTTRAP
    EM_DIAMOND_STORM
    Adjusted cooldown to official EM_INCREASING_ACTIVITY
    - Added Gift meta NPC that will deliver a gift to meta 1000 players online on Edda server. The NPC will be available in prontera on the Edda server, until 17/09/21.
    - Fixed combo item (Jade Crown+Crimson Rose Stick) that wasn't reducing CD correctly.
    - Fixed issue with NPC (Magazine Dealer Kenny) in transforming some ammo.
    - Fixed possible issue with @market stores being taken down after maintenance, now we've added a working 90 day system. If the player's store remains online for 90 days, on the 91st the store will be removed from the game. This will make store rotations, and a renovation always with new stores.



    PT-BR

    Novo item adicionado no Instance Warrior:
    Bloody Doll's Dress [1] - [Tier 03] -  (Autocast Build) - https://www.divine-pride.net/database/item/15409
    Nova reformulação no comando @mobinfo/@mi. Agora os jogadores poderão clicar e observar cada item drop de cada monstro e identificar perfeitamente cada item pelo ID.
    Atualização no sistema de Instance Warrior/Instance Token:
    Adicionado um novo item Instance Token Box, no SHOP. Agora os jogadores poderão comercializar os Instance Token utilizando este item e não será mais necessário a compra de equipamentos para negociações.
    Otimizado sistema de Instance Token Box para evitar que os jogadores tenham que clicar várias vezes em muitas caixas. O sistema irá verificar quantas caixas o jogador possui e entregar os pontos correspondentes às caixas.
    Adicionado novas instances no commando @instance: Security Area 2, Water Garden (Hard), Lost Farm of Time, Hey! Sweety. (Pré-requisitos mantidos, porém o jogador poderá escolher o mode, podendo melhorar o seu drop e xp).
    Adicionado novas instances Security Area 2, Water Garden (Hard), Lost Farm of Time, Hey! Sweety, para adquirir Instance Token conforme o mode escolhido.
    Rebalanceamento nos valores de token obtidos no Instance Warrior e no custo de instance token dos equipamentos. Os equipamentos agora serão divididos por Tier 01 até 05. Quanto maior a tier maior utilidade e custo do item. Este balanceamento foi necessário para equilíbrio de mercado e para evitar possível quebra de mercado que vinha ocorrendo para estes itens. Como o preço destes itens foram baseados em um número menor de jogadores quando o sistema foi criado, o número de jogadores tem aumentado e o preço atual vem caindo bruscamente. O que justifica esta mudança necessária. Esta mudança também foi necessária para a chegada do episode 18.1 e novas instances do episode que estão próximas.
    Adicionado atualizações e correções no 4th Job:
    Adicionados itens de cura para remover o status comum do 4th Job. Estes itens poderão ser produzidos pelo Biolo.
    Eye Cleaner (100516) <-- BO_BIONIC_PHARMACY Lvl, 1 Beaker, 10 Empty Bottle, 5 Holy Water, 3 White Herb, 3 Green HerbTonics (100518) <-- BO_BIONIC_PHARMACY Lvl, 1 Beaker, 10 Empty Bottle, 5 Holy Water, 2 Yggdrasilberry, 3 Royal Jelly
    Mini Extinguisher (100519) <-- BO_BIONIC_PHARMACY Lvl, 1 Beaker, 10 Empty Bottle, 5 Holy Water, 5 Crystal Blue, 3 Iron
    Water Of Lucky (100520) <-- BO_BIONIC_PHARMACY Lvl, 1 Beaker, 10 Empty Bottle, 5 Holy Water, 10 Clover, 3 Green Herb
    Strong Antidote (100521) <-- BO_BIONIC_PHARMACY Lvl, 1 Beaker, 10 Empty Bottle, 5 Holy Water, 3 Poison Bottle, 10 Green Herb
    High Energy Chocolate (100522) <-- BO_BIONIC_PHARMACY Lvl, 1 Beaker, 10 Empty Bottle, 3 Cacao, 3 Royal Jelly, 5 Yggdrasil Seed
    Refined Holy Water (100523) <-- BO_BIONIC_PHARMACY Lvl, 1 Beaker, 10 Empty Bottle, 10 Holy Water, 3 Royal Jelly
    Adjusted status durations to official: EM_LIGHTNING_LAND
    EM_TERRA_DRIVE
    WH_SOLIDTRAP
    WH_SWIFTTRAP
    EM_DIAMOND_STORM
    Adjusted cooldown to official EM_INCREASING_ACTIVITY
    Adicionado NPC de Gift meta que entregará um presente para os jogadores de meta 1000 online no servidor Edda. Estará disponível o NPC em prontera no servidor Edda, até o dia 17/09/21.
    Corrigido item combo (Jade Crown+Crimson Rose Stick) que não estava reduzindo o CD corretamente.
    Corrigido problema com o NPC (Magazine Dealer Kenny) na transformação de algumas munições.
    Corrigido possível problema de lojas no @market sendo derrubadas após manutenções, agora adicionamos um sistema funcional de 90 dias. Caso a loja do jogador permaneça online por 90 dias, no dia 91 a loja será retirada do jogo. Isso fará rotações de lojas, e uma renovação sempre com nova lojas.
     
  6. [ADM] Loki received reputation from Agatha Thunderfuck in Server Upgrade Structure   

    It is with great pleasure that we are announcing an upgrade and expansion of the server to a new, better dedicated one.
    This is happening thanks to the help of players, developers, streamers, partners and everyone who helps in any way.
    The donate is one of the main forms of growth, both for structure and for events, scripts, new systems and we really appreciate everyone who contributed and continue to contribute to this.
    But what will change with the upgrade for those who are playing?
    Some players noticed a connection delay or DCs when the server reached a high amount of players, this will resolve and the delay will be reduced.
    The upgrade is a superior dedicated machine with high performance professional hardware features, furthermore we will be using an improved connection system reducing unwanted ping (ms) and DC delays.
    We at staff are really happy to reach this goal and it will make us have no limits to our growth.
    When will this happen?
    This upgrade is scheduled for maintenance next week, 09/03/21, during maintenance. We will give special focus to this upgrade in maintenance.
    Maintenance may take place a little longer than usual, so we will start at 08:00, server time.
    Once again, thanks to the players who believe in the server and in our work.


    PT-BR
    Com muito prazer que estamos anunciando um upgrade e expansão do servidor para um novo dedicado melhor. 
    Isso está ocorrendo graças a ajuda dos jogadores, desenvolvedores, streamers, parceiros e todos que ajudam de alguma forma. 
    O donate é uma das principais formas de crescimento, tanto para estrutura quando para eventos, scripts, sistemas novos e realmente agradecemos todos que contribuiram e continuam contribuindo para isso.
    Mas o que mudará com o upgrade para quem está jogando?
    Alguns jogadores perceberam um delay de conexão ou DCs quando o servidor atingiu uma quantidade alta de jogadores, isso resolverá e o delay será reduzido.
    O upgrade é uma máquina dedicada superior com características de hardware profissionais de alto desempenho, além disso estaremos usando um sistema de conexão aprimorada reduzindo os atrasos no ping (ms) e DC indesejados.
    Nós da staff estamos realmente felizes de atingir essa meta e fará com que não tenhamos limites para nosso crescimento.
    Quando isso acontecerá?
    Este upgrade está programado para a manutenção da próxima semana, dia 03/09/21, durante a manutenção. Nos daremos um foco especial neste upgrade na manutenção.
    A manutenção poderá ocorrer em um prazo um pouco mais longo que o normal, então iniciaremos no horário das 08:00 horas, server time.
    Mais uma vez, obrigado aos jogadores que acreditam no servidor e em nosso trabalho.



  7. [ADM] Loki received reputation from Unknown Player in Patch Notes 07/16/21   


    - New items added in Instance Warrior: (Special)
    * Lava Manteau [1] - (Mechanic|Meister Build) - https://www.divine-pride.net/database/item/480077
    * Fragment of Yggdrasil -  (Build) - https://www.divine-pride.net/database/item/19299
    - Added to 4th Job (Meister).
    The 4th Job Troubador/Trouvere will be available in the maintenance on 07/23/21.
    - Added support for Job Meister evolution in Class Master.
    - Mission tier 05 rebalancing:
    * Quantity of Golden Coin reduced from 2000 to 1000 units.
    * Amount of Divine Orbs increased from 50 to 100 units.
    - Added shadow refinement using Blacksmith Blessing.
    - Re-added NPC Erundek at (@go bg) for selling BG equipment.
    - Released storage for the Boarding Halter item.
    - Fixed BUG with item (Dragonslayer Longsword) that had incorrect bonus.
    - Fixed BUG with item (Meteor Striker [2]) which was incorrect weapon type.
    - Update on World Boss:
    * WB Zillant can use Full Heal skill if it hits or overtakes the bridge. The use of full heal will be constant as long as she doesn't return to the island. We recommend that you keep her on the island.
    * Added bonus XP for World Boss players above level 200.
    - Fixed issue in NPC refining choice menu (Miner Master Lv100) not showing some ores in main menu for selection.
    - Added fixes for 4th Job:
    =Skills
    *DK_TWOLANDDEF
    *MT_TWOAXEDEF
    -Fixed the issue where the skill was reducing damage from magical/misc type attacks.
    *EM_ACTIVITY_BURN
    -Redid the PvP flag check to the proper way.
    -Needed to display the proper message.
    *AG_DEADLY_PROJECTION
    -Skill now blocks magic immunity before dealing damage.
    *Removed code that could allow Osiris card to fully restore AP at respawn.
    =Jobs
    *4th Jobs
    -Now blocked from entering maps that 3rd jobs normally can't enter.

    - Added Gift Donate Event and Refining Event until 07/23/21.



    PT-BR

    - Adicionado Evento Gift Donate e Evento de Refino até o dia 23/07/21.


     

    - Novos itens adicionados no Instance Warrior:
    * Lava Manteau [1] - (Mechanic|Meister Build) - https://www.divine-pride.net/database/item/480077
    * Fragment of Yggdrasil -  ( Build) - https://www.divine-pride.net/database/item/19299
    - Adicionada a 4th Job (Meister).
    O 4th Job Troubador/Trouvere estará disponível na manutenção do dia 23/07/21.
    - Adicionado suporte para a evolução do Job Meister no Class Master.
    - Rebalanço de Mission tier 05:
    * Quantidade de Golden Coin reduzida de 2000 para 1000 unidades.
    * Quantidade de Divine Orbs aumentada de 50 para 100 unidades.
    - Readicionado refino de shadow utilizando Blacksmith Blessing.
    - Readicionado NPC Erundek em (@go bg) para venda de equipamentos BG.
    - Liberado storage para o item Boarding Halter.
    - Corrigido BUG com o item (Dragonslayer Longsword) que estava com bonus incorreto.
    - Corrigido BUG com o item (Meteor Striker [2]) que estava como tipo de arma incorreto.
    - Atualização no World Boss:
    * A WB Zillant poderá usar skill Full Heal caso atinja ou ultrapasse a ponte. O uso de full heal será constante enquanto ela não retornar para a ilha. Recomendamos que mantenha ela na ilha.
    * Adicionado bonus XP para jogadores no World Boss acima do nível 200.
    - Corrigido problema no menu de escolha de refino do NPC (Miner Master Lv100) que não mostrava alguns minérios no menu principal para seleção.
    - Adicionado correções para 4th Job:
    =Skills
    *DK_TWOLANDDEF
    *MT_TWOAXEDEF
    -Fixed the issue where the skill was reducing damage from magical/misc type attacks.
    *EM_ACTIVITY_BURN
    -Redid the PvP flag check to the proper way.
    -Needed to display the proper message.
    *AG_DEADLY_PROJECTION
    -Skill now blocks magic immunity before dealing damage.
    *Removed code that could allow Osiris card to fully restore AP at respawn.
    =Jobs
    *4th Jobs
    -Now blocked from entering maps that 3rd jobs normally can't enter.
  8. [ADM] Loki received reputation from anikiXP in Patch Notes 07/09/21   


    - New items added in Instance Warrior:
    * Paracelsus Glove [1] - (Genetics | Biolo Build) - https://www.divine-pride.net/database/item/490146
    - Added a 4th job (Biolo). 
    Support for new changes for homunculos is not available yet, we will update soon.
    The 4th Job Meister available in the maintenance on 07/16/21.
    The 4th Job Troubador / Trouvere available in the maintenance on 23/07/21.
    - Added support for the evolution of Job Biolo in Class Master.
    - Started preparation for receiving lv5 weapons and lv2 armor.
    * Blessed ores no longer use to refine UI, now these ores will be usable. By clicking on the blessed ores to open a menu for refining wherever the player is.
    * Started implementation of grade items system.
    * Started implementation of the new UI refining gap.
    * Implemented advanced ore craft base NPCs at Prontera Refining House.
    * The initial release of some weapons and Etel drop items will be from 07/30/21. Then players will be able to use the above corrected systems, like grade application and advanced refinements.
    - Restricted the use of skills (Play Dead and First Aid) on the WB.
    - Restricted the use of skills (Play Dead and First Aid) in GvG.
    - Restricted access to KoE event without being in a guild.
    - Fixes some @shop Quest Level quests and some missing items.
    - Correct Jormungand server test updates on GvG maps:
    * There is now an overall damage reduction of 90% generated. (BETA)
    * There is now a damage taken limitation of up to 95%. (BETA)
    * GTB card has been completely disabled on GvG maps. (BETA)
    - Removed trade restriction on some costumes.
    - Fixed NPC (Arrow Store) on the market, reassembled duplicates and added holy arrow.
    - Fixed minimum level requirement for item (Arabian Manteau).



    PT-BR

    - Novos itens adicionados no Instance Warrior:
    * Paracelsus Glove [1] -  (Genetic|Biolo Build) - https://www.divine-pride.net/database/item/490146

    - Adicionada a 4th Job (Biolo).
    O suporte as novas mudanças para homunculos ainda não estão disponíveis, atualizaremos em breve.
    O 4th Job Meister estará disponível na manutenção do dia 16/07/21.
    O 4th Job Troubador/Trouvere estará disponível na manutenção do dia 23/07/21.
    - Adicionado suporte para a evolução do Job Biolo no Class Master.
    - Iniciada preparação para recebimento das weapons lv5 e armors lv2.
    * Blessed ores não utiliza mais o refine UI, agora este minérios serão utilizáveis. Ao clicar nos ores blessed abrirá um menu para refino de onde o jogador estiver.
    * Iniciado implementação do sistema de itens grade.
    * Iniciado implementação do novo gap de refino UI.
    * Implementado NPCs base de craft de minérios avançados na casa de refino de prontera.
    * O lançamento inicial de algumas armas e item Etel para drop será a partir do dia 30/07/21. Então os jogadores conseguirão utilizar os sistemas acima listados, como aplicação grade e refinos avançados.
    - Restringido o uso das skills (Play Dead and First Aid) no WB.
    - Restringido o uso das skills (Play Dead and First Aid) no GvG.
    - Restringido acesso ao evento KoE sem estar em uma guild.
    - Correções em algumas mission tier quests do @shop e adicionados alguns itens que faltavam.
    - Servidor Jormungand recebeu algumas atualizações testes em mapas GvG:
    * Agora existe uma redução de dano gerado global de 90%. (BETA)
    * Agora existe uma limitação de dano recebido de até 95%. (BETA)
    * GTB card foi completamente desativada em mapas GvG. (BETA)
    - Removido restrição de trade de alguns costumes.
    - Corrigido NPC (Arrow Store) no market, removido duplicadas e adicionada arrow holy.
    - Corrigido requisito mínimo de nível para o item (Arabian Manteau).
  9. [ADM] Loki received reputation from Hoppie in Abyss Lake 4F Dungeon   


    3. Abyss Lake equipment
    Abyss Lake equipment can be crafted from loots obtained from Abyss Lake.

    Large Dragon Bone
     

    Small Dragon Bone
     

    Red Dragon Orb
     

    Green Dragon Orb
     

    Gold Dragon Orb
     

    Purple Dragon Orb
     

    Blue Dragon Orb
     

    Silver Dragon Orb
     
    NPC Redhead (hu_in01 95,322) craft equipment.
    NPC Bluehead (hu_in01 93,322) craft enchant materials.

    3.1 Equipment crafting
    Equipment that can be crafted.

    Red Dragon Plate [1]
    Str + 12.
    MaxHP + 15%, MaxSP + 10%.
    Atk + 2% per 2 refine rate.
    Increases physical damage against dragon race monsters by 7% per 3 refine rate.
    If refine rate is 11 or higher, increases physical damage against medium and large size monsters by 10%, reduces fixed casting time by 0.2 seconds.
    When equipped with Dragon Scale Boots and Dragon Scale Hood,
    Def + 50, Mdef + 8, Atk + 5%.
    Atk + 15 per 15 base Str.
    [Dragon's Force]
    Has a chance to gain bonus Atk + 10% for 10 seconds when receiving physical or magical damage.
    If base Str is 120 or higher, increases the chance to trigger Dragon's Force and adds bonus of Dragon's Force by additional Atk + 15%.
    If the sum of refine of set is 33 or higher,
    increases attack speed (reduces delay after attack by 20%), reduces delay after skill by 25%.
    Class: Armor
    Defense: 110
    Weight: 120
    Required Level: 170
    Usable Jobs: All

    Green Dragon Plate [1]
    Agi + 12.
    MaxHP + 10%, MaxSP + 10%.
    Increases long ranged physical damage by 2% per 2 refine rate.
    Increases physical damage against dragon race monsters by 7% per 3 refine rate.
    If refine rate is 11 or higher, increases physical damage against medium and large size monsters by 10%, reduces fixed casting time by 0.2 seconds.
    When equipped with Dragon Scale Boots and Dragon Scale Hood,
    Def + 50, Mdef + 8, increases long ranged physical damage by 7%.
    Increases attack speed (reduces delay after attack by 4%) per 15 base Agi.
    [Dragon's Shot]
    Has a chance to gain bonus long ranged physical damage by 10% for 10 seconds when receiving physical or magical damage.
    If base Agi is 120 or higher, increases the chance to trigger Dragon's Shot and adds bonus of Dragon's Shot by increases long ranged physical damage by additional 10%.
    If the sum of refine of set is 33 or higher,
    increases attack speed (reduces delay after attack by 20%), reduces delay after skill by 25%.
    Class: Armor
    Defense: 110
    Weight: 120
    Required Level: 170
    Usable Jobs: All

    Gold Dragon Plate [1]
    Vit + 12.
    MaxHP + 20%, MaxSP + 5%.
    Increases attack speed (reduces delay after attack by 3%) and reduces variable casting time by 3% per 2 refine rate.
    Increases physical and magical damage against dragon race monsters by 7% per 3 refine rate.
    If refine rate is 11 or higher, increases physical and magical damage against medium and large size monsters by 6%, reduces fixed casting time by 0.2 seconds.
    When equipped with Dragon Scale Boots and Dragon Scale Hood,
    Def + 80, Mdef + 15, MaxHP + 10%.
    Reduces damage taken from medium and large size monsters by 1% per 30 base Vit.
    [Dragon's Health]
    Has a chance to gain bonus damage reduction against all size monsters by 7% for 10 seconds when receiving physical or magical damage.
    If base Vt is 120 or higher, increases the chance to trigger Dragon's Health and adds bonus of Dragon's Health by reduces damage taken from all size monsters by additional 5%.
    If the sum of refine of set is 33 or higher,
    increases attack speed (reduces delay after attack by 20%), reduces delay after skill by 25%.
    Class: Armor
    Defense: 110
    Weight: 120
    Required Level: 170
    Usable Jobs: All

    Purple Dragon Plate [1]
    Dex + 12.
    MaxHP + 15%, MaxSP + 10%.
    Increases attack speed (reduces delay after attack by 4%) and reduces variable casting time by 4% per 2 refine rate.
    Increases physical and magical damage against dragon race monsters by 8% per 3 refine rate.
    If refine rate is 11 or higher, increases physical and magical damage against medium and large size monsters by 8%, reduces fixed casting time by 0.2 seconds.
    When equipped with Dragon Scale Boots and Dragon Scale Hood,
    Def + 50, Mdef + 8, Atk + 5%, Matk + 5%.
    Increases attack speed (reduces delay after attack by 3%) and reduces variable casting time by 3% per 15 base Dex.
    [Dragon's Speed]
    Has a chance to gain bonus Flee + 50 and Perfect Dodge + 10 for 10 seconds when receiving physical or magical damage.
    If base Dex is 120 or higher, increases the chance to trigger Dragon's Speed and adds bonus of Dragon's Speed by additional Flee + 30 and Perfect Dodge + 5.
    If the sum of refine of set is 33 or higher,
    increases attack speed (reduces delay after attack by 15%), reduces variable casting time by 15%, reduces delay after skill by 25%.
    Class: Armor
    Defense: 110
    Weight: 120
    Required Level: 170
    Usable Jobs: All

    Blue Dragon Plate [1]
    Int + 12.
    MaxHP + 5%, MaxSP + 20%.
    Matk + 2% and increases heal effectiveness by 4% per 2 refine rate.
    Increases magical damage against dragon race monsters by 7% per 3 refine rate.
    If refine rate is 11 or higher, increases magical damage against medium and large size monsters by 10%, reduces fixed casting time by 0.2 seconds.
    When equipped with Dragon Scale Boots and Dragon Scale Hood,
    Def + 50, Mdef + 8, Matk + 7%, increases heal effectiveness by 15%.
    Reduces variable casting time by 4% per 15 base Int.
    [Dragon's Wisdom]
    Has a chance to gain bonus all property magical damage by 20% and heal effectiveness by 40% for 10 seconds when receiving physical or magical damage.
    If base Int is 120 or higher, increases the chance to trigger Dragon's Wisdom and adds bonus of Dragon's Wisdom by increases all property magical damage by additional 10%.
    If the sum of refine of set is 33 or higher,
    reduces variable casting time by 20%, reduces delay after skill by 25%.
    Class: Armor
    Defense: 110
    Weight: 120
    Required Level: 170
    Usable Jobs: All

    Silver Dragon Plate [1]
    Luk + 12.
    MaxHP + 15%, MaxSP + 15%.
    Cri + 2 and increases critical damage by 4% per 2 refine rate.
    Increases physical damage against dragon race monsters by 7% per 3 refine rate.
    If refine rate is 11 or higher, increases physical damage against medium and large size monsters by 10%, reduces fixed casting time by 0.2 seconds.
    When equipped with Dragon Scale Boots and Dragon Scale Hood,
    Def + 50, Mdef + 8, Atk + 5%.
    Cri + 2 and increases critical damage by 3% per 15 base Luk.
    [Dragon's Fortune]
    Has a chance to gain bonus Atk + 7% and critical damage by 10% for 10 seconds when receiving physical or magical damage.
    If base Luk is 120 or higher, increases the chance to trigger Dragon's Fortune and adds bonus of Dragon's Fortune by additional Atk + 10% and critical damage by additional 10%.
    If the sum of refine of set is 33 or higher,
    increases attack speed (reduces delay after attack by 20%), reduces delay after skill by 25%.
    Class: Armor
    Defense: 110
    Weight: 120
    Required Level: 170
    Usable Jobs: All

    Dragon Scale Hood [1]
    Def + 20, Mdef + 2.
    Increases recovery rate received from skills and items by 15%.
    If refine rate is 7 or higher, reduces damage taken from dragon race monsters by 2%.
    If refine rate is 9 or higher, has a chance to recover 2000 HP per second for 3 seconds when receiving physical or magical damage.
    If refine rate is 11 or higher, reduces damage taken from dragon race monsters by additional 3%.
    Class: Garment
    Defense: 23
    Weight: 50
    Required Level: 170
    Usable Jobs: All

    Dragon Scale Boots [1]
    MaxSP + 500.
    Increases attack speed (reduces delay after attack by 7%), reduces variable casting time by 7%.
    If refine rate is 7 or higher, reduces damage taken from dragon race monsters by 2%.
    If refine rate is 9 or higher, has a chance to recover 500 SP per second for 3 seconds when receiving physical or magical damage.
    If refine rate is 11 or higher, reduces damage taken from dragon race monsters by additional 3%.
    Class: Shoes
    Defense: 25
    Weight: 60
    Required Level: 170
    Usable Jobs: All
     
    Crafting recipes
    1. Red Dragon Plate [1] : Red Dragon Orb 50 ea + Dragon Canine 75 ea + Dragon Scale 100 ea + Dragon Tail 50 ea + Dragon Skin 100 ea + Green Bijou 35 ea + Blue Bijou 35 ea + Red Bijou 35 ea + Yellow Bijou 35 ea + Large Dragon Bone 3 ea + Small Dragon Bone 15 ea.
    2. Green Dragon Plate [1] : Green Dragon Orb 50 ea + Dragon Canine 75 ea + Dragon Scale 100 ea + Dragon Tail 50 ea + Dragon Skin 100 ea + Green Bijou 35 ea + Blue Bijou 35 ea + Red Bijou 35 ea + Yellow Bijou 35 ea + Large Dragon Bone 3 ea + Small Dragon Bone 15 ea.
    3. Gold Dragon Plate [1] : Gold Dragon Orb 50 ea + Dragon Canine 75 ea + Dragon Scale 100 ea + Dragon Tail 50 ea + Dragon Skin 100 ea + Green Bijou 35 ea + Blue Bijou 35 ea + Red Bijou 35 ea + Yellow Bijou 35 ea + Large Dragon Bone 3 ea + Small Dragon Bone 15 ea.
    4. Purple Dragon Plate [1] : Purple Dragon Orb 50 ea + Dragon Canine 75 ea + Dragon Scale 100 ea + Dragon Tail 50 ea + Dragon Skin 100 ea + Green Bijou 35 ea + Blue Bijou 35 ea + Red Bijou 35 ea + Yellow Bijou 35 ea + Large Dragon Bone 3 ea + Small Dragon Bone 15 ea.
    5. Blue Dragon Plate [1] : Blue Dragon Orb 50 ea + Dragon Canine 75 ea + Dragon Scale 100 ea + Dragon Tail 50 ea + Dragon Skin 100 ea + Green Bijou 35 ea + Blue Bijou 35 ea + Red Bijou 35 ea + Yellow Bijou 35 ea + Large Dragon Bone 3 ea + Small Dragon Bone 15 ea.
    6. Silver Dragon Plate [1] : Silver Dragon Orb 50 ea + Dragon Canine 75 ea + Dragon Scale 100 ea + Dragon Tail 50 ea + Dragon Skin 100 ea + Green Bijou 35 ea + Blue Bijou 35 ea + Red Bijou 35 ea + Yellow Bijou 35 ea + Large Dragon Bone 3 ea + Small Dragon Bone 15 ea.
    7. Dragon Scale Manteau [1] : Dragon Canine 15 ea + Dragon Scale 75 ea + Dragon Tail 15 ea + Dragon Skin 75 ea + Green Bijou 25 ea + Blue Bijou 25 ea + Red Bijou 25 ea + Yellow Bijou 25 ea + Large Dragon Bone 2 ea + Small Dragon Bone 6 ea.
    8. Dragon Scale Boots [1] : Dragon Canine 30 ea + Dragon Scale 60 ea + Dragon Tail 40 ea + Dragon Skin 60 ea + Green Bijou 25 ea + Blue Bijou 25 ea + Red Bijou 25 ea + Yellow Bijou 25 ea + Large Dragon Bone 1 ea + Small Dragon Bone 8 ea.
     
    3.1 Enchant material crafting
    Turbulence Dragon's Power, used for enchanting Dragon Plate.

    Turbulence Dragon's Power
     
    Burning Dragon's Power, used for enchanting Dragon Scale Manteau.

    Burning Dragon's Power
     
    Hot Dragon's Power, used for enchanting Dragon Scale Boots.

    Hot Dragon's Power
     
    Crafting recipes
    1. Turbulence Dragon's Power
    - 1st choice : Large Dragon Bone 1 ea + Small Dragon Bone 5 ea.
    - 2nd choice : Red Dragon Orb 12 ea + Green Dragon Orb 12 ea + Blue Dragon Orb 12 ea + Purple Dragon Orb 12 ea + Gold Dragon Orb 12 ea + Silver Dragon Orb 12 ea.
    2. Burning Dragon's Power
    - 1st choice : Large Dragon Bone 1 ea + Small Dragon Bone 2 ea.
    - 2nd choice : Red Dragon Orb 8 ea + Green Dragon Orb 8 ea + Blue Dragon Orb 8 ea + Purple Dragon Orb 8 ea + Gold Dragon Orb 8 ea + Silver Dragon Orb 8 ea.
    3. Hot Dragon's Power
    - 1st choice : Large Dragon Bone 1 ea + Small Dragon Bone 1 ea.
    - 2nd choice : Red Dragon Orb 7 ea + Green Dragon Orb 7 ea + Blue Dragon Orb 7 ea + Purple Dragon Orb 7 ea + Gold Dragon Orb 7 ea + Silver Dragon Orb 7 ea.
     
    However. There is an enchant material that can't be crafted.

    Stable Dragon's Power
    Stable Dragon's Power has a chance to be dropped from Bone Datardeurus, MVP boss in Abyss Lake 4F.

         
    3 random enchants will be given upon enchanting.
     

     
     

     
     

     

    All of these updates are available on RockRagnarok.
     
    References:
    https://www.divine-pride.net/forum/index.php?/topic/4028-kro-new-gears-from-20070-patch-dungeons/

  10. [ADM] Loki received reputation from YOUnivers3 in Maintenance 06/18/21   

    RagnaRock Maintenance will take place on 06/18/21*:
    - Start time: From 14:00 (06/18/21) Server Time.
    - End Time: 17:00 (06/18/21) Server Time (Forecast)
    New 4th Job (Inquisitor), correction of some problems, drop/xp event and other important updates.

  11. [ADM] Loki received reputation from Raoh M. in Patch Notes 05/21/21   


    - New item added in Instance Warrior:
    * Riot Chip - https://www.divine-pride.net/database/item/5965/jro
    - Added in the NPC Tom the Special Enchant option to enchant the item Riot Chip (5965).
    - Added 4th Job (Shadow Cross).
    - Result of the 4th 4th job poll:
    Cardinal [105] Votes
    Windhawk [161] votes
    Meister [40] Votes
    Edda

    Jormungand

    The 4th Job that won was Windhawk! This class will be available for maintenance on 05/28/21.
    A new job will enter this week's poll: Imperial Guard
    - Added support for the evolution of Job Shadow Cross in Job Master.
    - Added a Job Master within the Eden Group.
    - Fixed possible problem of Unknown Class Error in NPC Job Master when trying to evolve.
    - Fixed the item (Woe Elven Ears) that was without a bonus script.
    - Fixed problem in item description (Paladin Stone II (Lower) and Paladin Stone II (Top)).
    - Update on World Boss monsters:
    * World Boss received an increase in HP Max, in case of full heal the HP can be up to 100% the initial value.
    * World Boss's HP may vary as more people approach it.
    - Added extra Treasure in the Mini DS event to prevent players from receiving rewards.
    - Removed rare drop ads from the servers, some players questioned which ads get in the way of monster and boss fighters.
    - Fixed BUG of visualization of VP accumulated in the VP Machine.
    - Fixed BUG with the item (Disappointing Thoughtform Shoes [1]) the slot did not work as it should.
    - Fixed BUG with the item (Giant Boots) that was not checking the correct refining level.
    - Fixed BUG with the item (Modification Module (Above All)) that was not excluding Doram.
    - Fixed BUG with the item (Paladin stone set II combo garment and upper stone) that was not with the correct bonus.
    - Fixed bug sprite for Sakura Wings in 4th job.
    - Update on all items that affected 3rd job and did not affect 4th job.

    - Added Drop Event and XP of + 30% until 05/28/21.


    PT-BR

    - Adicionado Evento Drop e XP de +30% até o dia 28/05/21.

    - Novo item adicionado no Instance Warrior:
    * Riot Chip - https://www.divine-pride.net/database/item/5965/jro
    - Adicionado no NPC Tom do Special Enchant opção para enchant do item Riot Chip (5965).
    - Adicionada a 4th Job (Shadow Cross).
    - Resultado da enquete da quarta 4th job:
    Cardinal [105] Votos
    Windhawk [161] Votos
    Meister [40] Votos
    Edda

    Jormungand

    O 4th Job que venceu foi Windhawk! Esta classe estará disponível na manutenção do dia 28/05/21.
    Um novo job entrará na votação desta semana: Imperial Guard
    - Adicionado suporte para a evolução do Job Shadow Cross no Job Master.
    - Adicionado um Job Master dentro do Eden Group.
    - Corrigido possível problema de Unknown Class Error no NPC Job Master ao tentar evoluir.
    - Corrigido o item (Woe Elven Ears) que estava sem bonus script.
    - Corrigido problema na descrição dos itens (Paladin Stone II(Lower) e Paladin Stone II(Top)).
    - Atualização nos monstros do World Boss:
    * World Boss recebeu um aumento no HP Max, em caso de full heal o HP pode ser até 100% o valor inicial.
    * O HP do World Boss pode variar conforme mais pessoas se aproximam dele.
    - Adicionado Treasure extra no evento Mini DS para evitar que jogadores não recebam as recompensas.
    - Removido anúncios de rare drop dos servidores, alguns jogadores questionaram que anúncios atrapalham nas caças de monstros e boss.
    - Corrigido BUG de visualização de VP acumulados no VP Machine.
    - Corrigido BUG com o item (Disappointing Thoughtform Shoes[1]) o slot não funcionava como deveria.
    - Corrigido BUG com o item (Giant Boots) que não estava verificando o nível de refino correto.
    - Corrigido BUG com o item (Modification Module (Above All)) que não estava excluindo Doram.
    - Corrigido BUG com o item (Paladin stone set II combo garment and upper stone) que não estava com o bonus correto.
    - Corrigido sprite erro para Sakura Wings em 4th job.
    - Atualização em todos os itens que afetavam 3rd job e não afetavam 4th job.
  12. [ADM] Loki received reputation from shinoflc in Maintenance 04/30/21   

    RagnaRock Maintenance will take place on 04/30/21*:
    - Start time: From 13:30 (04/30/21) Server Time.
    - End Time: 16:30 (04/30/21) Server Time (Forecast)
    Closing of the first 4th job survey and new survey, initialization of the new niflheim dungeon, new monsters, 2 new maps, 1 new Boss and new cards. Some fixes and updates.
     
  13. [ADM] Loki received reputation from shinoflc in Maintenance 04/30/21   

    RagnaRock Maintenance will take place on 04/30/21*:
    - Start time: From 13:30 (04/30/21) Server Time.
    - End Time: 16:30 (04/30/21) Server Time (Forecast)
    Closing of the first 4th job survey and new survey, initialization of the new niflheim dungeon, new monsters, 2 new maps, 1 new Boss and new cards. Some fixes and updates.
     
  14. [ADM] Loki received reputation from Agatha Thunderfuck in Maintenance 04/16/21   

    RagnaRock Maintenance will take place on 04/16/21*:
    - Start time: From 13:30 (04/16/21) Server Time.
    - End Time: 16:30 (04/16/21) Server Time (Forecast)
    Event Refine and Gift Donate, correction of some problems and other important updates.
  15. [ADM] Loki received reputation from shinoflc in Patch Notes 04/09/21   


    - Added new items in Instance Warrior:

    * Dragon Killer Sword - (Royal Guard Build | Magic Holy Build) - https://divine-pride.net/database/item/500009

    * Haze Demon Blade - (Kagerou Oboro Build) - https://divine-pride.net/database/item/28737
    - Added (Blessed Elunium and Blessed Oridecon) in the Forge Ores system of the Miner System Profession.
    - Updated Bloody Branch system:
    * Now players will have complete privacy to open Bloody Branch with an exclusive arena system.
    * Added instance system by the @branch command.
    * Players will be able to generate an instance and will not suffer from theft of MvPs or dispute of locations, unique instances per party.
    * 2 different types of arenas have been added to break Bloody Branch, Very Small and Small arena.
    * Upon dying inside the arena the player will be instantly teleported to a safe area with healer, buff (VIP) and Storage.
    * If the player suffers DC or needs to leave the arena he can return while the instance team is active, unlimitedly without a CD.
    * There is no CD for the generation of new arenas after the closing of the current arena.
    * Players will have the time of 1 hour, after the instance generation, to eliminate the summoned MvPs through the Bloody Branch, if the instance time ends, all live MvPs in the arena will be automatically removed.
    * The entrance fee is only 100000z.
    - Update on Abyss Lake 04 monsters:
    * Correction and increase the XP value of monsters as official.
    * Monsters are no longer treated like bosses before.
    * Adjust monster stats as official.
    - Update on Odin Past monsters:
    * Correction and increase the XP value of monsters as official.
    * Monsters are no longer treated like bosses before.
    * Adjust monster stats as official.
    - Update on Einbech Mine 03 monsters:
    * Correction and increase the XP value of monsters as official.
    * Monsters are no longer treated like bosses before.
    * Adjust monster stats as official.
    - Safe Ticket cannot now be traded between accounts.
    - Added updates to Thanatos Tower:
    * Now the monsters drop the new Thanatos Tower Revamp cards
    Crow Duke Card
    Matk + 5%.
    If the user's base level is 200 or higher, increases water and earth property magical damage by 15%.
    When equipped with Crow Baron Card and both are equipped by Sage classes, increases Cold Bolt and Heaven's Drive damage by 30%.
    Compounded on : Accessory (right)
    Suffix : of Power Bolt

    Eldest Card
    Increases ghost property magical damage by 10%, MaxSP - 25%.
    When equipped with Dame of Sentinel Card, increases ghost property magical damage by additional 15% per 40 base Int.
    Compounded on : Garment
    Prefix : Eldest

    Empathizer Card
    Increases long ranged physical damage by 10%, MaxSP - 25%.
    When equipped with Dame of Sentinel Card, increases long ranged physical damage by additional 15% per 40 base Dex.
    Compounded on : Garment
    Prefix : Empathic

    Happiness Giver Card
    Increases melee physical damage by 10%, MaxSP - 25%.
    When equipped with Mistress of Shelter Card, increases melee physical damage by additional 15% per 40 base Str.
    Compounded on : Garment
    Prefix : Happy

    Pray Giver Card
    Increases holy property magical damage by 10%, MaxSP - 25%.
    When equipped with Lady Solace Card, increases holy property magical damage by additional 15% per 40 base Int.
    Compounded on : Garment
    Prefix : Pray

    Smile Giver Card
    Increases neutral property magical damage by 10%, MaxSP - 25%.
    When equipped with Lady Solace Card, increases neutral property magical damage by additional 15% per 40 base Int.
    Compounded on : Garment
    Prefix : Smile

    Anger of Thanatos Card
    Atk - 10%.
    Atk + 3% per 3 refine rate of shield.
    If refine rate of shield is 11 or higher, Atk + 5%.
    Compounded on : Shield
    Suffix : of Real Rage

    Horror of Thanatos Card
    Matk - 10%.
    Matk + 3% per 3 refine rate of shield.
    If refine rate of shield is 11 or higher, Matk + 5%.
    Compounded on : Shield
    Suffix : of Real Horror

    Regret of Thanatos Card
    Increases magical damage against angel race monsters by 10%.
    If the user's base level is 200 or higher, increases magical damage against angel race monsters by additional 20%.
    When equipped with Dolor of Thanatos Card, increases magical damage against angel race monsters by additional 20%.
    Compounded on : Weapon
    Prefix : Wing Breaker

    Resentment of Thanatos Card
    Reflects 15% of melee physical damage taken back to the attackers.
    Compounded on : Shield
    Suffix : of Real Resent

    Void Mimic Card
    Increases critical damage by 15%.
    When equipped with Treasure Mimic Card and the user's base level is 200 or higher, increases critical damage by additional 15%.
    Compounded on : Accessory
    Suffix : of Void

    Book of Death Card
    Increases Soul Expansion damage by 30%.
    When equipped with Death Word Card and the user's base level is 200 or higher, increases ghost property magical damage by 30%.
    Compounded on : Weapon
    Prefix : Dead-pansion
    https://www.divine-pride.net/forum/index.php?/topic/5061-kro-main-changelog-march-17-2021/

    * Fragment drop rate update for Thanatos Tower Revamp monsters.
    * Adjust the amount of fragments needed to create Fragment of Goodwill and Fragment of Sin. Before I was requesting 5 of each fragment, now it will only be necessary 5 of one of the fragments.
    - Added an update to the Edda BioTechnology Reserach Institute instance:
    * Correction in the names of some monsters as official.
    * Now the monsters drop the new cards:
    Rekenber Guard Card
    Atk + 5%.
    When compounded on dagger, one-handed sword or two-handed sword, increases melee physical damage by 10% and additional 2% per 3 refine rate of weapon,
    if the user's base level is 200 or higher, increases melee physical damage by additional 3% per 3 refine rate of weapon.
    Compounded on : Weapon
    Prefix : Guardman

    Rekenber Greater Guard Card
    Atk + 5%.
    When compounded on one-handed spear or two-handed spear, increases long ranged physical damage by 10% and additional 2% per 3 refine rate of weapon,
    if the user's base level is 200 or higher, increases long ranged physical damage by additional 3% per 3 refine rate of weapon.
    Compounded on : Weapon
    Prefix : High Guardman

    Regenschirm Scientist Card
    Matk + 5%.
    When compounded on two-handed staff, increases all property magical damage by 10% and additional 2% per 3 refine rate of weapon,
    if the user's base level is 200 or higher and the user is warlock classes, increases all property magical damage by additional 3% per 3 refine rate of weapon.
    Compounded on : Weapon
    Prefix : Magic Guardman

    Unknown Swordsman Card
    MaxHP + 15%.
    When equipped with Boss Egnigem Card and both are equipped by swordsman classes, increases melee and long ranged physical damage by 10%,
    additional MaxHP + 2% and increases melee and long ranged physical damage by additional 2% per 4 sum of refine rate of armor and shoes.
    Compounded on : Armor
    Suffix : of Unknown Swordsman
    - Added item creation system (Homunculus Nutritional Supplement)
    * Now players will be able to increase the intimacy of their Homunculus by producing and consuming these items.
    - Update on the @charinfo command:
    * Fixed sub class bonuses that were not visible when affecting all classes.
    - Fixed BUG with the item Cylinder Boots that was ignoring class defense and not race defense.
    - Fixed BUG with the item Kagerou Stone (garment + lower) combo.
    - Fixed BUG with the item (Mechanic Shadow Weapon + Tornado Shadow Shield) that had a duplicate bonus combo.
    - Players who have been AFK for more than 1 minute no longer receive loot in the autoloot.
    - Removed Improvement Party Loot from maps that don't have monsters, cities and others.
    - Fixed BUG with GC_POISONREACT:
    * Poison React now has a chance to attack twice, at the same rate as Double Attack, when the character has learned Double Attack.
    * The hit counter number has been changed to 1/1/2/2/3/3/4/4/5/5.
    - Fixed BUG using Maya Purple Card and Box of Sunlight
    * Resolves the interaction between the Maya Purple Card and the Box of Sunlight.
    * The intravision status will now end if a hat with the Maya Purple Card is removed while the Box of Sunlight is active.
    - Fixed BUG with Strip Weapon / Shield skills:
    * Bowling Bash will no longer cause Strip Weapon.
    * Brandish Spear will cause Strip Weapon for 1 second.
    * Players who launch the Grand Cross will have the Strip Shield for 950ms and a walking delay of 1 second.
    * Monsters that cast Grand Cross or Grand Darkness will have no striping effect and a 1 second walk delay.
    - Fixed BUG with Mercenary's Lex Divina skill:
    * Fixed crash when trying to use this skill.
    * Adjust in duration time.
    - Fixed BUG in the behavior of the Vacuum Extreme skill:
    * Targets will now be affected by Vacuum Extreme when walking through an active area, but will not be sucked into the center unless they are stopped after placing the ability.



    PT-BR

    - Adicionado novos items no Instance Warrior:

    * Dragon Killer Sword - (Royal Guard Build | Magic Holy Build) - https://divine-pride.net/database/item/500009

    * Haze Demon Blade - (Kagerou Oboro Build) - https://divine-pride.net/database/item/28737
    - Adicionado (Blessed Elunium e Blessed Oridecon) no sistema de Forge Ores do Miner System Profession.
    - Atualizado sistema de Bloody Branch:
    * Agora os jogadores terão total privacidade para abertura de Bloody Branch com sistema de arena exclusiva.
    * Adicionado sistema de instance pelo comando @branch.
    * Os jogadores poderão gerar instance e não sofrerão com roubo de MvPs ou disputa de locais, instance únicas por party.
    * Foram adicionadas 2 tipos de arenas diferentes para quebra de Bloody Branch, arena Very Small e Small.
    * Ao morrer dentro da arena o jogador será teleportado instantâneamente para uma safe area com healer, buff (VIP) e Storage.
    * Caso o jogador sofra DC ou precise sair da arena ele poderá voltar enquanto o time da instance esteja ativo, de forma ilimitada sem CD.
    * Não existe CD para geração de novas arenas após o fechamento da arena atual.
    * Os jogadores terão o tempo de 1 hora, após a geração da instance, para eliminar os MvPs sumonados através dos Bloody Branch, caso a instance time termine, todos os MvPs vivos na arena serão automaticamente removidos.
    * O custo para entrada é de apenas 100000z.
    - Atualização nos monstros de Abyss Lake 04:
    * Correção e aumento do valor de XP dos monstros conforme oficial.
    * Monstros não são mais tratados do tipo boss como antes.
    * Ajuste nos stats dos monstros conforme oficial.
    - Atualização nos monstros de Odin Past:
    * Correção e aumento do valor de XP dos monstros conforme oficial.
    * Monstros não são mais tratados do tipo boss como antes.
    * Ajuste nos stats dos monstros conforme oficial.
    - Atualização nos monstros de Einbech Mine 03:
    * Correção e aumento do valor de XP dos monstros conforme oficial.
    * Monstros não são mais tratados do tipo boss como antes.
    * Ajuste nos stats dos monstros conforme oficial.
    - Safe Ticket agora não podem ser negociados entre contas.
    - Adicionado atualizações na Thanatos Tower:
    * Agora os monstros deixam cair as novas cartas de Thanatos Tower Revamp
    Crow Baron Card
    Increases attack speed (reduces delay after attack by 5%).
    If the user's base level is 200 or higher, increases fire and wind property magical damage by 15%.
    When equipped with Crow Duke Card and both are equipped by Sage classes, increases Fire Bolt and Lightning Bolt damage by 30%.
    Compounded on : Accessory (left)
    Suffix : of Speed Bolt

    Crow Duke Card
    Matk + 5%.
    If the user's base level is 200 or higher, increases water and earth property magical damage by 15%.
    When equipped with Crow Baron Card and both are equipped by Sage classes, increases Cold Bolt and Heaven's Drive damage by 30%.
    Compounded on : Accessory (right)
    Suffix : of Power Bolt

    Eldest Card
    Increases ghost property magical damage by 10%, MaxSP - 25%.
    When equipped with Dame of Sentinel Card, increases ghost property magical damage by additional 15% per 40 base Int.
    Compounded on : Garment
    Prefix : Eldest

    Empathizer Card
    Increases long ranged physical damage by 10%, MaxSP - 25%.
    When equipped with Dame of Sentinel Card, increases long ranged physical damage by additional 15% per 40 base Dex.
    Compounded on : Garment
    Prefix : Empathic

    Happiness Giver Card
    Increases melee physical damage by 10%, MaxSP - 25%.
    When equipped with Mistress of Shelter Card, increases melee physical damage by additional 15% per 40 base Str.
    Compounded on : Garment
    Prefix : Happy

    Pray Giver Card
    Increases holy property magical damage by 10%, MaxSP - 25%.
    When equipped with Lady Solace Card, increases holy property magical damage by additional 15% per 40 base Int.
    Compounded on : Garment
    Prefix : Pray

    Smile Giver Card
    Increases neutral property magical damage by 10%, MaxSP - 25%.
    When equipped with Lady Solace Card, increases neutral property magical damage by additional 15% per 40 base Int.
    Compounded on : Garment
    Prefix : Smile

    Anger of Thanatos Card
    Atk - 10%.
    Atk + 3% per 3 refine rate of shield.
    If refine rate of shield is 11 or higher, Atk + 5%.
    Compounded on : Shield
    Suffix : of Real Rage

    Horror of Thanatos Card
    Matk - 10%.
    Matk + 3% per 3 refine rate of shield.
    If refine rate of shield is 11 or higher, Matk + 5%.
    Compounded on : Shield
    Suffix : of Real Horror

    Regret of Thanatos Card
    Increases magical damage against angel race monsters by 10%.
    If the user's base level is 200 or higher, increases magical damage against angel race monsters by additional 20%.
    When equipped with Dolor of Thanatos Card, increases magical damage against angel race monsters by additional 20%.
    Compounded on : Weapon
    Prefix : Wing Breaker

    Resentment of Thanatos Card
    Reflects 15% of melee physical damage taken back to the attackers.
    Compounded on : Shield
    Suffix : of Real Resent

    Void Mimic Card
    Increases critical damage by 15%.
    When equipped with Treasure Mimic Card and the user's base level is 200 or higher, increases critical damage by additional 15%.
    Compounded on : Accessory
    Suffix : of Void

    Book of Death Card
    Increases Soul Expansion damage by 30%.
    When equipped with Death Word Card and the user's base level is 200 or higher, increases ghost property magical damage by 30%.
    Compounded on : Weapon
    Prefix : Dead-pansion

    https://www.divine-pride.net/forum/index.php?/topic/5061-kro-main-changelog-march-17-2021/
    * Atualização na taxa de drop de fragmento dos monstros da Thanatos Tower Revamp.
    * Ajuste na quantidade de fragmentos necessários para criar Fragment of Goodwill e Fragment of Sin. Antes estava solicitando 5 de cada fragmento, agora será necessário apenas 5 de um dos fragmentos.
    - Adicionado atualização na instance Edda BioTechnology Reserach Institute:
    * Correção nos nomes de alguns monstros conforme oficial.
    * Agora os monstros deixam cair as novas cartas:
    Rekenber Guard Card
    Atk + 5%.
    When compounded on dagger, one-handed sword or two-handed sword, increases melee physical damage by 10% and additional 2% per 3 refine rate of weapon,
    if the user's base level is 200 or higher, increases melee physical damage by additional 3% per 3 refine rate of weapon.
    Compounded on : Weapon
    Prefix : Guardman

    Rekenber Greater Guard Card
    Atk + 5%.
    When compounded on one-handed spear or two-handed spear, increases long ranged physical damage by 10% and additional 2% per 3 refine rate of weapon,
    if the user's base level is 200 or higher, increases long ranged physical damage by additional 3% per 3 refine rate of weapon.
    Compounded on : Weapon
    Prefix : High Guardman

    Regenschirm Scientist Card
    Matk + 5%.
    When compounded on two-handed staff, increases all property magical damage by 10% and additional 2% per 3 refine rate of weapon,
    if the user's base level is 200 or higher and the user is warlock classes, increases all property magical damage by additional 3% per 3 refine rate of weapon.
    Compounded on : Weapon
    Prefix : Magic Guardman

    Unknown Swordsman Card
    MaxHP + 15%.
    When equipped with Boss Egnigem Card and both are equipped by swordsman classes, increases melee and long ranged physical damage by 10%,
    additional MaxHP + 2% and increases melee and long ranged physical damage by additional 2% per 4 sum of refine rate of armor and shoes.
    Compounded on : Armor
    Suffix : of Unknown Swordsman
    - Adicionado sistema para criação do item (Homunculus Nutritional Supplement)
    * Agora os jogadores poderão aumentar a intimidade dos seus Homunculos produzindo e consumindo estes itens.
    - Atualização no comando @charinfo:
    * Corrigido bonus de sub class que não estava visivel quando afetava todas as classes.
    - Corrigido BUG com o item Cylinder Boots que estava ignorando class defense e não race defense.
    - Corrigido BUG com o item Kagerou Stone (garment + lower) combo.
    - Corrigido BUG com o item (Mechanic Shadow Weapon+Tornado Shadow Shield) que estava com combo bonus duplicado.
    - Jogadores agora que estejam AFK por mais de 1 minuto deixam de receber loot no autoloot.
    - Removido Improvement Party Loot de mapas que não tenham monstros, cidades e outros.
    - Corrigido BUG com GC_POISONREACT:
    * Poison React agora tem a chance de atacar duas vezes, com a mesma taxa de Ataque Duplo, quando o personagem tiver aprendido Ataque Duplo.
    * O número de hit counter foi alterado para 1/1/2/2/3/3/4/4/5/5.
    - Corrigido BUG com o uso de Maya Purple Card e Box of Sunlight
    * Resolve a interação entre o Maya Purple Card e a Box of Sunlight.
    * O status de intravisão agora terminará se um chapéu com o Maya Purple Card for tirado enquanto a Box of Sunlight estiver ativa.
    - Corrigido BUG com Strip Weapon/Shield skills:
    * Bowling Bash não causará mais Strip Weapon.
    * Brandish Spear irá causar Strip Weapon por 1 segundo.
    * Os jogadores que lançarem a Grand Cross terão o Strip Shield por 950ms e um atraso de caminhada de 1 segundo.
    * Monstros que lançam Grand Cross ou Grand Darkness não terão nenhum efeito de strip e um atraso de caminhada de 1 segundo.
    - Corrigido BUG com Mercenary's Lex Divina skill:
    * Corrigido falha ao tentar usar esta skill.
    * Ajuste no tempo de duração.
    - Corrigido BUG no comportamento da skill Vacuum Extreme:
    * Os alvos agora serão afetados pelo Vacuum Extreme ao caminhar por uma área ativa, mas não serão sugados para o centro, a menos que estejam parados após a colocação da habilidade.
     
  16. [ADM] Loki received reputation from shinoflc in Maintenance 04/09/21   

    RagnaRock Maintenance will take place on 04/09/21*:
    - Start time: From 13:30 (04/09/21) Server Time.
    - End Time: 16:30 (04/09/21) Server Time (Forecast)
    New cards Thanatos Tower Revamp, new cards Edda BioTechnology Institute, correction of some problems and other important updates.
     
    Pre-Patch Notes
    New itens Instance Warrior

    * Dragon Killer Sword - (Royal Guard Build | Magic Holy Build) - https://divine-pride.net/database/item/500009

    * Haze Demon Blade - (Kagerou Oboro Build) - https://divine-pride.net/database/item/28737
     
    New Cards drop
    Rekenber Guard Card
    Atk + 5%.
    When compounded on dagger, one-handed sword or two-handed sword, increases melee physical damage by 10% and additional 2% per 3 refine rate of weapon,
    if the user's base level is 200 or higher, increases melee physical damage by additional 3% per 3 refine rate of weapon.
    Compounded on : Weapon
    Prefix : Guardman

    Rekenber Greater Guard Card
    Atk + 5%.
    When compounded on one-handed spear or two-handed spear, increases long ranged physical damage by 10% and additional 2% per 3 refine rate of weapon,
    if the user's base level is 200 or higher, increases long ranged physical damage by additional 3% per 3 refine rate of weapon.
    Compounded on : Weapon
    Prefix : High Guardman

    Regenschirm Scientist Card
    Matk + 5%.
    When compounded on two-handed staff, increases all property magical damage by 10% and additional 2% per 3 refine rate of weapon,
    if the user's base level is 200 or higher and the user is warlock classes, increases all property magical damage by additional 3% per 3 refine rate of weapon.
    Compounded on : Weapon
    Prefix : Magic Guardman

    Unknown Swordsman Card
    MaxHP + 15%.
    When equipped with Boss Egnigem Card and both are equipped by swordsman classes, increases melee and long ranged physical damage by 10%,
    additional MaxHP + 2% and increases melee and long ranged physical damage by additional 2% per 4 sum of refine rate of armor and shoes.
    Compounded on : Armor
    Suffix : of Unknown Swordsman

    Crow Baron Card
    Increases attack speed (reduces delay after attack by 5%).
    If the user's base level is 200 or higher, increases fire and wind property magical damage by 15%.
    When equipped with Crow Duke Card and both are equipped by Sage classes, increases Fire Bolt and Lightning Bolt damage by 30%.
    Compounded on : Accessory (left)
    Suffix : of Speed Bolt

    Crow Duke Card
    Matk + 5%.
    If the user's base level is 200 or higher, increases water and earth property magical damage by 15%.
    When equipped with Crow Baron Card and both are equipped by Sage classes, increases Cold Bolt and Heaven's Drive damage by 30%.
    Compounded on : Accessory (right)
    Suffix : of Power Bolt

    Eldest Card
    Increases ghost property magical damage by 10%, MaxSP - 25%.
    When equipped with Dame of Sentinel Card, increases ghost property magical damage by additional 15% per 40 base Int.
    Compounded on : Garment
    Prefix : Eldest

    Empathizer Card
    Increases long ranged physical damage by 10%, MaxSP - 25%.
    When equipped with Dame of Sentinel Card, increases long ranged physical damage by additional 15% per 40 base Dex.
    Compounded on : Garment
    Prefix : Empathic

    Happiness Giver Card
    Increases melee physical damage by 10%, MaxSP - 25%.
    When equipped with Mistress of Shelter Card, increases melee physical damage by additional 15% per 40 base Str.
    Compounded on : Garment
    Prefix : Happy

    Pray Giver Card
    Increases holy property magical damage by 10%, MaxSP - 25%.
    When equipped with Lady Solace Card, increases holy property magical damage by additional 15% per 40 base Int.
    Compounded on : Garment
    Prefix : Pray

    Smile Giver Card
    Increases neutral property magical damage by 10%, MaxSP - 25%.
    When equipped with Lady Solace Card, increases neutral property magical damage by additional 15% per 40 base Int.
    Compounded on : Garment
    Prefix : Smile

    Anger of Thanatos Card
    Atk - 10%.
    Atk + 3% per 3 refine rate of shield.
    If refine rate of shield is 11 or higher, Atk + 5%.
    Compounded on : Shield
    Suffix : of Real Rage

    Horror of Thanatos Card
    Matk - 10%.
    Matk + 3% per 3 refine rate of shield.
    If refine rate of shield is 11 or higher, Matk + 5%.
    Compounded on : Shield
    Suffix : of Real Horror

    Regret of Thanatos Card
    Increases magical damage against angel race monsters by 10%.
    If the user's base level is 200 or higher, increases magical damage against angel race monsters by additional 20%.
    When equipped with Dolor of Thanatos Card, increases magical damage against angel race monsters by additional 20%.
    Compounded on : Weapon
    Prefix : Wing Breaker

    Resentment of Thanatos Card
    Reflects 15% of melee physical damage taken back to the attackers.
    Compounded on : Shield
    Suffix : of Real Resent

    Void Mimic Card
    Increases critical damage by 15%.
    When equipped with Treasure Mimic Card and the user's base level is 200 or higher, increases critical damage by additional 15%.
    Compounded on : Accessory
    Suffix : of Void

    Book of Death Card
    Increases Soul Expansion damage by 30%.
    When equipped with Death Word Card and the user's base level is 200 or higher, increases ghost property magical damage by 30%.
    Compounded on : Weapon
    Prefix : Dead-pansion
    Others..
  17. [ADM] Loki received reputation from shinoflc in Patch Notes 03/26/21   


    - Added Improvement Bundle updates for all classes.
    Full link:
    - Restructuring and updating src for current kRO behavior. ASPD formula has been updated for correct behavior.
    - Start of internal implementations to receive the 4 classes. In the next few days we will start sending some future updates on the autopatcher for support. Now it's official!
    - Added new guild skills.
    https://www.divine-pride.net/forum/index.php?/topic/3674-note-update-schedule-in-the-first-quarter-of-2019/
    - Added reformulation in the Charleston instance which now follows official behavior including dialogues.
    - Added minor corrections to the episode Terra Gloria.
    - Fixed MADO interaction and old problem with failure to show new MADO gear style.
    - Added minor fixes to the Heart Hunter War Base instance.
    - Fixed issues with Flash Kick and Stellar Mark skills.
    * Targets getting stored into Stellar Mark if they are killed by Flash Kick.
    - Fixed problems with interaction with achievements and mult level.
    - Updated behavior of the Magnetic field skill.
    * Optimized skill behavior and timer setting.
    - Fixed problem with Sonic Blow skill in the damage of the formula.
    - Fixed status damage reductions and various skills.
    - Fixed Overheat behavior.
    * That did not work in some cases of battle.
    - Fixed behavior of the Acid Terror skill.
    * Hit rate for armor break has been fixed.
    - Added a new version for the instance Sky Fortress according to the official model.
    * Added official lines.
    * Added correct items loot system.
    - Fixed a critical problem in the Laphine UI system that failed at times and caused the player to crash.
    - Support for the Enchant Grade system started, will be available in the future update of clients.

    - Fixed issue with skill Venom Pressure combo with Poisoning Weapon.
    - Fixed elemental damage issues that were not correct in some cases.
    - Fixed a problem with the Bowling Bash skill in the area and damage.
    - Fixed magic immunity problems in some cases with the GTB card that did not apply protection.
    - Corrected behavior of the Cart Terminator skill that did not ignore autoguard and cicada.
    - Fixed issue with the Varetyr Spear CD skill and hit count.
    - Corrected behavior of the skill Gate of Hell that was with incorrect damage based on SP and long distance modifier.
    - Corrected an issue with the Cross Impact skill that was causing a desync problem in affected players.
    - Added new restructuring in the instance Temple of the Demon God.
    * Now follows official behavior and official lines of the episode.
    - We started the base for receiving the new 4 classes, in the next few days we will have several updates in the autopatcher for the new classes. Soon we will inform you more about this launch which is very close now.
     

    - Added XP and DROP event until 04/02/21.



    PT-BR

    - Adicionado evento de XP e DROP até o dia 02/04/21.
     

    - Adicionado atualizações do Improvement Bundle para todas as classes.
    Link completo: 
    - Restruturação e atualização de src para comportamento atual do kRO. Fórmula de ASPD foi atualizada para o correto comportamento.
    - Inicio de implementações internas para o recebimento das 4 class. Nos próximos dias começaremos a enviar alguns updates futuros no autopatcher para o suporte. Agora é oficial!
    - Adicionado novas skills de guild.
    https://www.divine-pride.net/forum/index.php?/topic/3674-note-update-schedule-in-the-first-quarter-of-2019/
    - Adicionada reformulação na instance Charleston que agora segue comportamento oficial inclusive diálogos.
    - Adicionado pequenas correções no episode Terra Gloria.
    - Corrigido MADO interação e antigo problema com falha ao mostrar novo MADO gear style.
    - Adicionado pequenas correções na instance Heart Hunter War Base.
    - Corrigido problemas com skills Flash Kick and Stellar Mark.
    Targets getting stored into Stellar Mark if they are killed by Flash Kick.
    - Corrigido problemas de interação com achievements e mult level.
    - Atualizado comportamento da skill Magnetic field.
    * Comportamento da skill otimizado e ajuste no timer.
    - Corrigido problema com a skill Sonic Blow no dano da fórmula.
    - Corrigido reduções de dano de status e várias skills.
    - Corrigido comportamento do Overheat.
    * Que não funcionava em alguns casos de batalha.
    - Corrigido comportamento da skill Acid Terror.
    * Taxa de acerto para quebra de armadura foi corrigido.
    - Adicionado uma nova versão para a instance Sky Fortress conforme o modelo oficial.
    * Adicionado falas oficiais.
    * Adicionado sistema de loot itens correto.
    - Corrigido crítico problema no sistema de Laphine UI que falhava em alguns momentos e gerava crash no jogador.
    - Iniciado suporte para sistema de Enchant Grade, estará disponível na atualização futura de clients.

    - Corrigido problema com skill Venom Pressure combo com Poisoning Weapon.
    - Corrigido problemas de danos elementais que não estavam corretos em alguns casos.
    - Corrigido problema com a skill Bowling Bash na área e dano.
    - Corrigido problemas de imunidade mágica em alguns casos com a carta GTB que não aplicava a proteção.
    - Corrigido comportamento da skill Cart Terminator que não ignorava autoguard e cicada.
    - Corrigido problema com a skill Varetyr Spear CD e  contagem dos hits.
    - Corrigido comportamento da skill Gate of Hell que estava com dano incorreto baseando no SP e modificador de longa distância.
    - Corrigido problema com a skill Cross Impact que estava gerando problema  de desync em jogadores atingidos.
    - Adicionada novas restruturação na instance Temple of the Demon God.
    * Agora segue comportamento oficial e falas oficiais do episode.
    - Iniciamos a base para recebimento das novas 4 class, nos próximos dias teremos diversos updates no autopatcher para as novas classes. Em breve informaremos mais sobre este lançamento que está muito próximo agora.
  18. [ADM] Loki received reputation from shinoflc in Patch Notes 03/26/21   


    - Added Improvement Bundle updates for all classes.
    Full link:
    - Restructuring and updating src for current kRO behavior. ASPD formula has been updated for correct behavior.
    - Start of internal implementations to receive the 4 classes. In the next few days we will start sending some future updates on the autopatcher for support. Now it's official!
    - Added new guild skills.
    https://www.divine-pride.net/forum/index.php?/topic/3674-note-update-schedule-in-the-first-quarter-of-2019/
    - Added reformulation in the Charleston instance which now follows official behavior including dialogues.
    - Added minor corrections to the episode Terra Gloria.
    - Fixed MADO interaction and old problem with failure to show new MADO gear style.
    - Added minor fixes to the Heart Hunter War Base instance.
    - Fixed issues with Flash Kick and Stellar Mark skills.
    * Targets getting stored into Stellar Mark if they are killed by Flash Kick.
    - Fixed problems with interaction with achievements and mult level.
    - Updated behavior of the Magnetic field skill.
    * Optimized skill behavior and timer setting.
    - Fixed problem with Sonic Blow skill in the damage of the formula.
    - Fixed status damage reductions and various skills.
    - Fixed Overheat behavior.
    * That did not work in some cases of battle.
    - Fixed behavior of the Acid Terror skill.
    * Hit rate for armor break has been fixed.
    - Added a new version for the instance Sky Fortress according to the official model.
    * Added official lines.
    * Added correct items loot system.
    - Fixed a critical problem in the Laphine UI system that failed at times and caused the player to crash.
    - Support for the Enchant Grade system started, will be available in the future update of clients.

    - Fixed issue with skill Venom Pressure combo with Poisoning Weapon.
    - Fixed elemental damage issues that were not correct in some cases.
    - Fixed a problem with the Bowling Bash skill in the area and damage.
    - Fixed magic immunity problems in some cases with the GTB card that did not apply protection.
    - Corrected behavior of the Cart Terminator skill that did not ignore autoguard and cicada.
    - Fixed issue with the Varetyr Spear CD skill and hit count.
    - Corrected behavior of the skill Gate of Hell that was with incorrect damage based on SP and long distance modifier.
    - Corrected an issue with the Cross Impact skill that was causing a desync problem in affected players.
    - Added new restructuring in the instance Temple of the Demon God.
    * Now follows official behavior and official lines of the episode.
    - We started the base for receiving the new 4 classes, in the next few days we will have several updates in the autopatcher for the new classes. Soon we will inform you more about this launch which is very close now.
     

    - Added XP and DROP event until 04/02/21.



    PT-BR

    - Adicionado evento de XP e DROP até o dia 02/04/21.
     

    - Adicionado atualizações do Improvement Bundle para todas as classes.
    Link completo: 
    - Restruturação e atualização de src para comportamento atual do kRO. Fórmula de ASPD foi atualizada para o correto comportamento.
    - Inicio de implementações internas para o recebimento das 4 class. Nos próximos dias começaremos a enviar alguns updates futuros no autopatcher para o suporte. Agora é oficial!
    - Adicionado novas skills de guild.
    https://www.divine-pride.net/forum/index.php?/topic/3674-note-update-schedule-in-the-first-quarter-of-2019/
    - Adicionada reformulação na instance Charleston que agora segue comportamento oficial inclusive diálogos.
    - Adicionado pequenas correções no episode Terra Gloria.
    - Corrigido MADO interação e antigo problema com falha ao mostrar novo MADO gear style.
    - Adicionado pequenas correções na instance Heart Hunter War Base.
    - Corrigido problemas com skills Flash Kick and Stellar Mark.
    Targets getting stored into Stellar Mark if they are killed by Flash Kick.
    - Corrigido problemas de interação com achievements e mult level.
    - Atualizado comportamento da skill Magnetic field.
    * Comportamento da skill otimizado e ajuste no timer.
    - Corrigido problema com a skill Sonic Blow no dano da fórmula.
    - Corrigido reduções de dano de status e várias skills.
    - Corrigido comportamento do Overheat.
    * Que não funcionava em alguns casos de batalha.
    - Corrigido comportamento da skill Acid Terror.
    * Taxa de acerto para quebra de armadura foi corrigido.
    - Adicionado uma nova versão para a instance Sky Fortress conforme o modelo oficial.
    * Adicionado falas oficiais.
    * Adicionado sistema de loot itens correto.
    - Corrigido crítico problema no sistema de Laphine UI que falhava em alguns momentos e gerava crash no jogador.
    - Iniciado suporte para sistema de Enchant Grade, estará disponível na atualização futura de clients.

    - Corrigido problema com skill Venom Pressure combo com Poisoning Weapon.
    - Corrigido problemas de danos elementais que não estavam corretos em alguns casos.
    - Corrigido problema com a skill Bowling Bash na área e dano.
    - Corrigido problemas de imunidade mágica em alguns casos com a carta GTB que não aplicava a proteção.
    - Corrigido comportamento da skill Cart Terminator que não ignorava autoguard e cicada.
    - Corrigido problema com a skill Varetyr Spear CD e  contagem dos hits.
    - Corrigido comportamento da skill Gate of Hell que estava com dano incorreto baseando no SP e modificador de longa distância.
    - Corrigido problema com a skill Cross Impact que estava gerando problema  de desync em jogadores atingidos.
    - Adicionada novas restruturação na instance Temple of the Demon God.
    * Agora segue comportamento oficial e falas oficiais do episode.
    - Iniciamos a base para recebimento das novas 4 class, nos próximos dias teremos diversos updates no autopatcher para as novas classes. Em breve informaremos mais sobre este lançamento que está muito próximo agora.
  19. [ADM] Loki gave reputation to shinoflc in New player in Ragnarok   
    Olá sou Shino, desde o inicio do Ragnarok no Brasil eu tive vontade de jogar mas nunca joguei, pois, ja estava em outro vicio de MMO sul coreano que é o DarkEden onde jogo desde 2002.
    só agora em 2021 resolvi instalar o Ragnarok, estou aqui jogando e conhecendo a comunidade brasileira de ragnarok e toda sua história.
    Nick em jogo é SH1N0
  20. [ADM] Loki received reputation from shinoflc in Maintenance 03/19/21   

    RagnaRock Maintenance will take place on 03/19/21*:
    - Start time: From 13:30 (03/19/21) Server Time.
    - End Time: 16:30 (03/19/21) Server Time (Forecast)
    Correction of some BUGs, new item in Instance Warrior and other updates.
  21. [ADM] Loki received reputation from Agatha Thunderfuck in Maintenance 03/05/21   

    RagnaRock Maintenance will take place on 03/05/21*:
    - Start time: From 13:30 (03/05/21) Server Time.
    - End Time: 16:30 (03/05/21) Server Time (Forecast)
    New Instance Warrior item, updates and some BUGs will be fixed.

  22. [ADM] Loki received reputation from Adrianox3 in [Solved] Hotkeys Not erasing after closing the game   

     
    [ENG]
    With the evolution of the Hotkey system, it is going out for some people after closing the game. Below is a quick workaround to resolve this issue:
    1- Access the RockRagnarok folder and delete the savedata folder inside.
    2- Download this .rar and extract it in the RockRagnarok folder. (Do these steps with RockRagnarok closed)
    savedata.rar
    3- Open the game and your shortcuts will be saved again after closing the game.
     
     
    [PTBR]
    Com a evolução o sistema de Hotkeys está apagando para algumas pessoas após fechar o jogo. Abaixo uma solução temporária rápida para resolver este problema:
    1- Acesse a pasta do RockRagnarok e delete a pasta savedata que está la dentro.
    2- Baixe este .rar e extraia na pasta do RockRagnarok. (Faça esses passos com RockRagnarok fechado)
    savedata.rar
    3- Abra o jogo e seus atalhos voltarão a serem salvos após fechar o jogo.
     
  23. [ADM] Loki received reputation from Agatha Thunderfuck in Miner Profession System (New mining)   

    The new mining profession system is launched on RockRagnarok servers. In this system, players will be able to become mining professionals in addition to obtaining mineral crystals to forge refining ores.
     

    To become a miner is very simple, go to prontera, 184,164 and talk to Miner Master Lv100. He will speak to you with a brief explanation of how the profession works and deliver your first pick, (Mining Old Pick).
    Your initial profession will be Amateur. You will rise by profession mining the Mystic Crystal that is located in the caves and mines. The more you mine, the more profession XP you will receive.
    Job progress will be automatic while you are mining. You will be able to track the status of your profession in Miner Master Lv100. In addition, there is a Profession Ranking system in which you can observe the top 10 and your position in the global ranking.
    When you become a miner you can mine Mystic Crystal and forge ore from refines.
    The miner has some characteristics that improve according to his profession progression:

    The higher the mining position, the better the skills of the profession, the more ores will be forged and in less time.
    XP: The value of experience will be the reference for the player to know how much he needs to evolve from position in the profession. The higher the job title, the more XP the player will need to progress to another job.
    Cast Time Reduction: When the player mines a Mystic Crystal, a cast bar will appear on your character. The higher your position in the profession, the shorter the loading time of this bar will be. You can also use mining tools that can further reduce this loading time.
    Double Ore: When the player mines he will have xx% chance of obtaining double ore. This chance is for dropped ore and not for mined Mystic Crystal. If the player mines 15x Fragments, then that chance will be applied to each of these 15 fragments found. A message will be shown to the player when that chance activates.
    Stamina: Stamina will be spent for 1 unit each time the player mines a Mystic Crystal. The player will be able to recover +1 Stamina every 20 minutes online, playing or afk. The stamina can also be recovered while the player is offline, but for that the player needs to leave the character online with the command @afks and +1 stamina will be recovered every 60 minutes. The player has the option to save Stamina in potions to accumulate stamina, to do this talk to NPC Miner Master Lv100.
     

    After the player has mined the Mystic Crystal, he will receive the Mystic Crystal Fragment. To forge, take these Mystic Crystal Fragment to the Miner Master Lv100 and choose the "Forge Ores" option. You can choose which ore you want to forge.

    The chance of forging is 100% successful.
     

    To find mining tools just talk to the NPC Miner Master Lv100 and open the "Mining Shop" option. You'll find mining tools and equipment. The equipment and tools can improve your mining.

     

    Mystic Crystal can be found in caves, cave expansion and mines. There is no specific position they are in. They can be anywhere on the map. New Mystic Crystal may also appear on the maps over time. Go to caves and look for Mystic Crystal on the maps.

     

    Mining tools can be purchased directly from Miner Master Lv100. These tools can be refined from +1 to +20. The greater the improvement of these tools, the better the benefits. There are bonus enhancements for refining and bonus for enhancing the profession's position.
    Tools occupy the positions of Shadow items, but are not considered Shadow equipment. These tools are refined exclusively on the Miner Master Lv100 using the "Tool Upgrade" option.
    Wiki link: http://rockragnarok.com/rockwiki/index.php?title=Miner_Profession_System
    The system will be available from March 12, 2021.

    [PTBR]
    Estreia nos servidores RockRagnarok o novo sistema de profissão de mineração. Neste sistema os jogadores poderão se tornar profissionais de mineração além de obter crystais de minérios para forjar minérios de refino.

    Para se tornar um minerador é muito simples, vá até prontera,184,164 e converse com o Miner Master Lv100. Ele falará com você com uma breve explicação sobre como funciona a profissão e entregará sua primeira picareta, (Mining Old Pick).
    Sua profissão inicial será de Amador. Você subirá de profissão minerando os Mystic Crystal que estão localizados nas cavernas e minas. Quanto mais você minerar, mais XP de profissão receberá.
    A evolução de cargo será automática enquanto você estiver minerando. Você poderá acompanhar o status da sua profissão no Miner Master Lv100. Além disso, existe um sistema de Ranking de Profissão no qual você poderá observar os top 10 e sua posição no ranking global.
    Ao se tornar um minerador você poderá minerar Mystic Crystal e forjar minérios de refinos.
    O minerador possui algumas características que melhoram conforme sua progressão de profissão:

    Quanto maior o cargo de minerador, melhores são as habilidades da profissão, mais minérios serão forjados e em menor tempo.
    XP: O valor de experiência será a referência para o jogador saber o quanto ele precisa para evoluir de cargo na profissão. Quanto maior o cargo da profissão, mais XP o jogador precisará para evoluir para outro cargo.
    Redução de Cast Time: Quando o jogador minerar um Mystic Crystal, surgirá uma barra de cast no seu personagem. Quando maior o seu cargo na profissão, menor será o tempo de carregamento desta barra. Você também poderá utilizar ferramentas de mineração que poderão reduzir ainda mais este tempo de carregamento.
    Minério em Dobro: Quando o jogador minerar ele terá xx% de chance de obter minério em dobro. Essa chance é por minério derrubado e não por Mystic Crystal minerado. Se o jogador minerar 15x Fragmentos, então essa chance será aplicada sobre cada um destes 15 fragmentos encontrados. Uma mensagem será mostrada para o jogador quando essa chance ativar.
    Stamina: A stamina será gasta em 1 unidade por cada vez que o jogador minerar um Mystic Crystal. O jogador poderá recuperar +1 de Stamina a cada 20 minutos que estiver online, jogando ou afk. A stamina também poderá ser recuperada enquanto o jogador estiver offline, mas para isso o jogador precisa deixar o char online com o comando @afks e será recuperado +1 de stamina a cada 60 minutos. O jogador tem a opção de guardar Stamina em poções para acumular stamina, para isso fale com o NPC Miner Master Lv100.
     

    Após o jogador minerar os Mystic Crystal, ele receberá o Mystic Crystal Fragment. Para forjar, leve estes Mystic Crystal Fragment até o Miner Master Lv100 e escolha a opção de "Forjar Minérios". Você poderá escolher qual o minério você quer forjar.

    A chance de forja é de 100% de sucesso.
     

    Para encontrar ferramentas de mineração basta conversar com o NPC Miner Master Lv100 e abrir a opção "Mining Shop". Você encontrará ferramentas e equipamentos de mineração. Os equipamentos e ferramenta poderão aprimorar sua mineração.

     

    Os Mystic Crystal poderão ser encontrados em cavernas, expansão de cavernas e minas. Não existe uma posição específica que estejam. Podem estar em qualquer posição do mapa. Também poderão surgir novos Mystic Crystal nos mapas com o passar do tempo. Vá para cavernas e procure pelos Mystic Crystal nos mapas.

     

    As ferramentas de mineração poderão ser adquiridas diretamente no Miner Master Lv100. Essas ferramentas podem ser refinadas do +1 até +20. Quanto maior o aprimoramento dessas ferramentas melhores são os benefícios. Existem bônus de aprimoramento por refinos e bônus por aprimoramento de cargo da profissão.
    As ferramentas ocupam as posições dos Shadow itens, mas não são considerado Shadow equipamentos. O refino destas ferramentas é feito exclusivamente no Miner Master Lv100 na opção "Tool Upgrade".
    Wiki link: http://rockragnarok.com/rockwiki/index.php?title=Miner_Profession_System
     
    O sistema estará disponível a partir do dia 12 de março de 2021.
  24. [ADM] Loki received reputation from [GM] Ennno in Patch Notes 01/22/21   


    - Added new items in Instance Warrior:
    * Pretty Pig Shoes (Summoner Build) - https://divine-pride.net/database/item/470025
    * Baby Boar Bib (Summoner Build) - https://divine-pride.net/database/item/480075
    - Added new NPC to enchant YSF01 items (jRO version). NPC (Laboratory Intern) was added at ein_fild04,280,309, as per jRO
    * Players will now be able to apply enchants to the 3 parts of the YSF01 set.
    * The enchant cost and refining prerequisite were customized to the server.
    * Added 2 enchant options, random enchant (lowest cost) and safe enchant (highest cost).
    * Wiki Guide: http://rockragnarok.com/rockwiki/index.php?title=Special_Enchantment#Laboratory_Intern_Enchantments
    * Here is the list of possible enchants:


    - New redesign of the jRO equipment Enchants system.
    * Improved enchants cost, now random enchantments are cheaper.
    * Added Safe Enchant option. Now the player can pay more, but will choose all enchants applied to their items with 100% success and without failure.
    * Enchant random option received less cost, but there is a chance of failure to the enchant. Failing the player will lose only the fragments and will not lose the equipment.
    * The chances of success for random enchant are 80%, 70%, 60% and 50% for an item that receives 4 enchants slot. If the item receives 2 enchant slots, then it will be 80% and 70% respectively.
    * NPCs will now show the enchant chances and which enchant to choose in the case of Safe before confirming the enchant. It will also show individual costs.
    * Option that appears as Null in NPCs refer to items available in the NPC but have not yet been made available in the game for access.
    * These NPCs will receive new equipment over time.
    http://rockragnarok.com/rockwiki/index.php?title=Special_Enchantment
    - Fixed BUG with the item (Valkyrie Drop) that was not regenerating SP as described.
    - Fixed BUG with Illusion quest of the monster (Ancient Wootan Fighter) that was with incorrect ID.
    - Fixed BUG with item (Magical Cloth) that was not applying the +9 refining auto bonus for physical attacks.
    - Fixed BUG with the item (Giant Helm [1]) that was not increasing the STR with the refining.
    - Fixed BUG with the item (Garden of Eden) that was not delivering the correct ATK MAGIC Element bonus.
    - Fixed BUG with ein_dun03 combo cards. Review on all card combos.
    - Fixed BUG with drop of Jeweliant monster that was not dropping the card.
    - Fixed BUG with card combo (Material chimera Card / Humanoid chimera card) that was not functional.
    - Fixed BUG with the item (Cannon Rapier-OS) the chance to activate the autospell has been updated.
    - Fixed BUG with the item (Horns of Demon Baphomet) the combo must use Darkcross with physical damage and magic damage. It was generating only physical damage.

    - Added DROP and XP event by + 30% until 01/29/21.



    PT-BR

    - Adicionado evento de DROP e XP em +30% até o dia 29/01/21.

    - Adicionado novos itens no Instance Warrior:
    * Pretty Pig Shoes (Summoner Build) - https://divine-pride.net/database/item/470025
    * Baby Boar Bib (Summoner Build) - https://divine-pride.net/database/item/480075
    - Adicionado novo NPC para enchant dos itens YSF01 (versão jRO). NPC (Laboratory Intern) foi adicionado em ein_fild04,280,309, conforme jRO
    * Os jogadores agora poderão aplicar enchants para as 3 partes do set YSF01.
    * O custo de enchant e prerequisito de refino foram customizadas ao servidor.
    * Adicionado 2 opções de enchant, random enchant (menor custo) e safe enchant (maior custo).
    * Wiki Guide: http://rockragnarok.com/rockwiki/index.php?title=Special_Enchantment#Laboratory_Intern_Enchantments
    * Segue a lista de possíveis enchants:

    - Nova reformulação no sistema de Enchants de equipamentos do jRO.
    * Melhoria no custo de enchants, agora enchantments aleatórios são mais baratos.
    * Adicionado opção de Safe Enchant. Agora o jogador poderá pagar mais, porém escolherá todos os enchants aplicados aos seus itens com 100% de sucesso e sem falha.
    * Opção de enchant random recebeu menor custo, porém existe chance de falha ao enchant. Ao falhar o jogador perderá apenas os fragmentos e não perderá o equipamento.
    * As chances de sucesso para random enchant são 80%, 70%, 60% e 50% para um item que recebe 4 slot de enchants. Se o item recebe 2 slot de enchant, então será 80% e 70% respectivamente.
    * Os NPCs agora mostrarão as chances de enchant e qual enchant escolhido no caso do Safe antes de confirmar o enchant. Também mostrará os custos individuais.
    * Opção que aparece como Null nos NPCs são referentes a itens disponíveis no NPC mas ainda não foram disponibilizados no jogo para acesso.
    * Estes NPCs receberão novos equipamentos com o decorrer do tempo.
    http://rockragnarok.com/rockwiki/index.php?title=Special_Enchantment
     
    - Corrigido BUG com o item (Valkyrie Drop) que não estava regenerando SP conforme descrição.
    - Corrigido BUG com Illusion quest do monstro (Ancient Wootan Fighter) que estava com ID incorreto.
    - Corrigido BUG com o item (Magical Cloth) que não estava aplicando o auto bonus de refino +9 para ataques físicos.
    - Corrigido BUG com o item (Giant Helm[1]) que não estava aumentando a STR com o refino.
    - Corrigido BUG com o item (Garden of Eden) que não estava entregando o bonus de ATK MAGIC Element correto.
    - Corrigido BUG com combo cards de ein_dun03. Revisão em todos os combos das cartas.
    - Corrigido BUG com drop do monstro Jeweliant que não estava dropando a carta.
    - Corrigido BUG com combo das cartas (Material chimera Card / Humanoid chimera card) que não estava funcional.
    - Corrigido BUG com o item (Cannon Rapier-OS) a chance de ativação do autospell foi atualizada.
    - Corrigido BUG com o item (Horns of Demon Baphomet) o combo deve usar Darkcross com dano físico e dano mágico. Estava gerando apenas em dano físico.
  25. [ADM] Loki received reputation from Agatha Thunderfuck in Patch Notes 01/08/21   

     

    - Updated League BG, PvP and MvP system:
    * Fixed possible failure to delete online players' score when the ranking reset occurs.
    * League PvP now follows the same date as the MvP league and will be monthly.
    * League BG now follows the same date as the MvP league and will be monthly.
    - Updated PvP Ranking system:
    * PvP will be PvP only. Now the PvP Ranking will be increased only within the PvP arena.
    There will no longer be a PvP Ranking count within WoE or other PvP maps other than those available in [Warper PvP].
    * Delivery to League PvP takes place on a monthly basis similar to League MvP.
    * Update on the @rankpvp command.
    * PvP Ranking will now show the Cash Points received in the TOP 10 on the 1st.

    - Added new item in Instance Warrior:
    * Ring of Pazuzu (Warlock Build) - https://www.divine-pride.net/database/item/490098/jRO
    - Added new Shadow items in the NPC Sublime Shadow on @wb.
    (Star Emperor / Soul Reaper / Summoner build)
    https://www.divine-pride.net/database/item/24646
    https://www.divine-pride.net/database/item/24647
    https://www.divine-pride.net/database/item/24648
    https://www.divine-pride.net/database/item/24649
    https://www.divine-pride.net/database/item/24650
    https://www.divine-pride.net/database/item/24651
    https://www.divine-pride.net/database/item/24652
    https://www.divine-pride.net/database/item/24653
    https://www.divine-pride.net/database/item/24654
    https://www.divine-pride.net/database/item/24655
    https://www.divine-pride.net/database/item/24656
    https://www.divine-pride.net/database/item/24657
    https://www.divine-pride.net/database/item/24658
    https://www.divine-pride.net/database/item/24659
    https://www.divine-pride.net/database/item/24660
    - New prontera added and removed Christmas themes.
    - Added preview image of Hair Styles in Adv. Stylist in the menu (Jump To).

    - Dimensional Evo was moved from position on the Jormungand server to (prontera, 184,212).
    - Updated the @charinfo command:
    * Improvement in bonus commands of ATQ Elementals, Races and Sizes that were not adding the bonus% of weapons equipped on the left side.
    - Fixed BUG in the images of the items that were incorrect:
    * Burning Sword
    * Abyssal Sword
    * Purification Sword
    - Fixed issue with 2 Bijou with drop in the same instance in some cases.
     
    - Fixed malfunctioning BUG with Automatic Reinforcement Cube.
    https://www.divine-pride.net/database/item/100252
    * Gift Donate and refining event will take place on 01/15/21.


    PT-BR


    - Atualizado sistema de League BG, PvP e MvP:
    * Corrigido possível falha ao apagar score de jogadores online quando o reset do ranking ocorrer.
    * League PvP agora segue mesma data da league MvP e será mensal.
    * League BG agora segue mesma data da league MvP e será mensal.
    - Atualizado sistema de Ranking PvP:
    * PvP será apenas PvP. Agora o Ranking PvP será incrementado apenas dentro da arena PvP.
    Não ocorrerá mais contagem de Ranking PvP dentro de WoE ou outros mapas PvP diferentes dos disponíveis no [Warper PvP].
    * Entrega para League PvP ocorre de forma mensal semelhante a League MvP.
    * Atualização no comando @rankpvp.
    * Ranking PvP agora mostrará o Cash Points recebido no TOP 10 no dia 01.

    - Adicionado novo item no Instance Warrior:
    * Ring of Pazuzu (Warlock Build) - https://www.divine-pride.net/database/item/490098/jRO
    - Adicionados novos Shadow itens no NPC Sublime Shadow no @wb.
    (Star Emperor/Soul Reaper/Summoner build)
    https://www.divine-pride.net/database/item/24646
    https://www.divine-pride.net/database/item/24647
    https://www.divine-pride.net/database/item/24648
    https://www.divine-pride.net/database/item/24649
    https://www.divine-pride.net/database/item/24650
    https://www.divine-pride.net/database/item/24651
    https://www.divine-pride.net/database/item/24652
    https://www.divine-pride.net/database/item/24653
    https://www.divine-pride.net/database/item/24654
    https://www.divine-pride.net/database/item/24655
    https://www.divine-pride.net/database/item/24656
    https://www.divine-pride.net/database/item/24657
    https://www.divine-pride.net/database/item/24658
    https://www.divine-pride.net/database/item/24659
    https://www.divine-pride.net/database/item/24660
    - Nova prontera adicionada e removido temas natalinos.
    - Adicionado imagem de pre-visualização de Hair Styles no Adv. Stylist no menu (Jump To).
    - Dimensional Evo foi movido de posição no servidor Jormungand para (prontera,184,212).
    - Atualizado o comando @charinfo:
    * Melhoria em comandos de bonus de ATQ Elementais, Raças e Tamanhos que não estavam somando o bonus % de armas equipadas no lado esquerdo.
    - Corrigido BUG nas imagens dos itens que estavam incorretos:
    * Burning Sword
    * Abyssal Sword
    * Purification Sword
    - Corrigido problema com 2 Bijou com drop na mesma instance em alguns casos.
    - Corrigido BUG de mal funcionamento com o item Automatic Reinforcement Cube. 
    https://www.divine-pride.net/database/item/100252
    * Evento Gift Donate e refino ocorrerão no dia 15/01/21.