[ADM] Loki

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  1. English - Added illust card review on Eden Boards. - Fix: - EXP review delivered per job on the Eden Board. - Created a new command @boards. This command allows players to access eden Boards more quickly. - WB gate opening time has now been increased from 3 minutes to 15 minutes. This change was made to prevent WB from opening while other important events are active such as WB. We have added more time for players to prepare and invite more people to participate. - Added new global announcement message for use by Bank (ctrl + b), @charinfo, @shop. - Added a new re-entry system for the Bloody Endless Tower (BeT) event: - Bloody Stone will always be visible in heaven, being able to re-enter whenever necessary. - To access the instance, the player will need to have the generated instance and will not be able to use the item after the final Boss is killed. - Fixed BUG with the item Keraunos that was not removing the CD of the skill Absorbs skill in 3 seconds. - We fixed problems that were generating Crash Server. - New Abyss Lake 04 dungeon has been added. - New monsters are now available and a new Boss Bone Detale. - New items and equipment have been added. - New 2 craft NPCs added. NPC Redhead (hu_in01 95,322) craft equipment. NPC Bluehead (hu_in01 93,322) craft enchant materials. - More: - Replaced effect on the WoE Board when the WoE starts. The new effect will be subtle and will have no sound. - Added a new deadline for updating Missions Tier for 10/04/2020 at the request of players with missions pending. - NPCs from the old @shop have been migrated to the new @shop within eden. Soon all server quests will be centralized in one place in Eden. This change will make it easier for veterans and even newbies to arrive on the server. - Added DROP + 30% and XP + 50% event for 15 days. (Until 04/10/2020) Portuguese - Adicionado evento de DROP +30% e XP +50% por 15 dias. (Até o dia 10/04/2020) - Adicionado revisão em illust card no Eden Boards. - Fixado: - Revisão em EXP entregue por job no Eden Board. Antes não estava entregando XP de Job como deveria. - Criado novo comando @boards. Este comando os jogadores poderão acessar as Boards do eden de forma mais rápida. - Tempo de abertura dos portões do WB agora recebeu aumento de 3 minutos para 15 minutos. Esta alteração foi feita para evitar que WB abra enquanto outros eventos importantes estão ativos como WB. Adicionamos um tempo maior para os jogadores se prepararem e convidarem mais pessoas para participar. - Adicionado nova mensagem global de anúncio para uso do Bank (ctrl+b), @charinfo, @shop. - Adicionado um novo sistema de re-entrada para o evento Bloody Endless Tower (BeT): -- Bloody Stone estará sempre visível em celestia, podendo re-entrar sempre que necessário. -- Para acessar a instance, o jogador precisará estar com a instance gerada e não poderá utilizar o item após o Boss final ser morto. - Corrigido BUG com o item Keraunos que não estava removendo o CD da skill Power Absorve em 3 segundos. - Fixamos problemas que estavam gerando Crash Server. - Nova dungeon Abyss Lake 04 foi adicionada. -- Novos monstros agora estão disponíveis e um novo Boss Bone Detale. -- Novos itens e equipamentos foram adicionados. -- Novos 2 NPCs de craft adicionados. NPC Redhead (hu_in01 95,322) craft equipment. NPC Bluehead (hu_in01 93,322) craft enchant materials. - Mais: - Substituído efeito na WoE Board quando a WoE iniciar. O novo efeito será sutil e não terá mais som. - Adicionado um novo prazo para a atualização das Missions Tier para o dia 10/04/2020 a pedido dos jogadores que estão com missões pendentes. - NPCs do antigo @shop foram migrados para o novo @shop dentro do eden. Em breve todas as quests do servidor estarão centralizadas em um único local no Eden. Essa mudança facilitará para veteranos e inclusive novatos que chegarem no servidor.
  2. 3. Abyss Lake equipment Abyss Lake equipment can be crafted from loots obtained from Abyss Lake. Large Dragon Bone Small Dragon Bone Red Dragon Orb Green Dragon Orb Gold Dragon Orb Purple Dragon Orb Blue Dragon Orb Silver Dragon Orb NPC Redhead (hu_in01 95,322) craft equipment. NPC Bluehead (hu_in01 93,322) craft enchant materials. 3.1 Equipment crafting Equipment that can be crafted. Red Dragon Plate [1] Str + 12. MaxHP + 15%, MaxSP + 10%. Atk + 2% per 2 refine rate. Increases physical damage against dragon race monsters by 7% per 3 refine rate. If refine rate is 11 or higher, increases physical damage against medium and large size monsters by 10%, reduces fixed casting time by 0.2 seconds. When equipped with Dragon Scale Boots and Dragon Scale Hood, Def + 50, Mdef + 8, Atk + 5%. Atk + 15 per 15 base Str. [Dragon's Force] Has a chance to gain bonus Atk + 10% for 10 seconds when receiving physical or magical damage. If base Str is 120 or higher, increases the chance to trigger Dragon's Force and adds bonus of Dragon's Force by additional Atk + 15%. If the sum of refine of set is 33 or higher, increases attack speed (reduces delay after attack by 20%), reduces delay after skill by 25%. Class: Armor Defense: 110 Weight: 120 Required Level: 170 Usable Jobs: All Green Dragon Plate [1] Agi + 12. MaxHP + 10%, MaxSP + 10%. Increases long ranged physical damage by 2% per 2 refine rate. Increases physical damage against dragon race monsters by 7% per 3 refine rate. If refine rate is 11 or higher, increases physical damage against medium and large size monsters by 10%, reduces fixed casting time by 0.2 seconds. When equipped with Dragon Scale Boots and Dragon Scale Hood, Def + 50, Mdef + 8, increases long ranged physical damage by 7%. Increases attack speed (reduces delay after attack by 4%) per 15 base Agi. [Dragon's Shot] Has a chance to gain bonus long ranged physical damage by 10% for 10 seconds when receiving physical or magical damage. If base Agi is 120 or higher, increases the chance to trigger Dragon's Shot and adds bonus of Dragon's Shot by increases long ranged physical damage by additional 10%. If the sum of refine of set is 33 or higher, increases attack speed (reduces delay after attack by 20%), reduces delay after skill by 25%. Class: Armor Defense: 110 Weight: 120 Required Level: 170 Usable Jobs: All Gold Dragon Plate [1] Vit + 12. MaxHP + 20%, MaxSP + 5%. Increases attack speed (reduces delay after attack by 3%) and reduces variable casting time by 3% per 2 refine rate. Increases physical and magical damage against dragon race monsters by 7% per 3 refine rate. If refine rate is 11 or higher, increases physical and magical damage against medium and large size monsters by 6%, reduces fixed casting time by 0.2 seconds. When equipped with Dragon Scale Boots and Dragon Scale Hood, Def + 80, Mdef + 15, MaxHP + 10%. Reduces damage taken from medium and large size monsters by 1% per 30 base Vit. [Dragon's Health] Has a chance to gain bonus damage reduction against all size monsters by 7% for 10 seconds when receiving physical or magical damage. If base Vt is 120 or higher, increases the chance to trigger Dragon's Health and adds bonus of Dragon's Health by reduces damage taken from all size monsters by additional 5%. If the sum of refine of set is 33 or higher, increases attack speed (reduces delay after attack by 20%), reduces delay after skill by 25%. Class: Armor Defense: 110 Weight: 120 Required Level: 170 Usable Jobs: All Purple Dragon Plate [1] Dex + 12. MaxHP + 15%, MaxSP + 10%. Increases attack speed (reduces delay after attack by 4%) and reduces variable casting time by 4% per 2 refine rate. Increases physical and magical damage against dragon race monsters by 8% per 3 refine rate. If refine rate is 11 or higher, increases physical and magical damage against medium and large size monsters by 8%, reduces fixed casting time by 0.2 seconds. When equipped with Dragon Scale Boots and Dragon Scale Hood, Def + 50, Mdef + 8, Atk + 5%, Matk + 5%. Increases attack speed (reduces delay after attack by 3%) and reduces variable casting time by 3% per 15 base Dex. [Dragon's Speed] Has a chance to gain bonus Flee + 50 and Perfect Dodge + 10 for 10 seconds when receiving physical or magical damage. If base Dex is 120 or higher, increases the chance to trigger Dragon's Speed and adds bonus of Dragon's Speed by additional Flee + 30 and Perfect Dodge + 5. If the sum of refine of set is 33 or higher, increases attack speed (reduces delay after attack by 15%), reduces variable casting time by 15%, reduces delay after skill by 25%. Class: Armor Defense: 110 Weight: 120 Required Level: 170 Usable Jobs: All Blue Dragon Plate [1] Int + 12. MaxHP + 5%, MaxSP + 20%. Matk + 2% and increases heal effectiveness by 4% per 2 refine rate. Increases magical damage against dragon race monsters by 7% per 3 refine rate. If refine rate is 11 or higher, increases magical damage against medium and large size monsters by 10%, reduces fixed casting time by 0.2 seconds. When equipped with Dragon Scale Boots and Dragon Scale Hood, Def + 50, Mdef + 8, Matk + 7%, increases heal effectiveness by 15%. Reduces variable casting time by 4% per 15 base Int. [Dragon's Wisdom] Has a chance to gain bonus all property magical damage by 20% and heal effectiveness by 40% for 10 seconds when receiving physical or magical damage. If base Int is 120 or higher, increases the chance to trigger Dragon's Wisdom and adds bonus of Dragon's Wisdom by increases all property magical damage by additional 10%. If the sum of refine of set is 33 or higher, reduces variable casting time by 20%, reduces delay after skill by 25%. Class: Armor Defense: 110 Weight: 120 Required Level: 170 Usable Jobs: All Silver Dragon Plate [1] Luk + 12. MaxHP + 15%, MaxSP + 15%. Cri + 2 and increases critical damage by 4% per 2 refine rate. Increases physical damage against dragon race monsters by 7% per 3 refine rate. If refine rate is 11 or higher, increases physical damage against medium and large size monsters by 10%, reduces fixed casting time by 0.2 seconds. When equipped with Dragon Scale Boots and Dragon Scale Hood, Def + 50, Mdef + 8, Atk + 5%. Cri + 2 and increases critical damage by 3% per 15 base Luk. [Dragon's Fortune] Has a chance to gain bonus Atk + 7% and critical damage by 10% for 10 seconds when receiving physical or magical damage. If base Luk is 120 or higher, increases the chance to trigger Dragon's Fortune and adds bonus of Dragon's Fortune by additional Atk + 10% and critical damage by additional 10%. If the sum of refine of set is 33 or higher, increases attack speed (reduces delay after attack by 20%), reduces delay after skill by 25%. Class: Armor Defense: 110 Weight: 120 Required Level: 170 Usable Jobs: All Dragon Scale Hood [1] Def + 20, Mdef + 2. Increases recovery rate received from skills and items by 15%. If refine rate is 7 or higher, reduces damage taken from dragon race monsters by 2%. If refine rate is 9 or higher, has a chance to recover 2000 HP per second for 3 seconds when receiving physical or magical damage. If refine rate is 11 or higher, reduces damage taken from dragon race monsters by additional 3%. Class: Garment Defense: 23 Weight: 50 Required Level: 170 Usable Jobs: All Dragon Scale Boots [1] MaxSP + 500. Increases attack speed (reduces delay after attack by 7%), reduces variable casting time by 7%. If refine rate is 7 or higher, reduces damage taken from dragon race monsters by 2%. If refine rate is 9 or higher, has a chance to recover 500 SP per second for 3 seconds when receiving physical or magical damage. If refine rate is 11 or higher, reduces damage taken from dragon race monsters by additional 3%. Class: Shoes Defense: 25 Weight: 60 Required Level: 170 Usable Jobs: All Crafting recipes 1. Red Dragon Plate [1] : Red Dragon Orb 50 ea + Dragon Canine 75 ea + Dragon Scale 100 ea + Dragon Tail 50 ea + Dragon Skin 100 ea + Green Bijou 35 ea + Blue Bijou 35 ea + Red Bijou 35 ea + Yellow Bijou 35 ea + Large Dragon Bone 3 ea + Small Dragon Bone 15 ea. 2. Green Dragon Plate [1] : Green Dragon Orb 50 ea + Dragon Canine 75 ea + Dragon Scale 100 ea + Dragon Tail 50 ea + Dragon Skin 100 ea + Green Bijou 35 ea + Blue Bijou 35 ea + Red Bijou 35 ea + Yellow Bijou 35 ea + Large Dragon Bone 3 ea + Small Dragon Bone 15 ea. 3. Gold Dragon Plate [1] : Gold Dragon Orb 50 ea + Dragon Canine 75 ea + Dragon Scale 100 ea + Dragon Tail 50 ea + Dragon Skin 100 ea + Green Bijou 35 ea + Blue Bijou 35 ea + Red Bijou 35 ea + Yellow Bijou 35 ea + Large Dragon Bone 3 ea + Small Dragon Bone 15 ea. 4. Purple Dragon Plate [1] : Purple Dragon Orb 50 ea + Dragon Canine 75 ea + Dragon Scale 100 ea + Dragon Tail 50 ea + Dragon Skin 100 ea + Green Bijou 35 ea + Blue Bijou 35 ea + Red Bijou 35 ea + Yellow Bijou 35 ea + Large Dragon Bone 3 ea + Small Dragon Bone 15 ea. 5. Blue Dragon Plate [1] : Blue Dragon Orb 50 ea + Dragon Canine 75 ea + Dragon Scale 100 ea + Dragon Tail 50 ea + Dragon Skin 100 ea + Green Bijou 35 ea + Blue Bijou 35 ea + Red Bijou 35 ea + Yellow Bijou 35 ea + Large Dragon Bone 3 ea + Small Dragon Bone 15 ea. 6. Silver Dragon Plate [1] : Silver Dragon Orb 50 ea + Dragon Canine 75 ea + Dragon Scale 100 ea + Dragon Tail 50 ea + Dragon Skin 100 ea + Green Bijou 35 ea + Blue Bijou 35 ea + Red Bijou 35 ea + Yellow Bijou 35 ea + Large Dragon Bone 3 ea + Small Dragon Bone 15 ea. 7. Dragon Scale Manteau [1] : Dragon Canine 15 ea + Dragon Scale 75 ea + Dragon Tail 15 ea + Dragon Skin 75 ea + Green Bijou 25 ea + Blue Bijou 25 ea + Red Bijou 25 ea + Yellow Bijou 25 ea + Large Dragon Bone 2 ea + Small Dragon Bone 6 ea. 8. Dragon Scale Boots [1] : Dragon Canine 30 ea + Dragon Scale 60 ea + Dragon Tail 40 ea + Dragon Skin 60 ea + Green Bijou 25 ea + Blue Bijou 25 ea + Red Bijou 25 ea + Yellow Bijou 25 ea + Large Dragon Bone 1 ea + Small Dragon Bone 8 ea. 3.1 Enchant material crafting Turbulence Dragon's Power, used for enchanting Dragon Plate. Turbulence Dragon's Power Burning Dragon's Power, used for enchanting Dragon Scale Manteau. Burning Dragon's Power Hot Dragon's Power, used for enchanting Dragon Scale Boots. Hot Dragon's Power Crafting recipes 1. Turbulence Dragon's Power - 1st choice : Large Dragon Bone 1 ea + Small Dragon Bone 5 ea. - 2nd choice : Red Dragon Orb 12 ea + Green Dragon Orb 12 ea + Blue Dragon Orb 12 ea + Purple Dragon Orb 12 ea + Gold Dragon Orb 12 ea + Silver Dragon Orb 12 ea. 2. Burning Dragon's Power - 1st choice : Large Dragon Bone 1 ea + Small Dragon Bone 2 ea. - 2nd choice : Red Dragon Orb 8 ea + Green Dragon Orb 8 ea + Blue Dragon Orb 8 ea + Purple Dragon Orb 8 ea + Gold Dragon Orb 8 ea + Silver Dragon Orb 8 ea. 3. Hot Dragon's Power - 1st choice : Large Dragon Bone 1 ea + Small Dragon Bone 1 ea. - 2nd choice : Red Dragon Orb 7 ea + Green Dragon Orb 7 ea + Blue Dragon Orb 7 ea + Purple Dragon Orb 7 ea + Gold Dragon Orb 7 ea + Silver Dragon Orb 7 ea. However. There is an enchant material that can't be crafted. Stable Dragon's Power Stable Dragon's Power has a chance to be dropped from Bone Datardeurus, MVP boss in Abyss Lake 4F. 3 random enchants will be given upon enchanting. All of these updates are available on RockRagnarok. References: https://www.divine-pride.net/forum/index.php?/topic/4028-kro-new-gears-from-20070-patch-dungeons/
  3. RagnaRock Maintenance will take place on 03/04/20*. - Start time: From 13:30 (03/04/20) Server Time. - End Time: 16:30 (03/04/20) Server Time (Forecast) The timetable can be extended for this maintenance. ** We will fix some bugs, instances adjustments, new dungeon, new monster, new equipments, new enchants and others.
  4. Welcomes!
  5. [ENG] Hello Guys! We are making some updates to the Mission Tier Boards Edda and Jormungand servers. We will add new items that are not yet available on the Boards and expand to add new Boards. What can happen is the loss of the quests currently in progress by the players. We intend to change that next Friday 03/04/20. (New date 04/10/20) We ask players to list below Cash items that are not yet available on the Boards. For players with pending Quests, try to finish by next Friday to avoid losing the progression of the quests, they can be deleted. This note is for alerts about the possible loss of the mission saved in the char from this update, since it is necessary. Thank you all for your cooperation, you can use this post to leave comments. EDIT: Due to the request of players who had missions pending, we will postpone the date to 04/10/20. [PTBR] Olá Guys! Estamos realizando algumas atualizações nas placas de Mission Tier nos servidores Edda e Jormungand. Iremos adicionar novos itens que ainda não estão disponíveis nas Boards e expandir para adicionar novas Boards. O que poderá ocorrer é a perda das quests em progresso atualmente pelos jogadores. Pretendemos alterar isso na próxima sexta feira dia 04/03/20. (Nova data 10/04/20) Pedimos aos jogadores que listem abaixo itens Cash que ainda não estejam disponíveis nas Boards. Aos jogadores que estiverem com Quests pendentes, tentem finalizar até a próxima sexta feira para evitar perda no progressão das quests, elas poderão ser apagadas. Essa nota serve para alertas sobre a possível perda da missão salva no char a partir desta atualização, uma vez que é necessária. Obrigado a todos pela colaboração, podem utilizar este post para deixar comentários. EDIT: Devido a pedido dos jogadores que estavam com missões pendentes adiaremos a data para 10/04/20.
  6. Hello guys, we verified that the Wind Cutter skill is behaving in a different way from the official one. The skill is behaving without the delay after cast. The delay after cast should be 1 second now after the skill revamp. Source: https://www.divine-pride.net/forum/index.php?/topic/3723-kro-classes-improvement-project/&do=findComment&comment=6275 Complete Wind Cutter Revamp description: 3. Wind Cutter - Changes the skill logic. The skill will be cast immediately, no longer require target. - The skill will deal damage to the surrounding enemies. Area of effect : 3x3 (level 1~2) / 5x5 (level 3~4) / 7x7 (level 5). - Removes knock-back and fear inflicting effects. - Reduces skill cooldown from 2 seconds to (0.95 - (0.15 x skill level)) seconds, adds 1 seconds delay after skill, increases SP consumption by 14. - Changes skill element from forced wind property to depends on weapon element instead. - If user equips two-handed sword, the skill will ignore target's defense and increases number of hit to twice. - If user equips spear, the skill damage type will become long ranged physical damage. - New damage formula : - - Two-handed Sword : (250 x skill level)%Atk per hit. - - Spear : (400 x skill level)%Atk. - - Other kind of weapons : (300 x skill level)%Atk. Above shows that there is a 1 second delay after skill. It will still be possible to remove this delay from the skill with bonuses similar to the effect of a Kiel Card, for example. * This modification will be applied on 03/04/20, during the weekly maintenance. Thanks to the players who reported this problem and to everyone for understanding. =)
  7. English - Added a significant increase in the chance of success of obtaining an enchantment fragment in Rebellion NPC (sp_cor, 108,129). This enchant are fragments for enchanting Illusion items. Old chances: Normal: 80% Rare: 70% Unique: 50% Legendary: 40% New odds: Normal: 100% Rare: 100% Unique: 90% Legendary: 80% - Added extra Kafra NPC in (sp_cor, 115,126). It will facilitate access to the equipment for the Illusion enchant. - Added extra Warper Agent in (sp_cor, 115,122). It will facilitate access to the equipment for the Illusion enchant and exit the map. - Improved warp position for sp_cor. - Adjustment in quantity of Dynite requested for accessories from 75 units to 10 units in the NPC (einbech, 149,257). - Adjustment in quantity of Dynite requested for Weapon Box from 50 units to 20 units in the NPC (einbech, 149,257). - Adjustment in quantity of Dynite requested for Permits from 30 units to 5 units in the NPC (einbech, 149,257). - Added a 100% chance to get an Edda Weapons when opening the treasure at the end of the instance for all players in the party. - Removed NPC Mercenary Fred. - Commands allowed within the instance Biotechnology Edda. (It was disturbing players who forgot to activate autoloot) - Permission to use commands within the instance Glast Hein Challenger. (It was disturbing players who forgot to activate autoloot) - Commands allowed within the Fall of Glast Hein instance. (It was disturbing players who forgot to activate autoloot) - Permission to use commands within the Infinity Space instance. (It was disturbing players who forgot to activate autoloot) - We have created new Setup download links for RockRagnarok updated, new players will not need to wait long times of autopatcher or saving. - Added Attendance System for the next 20 days. The system will be available for 30 consecutive days. Players will be able to redeem 20 day rewards within 30 days. The system delivers rewards only once a day. The release occurs at 0:01 hours (server time). It cannot be collected in multiple accounts. (The system has been reformulated and is in the testing phase, problems please report to staff. Delivery may fail and if the prize is not delivered it will not be re-delivered). - Now all players will have the chance to obtain Bloody Scroll at the end of the Bloody Endless Tower, similar to the WB model. - Reformulation in monsters of the Eden Group Board. The old monsters were unbalanced for the levels and have now been balanced. We added a model of 1 type of monster = 15 Count, 2 types of monsters = 16 count (8 + 8), 3 types of monsters 15 count (5 + 5 + 5). - The Eden map has started its visual redesign. The map will be better used and will receive the new custom server tutorial soon. - Fixed BUG with Reload Set Shadow II the bonus combo that was not functional. - Fixed BUG with Shadow status stones, the combo with these stones was missing. - Fixed BUG with the item Royal Foxtail that was not refining and did not increase bonuses. - Revised Spot Level menu in the Warper Agent according to the levels of the eden plates. - Added Kafra to the eden group near the XP quest boards. - Added Healer to the eden group near the XP quest boards. - Added DROP + 30% and XP + 50% event for 15 days. (Until 04/10/2020) Portuguese - Adicionado evento de DROP +30% e XP +50% por 15 dias. (Até o dia 10/04/2020) - Adicionado aumento significativo da chance de sucesso de obter fragmento de enchantment no Rebellion NPC (sp_cor,108,129). Este enchant são fragmentos para encantamento dos itens Illusion. Antigas chances: Normal: 80% Rare: 70% Unique: 50% Legendary: 40% Novas chances: Normal: 100% Rare: 100% Unique: 90% Legendary: 80% - Adicionado NPC Kafra extra em (sp_cor,115,126). Facilitará o acesso aos equipamentos para o enchant Illusion. - Adicionado Warper Agent extra em (sp_cor,115,122). Facilitará o acesso aos equipamentos para o enchant Illusion e saída do mapa. - Melhoria na posição de warp para sp_cor. - Ajuste em quantidade de Dynite solicitados para acessórios de 75 unidades para 10 unidades no NPC (einbech,149,257). - Ajuste em quantidade de Dynite solicitados para Weapon Box de 50 unidades para 20 unidades no NPC (einbech,149,257). - Ajuste em quantidade de Dynite solicitados para Permits de 30 unidades para 5 unidades no NPC (einbech,149,257). - Added a 100% chance to get an Edda Weapons when opening the treasure at the end of the instance for all players in the party. - Removido o NPC Mercenary Fred. - Permitido o uso de comandos dentro da instance Biotechnology Edda. (Estava atrapalhando jogadores que esqueciam de ativar autoloot) - Permitido o uso de comandos dentro da instance Glast Hein Challenger. (Estava atrapalhando jogadores que esqueciam de ativar autoloot) - Permitido o uso de comandos dentro da instance Fall of Glast Hein. (Estava atrapalhando jogadores que esqueciam de ativar autoloot) - Permitido o uso de comandos dentro da instance Infinity Space. (Estava atrapalhando jogadores que esqueciam de ativar autoloot) - Criamos novos link de download de Setup para o RockRagnarok atualizados, os jogadores novatos não precisarão aguardar longos tempos de autopatcher ou saving. - Adicionado Attendance System para os próximos 20 dias. O sistema estará disponível por 30 dias seguidos. Os jogadores poderão resgatar as recompensas dos 20 dias dentro de 30 dias. O sistema entrega as recompensas apenas uma vez por dia. A liberação ocorre 0:01 horas (server time). Não poderá ser recolhido em multiplas contas. (O sistema foi reformulado e está em fase de testes, problemas por favor reportarem a staff. Poderá ocorrer falha na entrega e caso prêmio não seja entregue não será re-entregue). - Agora todos os jogadores terão a chance de obter Bloody Scroll no final da Bloody Endless Tower, semelhante ao modelo do WB. - Reformulação em monstros do Eden Group Board. Os antigos monstros estavam desbalanceados para os níveis e agora foram balanceados. Adicionamos um modelo de 1 tipo de monstro = 15 Count, 2 tipos de monstros = 16 count (8+8), 3 tipos de monstros 15 count (5+5+5). - O mapa do eden iniciou sua reformulação visual. O mapa será melhor aproveitado e receberá o novo tutorial personalizado do servidor em breve. - Corrigido BUG com Reload Set Shadow II o combo bonus que não estava funcional. - Corrigido BUG com pedras Shadow de status, estava faltando o combo com essas pedras. - Corrigido BUG com o item Royal Foxtail que não estava refinando e não aumentava bonus. - Revisados Spot Level menu no Warper Agent conforme os níveis das placas do eden. - Adicionado Kafra no eden group perto das placas de missões de XP. - Adicionado Healer no eden group perto das placas de missões de XP.
  8. RagnaRock Maintenance will take place on 03/27/20*. - Start time: From 13:30 (03/27/20) Server Time. - End Time: 16:30 (03/27/20) Server Time (Forecast) The timetable can be extended for this maintenance. ** We will fix some bugs, instances adjustments, enchantments adjustments, DROP EVENT! and others.
  9. RagnaRock Maintenance will take place on 03/20/20*. - Start time: From 10:00 (03/20/20) Server Time. - End Time: 11:00 (03/20/20) Server Time (Forecast) The timetable can be extended for this maintenance. ** We will fix some bugs, WB adjustments, new instances adjustments and others.
  10. English - Fixed BUG with FGH equips recycle system. - Fixed BUG with description of some Shadow items. - Fixed BUG with missing item description http://divine-pride.net/database/item/19455 and combo bonus was missing. - The Shadow Chaser Fatal Menace skill can now be used in instances. There was a block when the skill used teleport and now there is no such functionality as Improvement of the class. - Added an increase in the HP of Prontera's Dummy. Greater DPS can now be observed. - Added new Shadow items in World Boss and prices have been reduced this week. - Gloom Under Night Pet added on Cash Shop. - Readjusted the value of Costume Enchant Stone Box 12 from 200 to 20 Divine Orbs. - Costume Enchant Stone Box 12 now follows the list of official stones. The effect visual stones no longer leave the Costume Stone Box 12 as official. - Reduced the cost of the Costume Enchant Stone Box 12 at the Cash Shop from 2,900CP to 900CP. - Added effect stones for Customs in the Cash Shop sold separately now. - Effect stones can be obtained from Costume Enchant Stone Box 08, which can be obtained from Fishing by changing Costume. - Update on the status and elements of Odin Past's monsters. - Update on the status and elements of Einbroch Dungeon 03 monsters. - Instance Infinity Space received a re-entry CD reduction from 3 days to 23 hours. - Removed multi level limitation 175 from the Jormungand server. - Added costume fixed cast time stone for sale on Shadow Stone NPC (WB). - Instance Biotechnology Research Institute Now each player in the party will have the chance to click on the treasure at the end of the instance. There is no more chance that the treasure will not appear. The chance to obtain the weapons remains the same, but now each player in the party will have their chance. - WB Rewards Adjustment, each player can receive rewards such as Old Album, Magic Album, Ygg, Bloody Scroll, XP, in addition to the standard Divines Orbs. - Due to COVID19 worldwide, we will be expanding the refining / gift donate event for 1 week and adding the bonus XP + 50% event. - Added XP + 50% event for one week. - Expanded refining / gift donate event for a week, due to the global event of COVID19. So that players can have fun at home and enjoy the fun as much as possible. Portuguese - Adicionado evento de XP +50% por uma semana. - Expandido evento de refino/gift donate por uma semana, devido ao acontecido mundial do COVID19. Para que os jogadores possam se divertir em casa e aproveitar o máximo possível da diversão. - Corrigido BUG com sistema de recycle FGH equips. - Corrigido BUG com descrição de alguns Shadow itens. - Corrigido BUG com descrição faltando do item http://divine-pride.net/database/item/19455 e combo bonus estava faltando. - A skill de Shadow Chaser Fatal Menace agora poderá ser utilizada em instances. Existia um bloqueio quando a skill utilizava teleport e agora não existe mais essa funcionalidade conforme Improvement da classe. - Adicionado aumento no HP dos Dummy de Prontera. Agora poderá ser observado DPS maiores. - Adicionados novos Shadow itens no World Boss e os preços foram reduzidos esta semana. - Gloom Under Night Pet adicionado no Cash Shop. - Reajustado o valor da Costume Enchant Stone Box 12 de 200 para 20 Divine Orbs. - Costume Enchant Stone Box 12 agora segue a lista de pedras oficiais. As pedras de visuais de efeito não saem mais da Costume Stone Box 12 conforme oficial. - Reduzido o custo do Costume Enchant Stone Box 12 no Cash Shop de 2.900CP para 900CP. - Adicionado pedras de efeito para Costumes no Cash Shop vendidas de forma separada agora. - As pedras de efeitos podem ser obtidas da Costume Enchant Stone Box 08, que podem ser obtidas no Fishing por troca de Costume. - Update nos status e elementos dos monstros de Odin Past. - Update nos status e elementos dos monstros de Einbroch Dungeon 03. - Instance Infinity Space recebeu redução de CD de reentrada de 3 dias para 23 horas. - Removido limitação multi level 175 do servidor Jormungand. - Adicionada pedra de fixed cast time de costume por venda no Shadow Stone NPC (WB). - Instance Biotechnology Research Institute agora cada jogador da party terá a chance de clicar no treasure ao final da instance. Não existe mais chance de o treasure não aparecer. A chance de obter as armas continua a mesma, porém agora cada jogador da party terá a sua chance. - Ajuste de recompensas do WB, cada jogador poderá receber recompensas como Old Album, Magic Album, Ygg, Bloody Scroll, XP, além das Divines Orbs padrão. - Devido ao COVID19 em todo mundo, estaremos expandindo por 1 semana o evento de refino/gift donate e adicionando o evento bonus XP +50%.
  11. RagnaRock Maintenance will take place on 03/13/20*. - Start time: From 13:30 (03/13/20) Server Time. - End Time: 16:30 (03/13/20) Server Time (Forecast) The timetable can be extended for this maintenance. ** We will fix some bugs, WB adjustments, new shadow itens, new costumes, event gift donate/refine and others.
  12. English - Added expansion for Costume Stones enchantments in malangdo. Now new Menu options (Page 01 and Page 02) have been added. New class stones have been added. - Fixed BUG with non-sprite items in Costume Box. - Fixed BUG with Shadow Weapon refining with Safe Refine using Elunium and not oridecon. - Fixed BUG with weight of the items: Rockridge Coin, Purple_ore, Purple_Ore_Box, Spearhead_Mane, Purple_Ore_Fragment. They were heavier than they should have been. - Fixed combo script BUG for missing items (Safety_Pendant_R and Safety_Pendant_B). The bonus with arming of ein_dun03 and other accessories was not working. - Fixed BUG found with incorrect flaws in the second enchant of Fall of GH items. The failure should only occur at the last enchantment. - Removed buff from Kaizel when entering Bombring Event. - Fixed BUG with Temporal Circlet enchant that was evolving the incorrect enchant. - Added extra checking on Donate NPC to avoid overweight items. - Fixed drop of Tantan Noodle and Yao Jun Hat [1]. These items were not being dropped on the respective monsters. - Added new NPCs in World Boss: - Boss Style (celestiaj, 153,147): New Exclusive Customs only by Divine Orbs. - Supreme Shadows (celestiaj, 159,147): Now all Shadow items in Class are centered and separated in this NPC. Available from Divine Orbs. - Sublime Shadows (celestiaj, 160,147): Now all Shadow items of Skills are centered and separated in this NPC. Available from Divine Orbs. - Divine Shadows (celestiaj, 162,147): Now all Shadow Random items are centered and separated in this NPC. Available from Divine Orbs. - Revised AI of the World Boss mob count system to prevent it from generating high values when less than 4 WB daily occurs. - All merchants and shopping stores were reset. - Added some improvements to Eden Groups: - Readjust in input chat to remove infinite loot and problem with cancel button. - Now the Reno Mission has no more delay. The quests are now repeatable. - Added basic commands board. - Added extra warp for easier access to the mission area. - Board Quest received a reduction in the amount of monsters in hunting. - Gramps received a reduction in the amount of monsters in hunting. - Gramps now has no quest delay, making the farm easier. - Added information improvement in the NPC Pack Guild. Remembering that the Guild Pack can be collected at the NPC within 7 days of release. The release can occur only once per guild. No player can collect more than once, even by changing his guild. - Added improvement in the sales system, new items can now be added in the merchant sale store. In addition to Zeny, Golden Coin and Cash Points, a new list of items has been added: 6797 - Golden Coin 60300 - Divine_Orb 60120 - PvM_Medal 6607 - Temporal Crystal 22687 - Fragments_Vicious_Mind 6919 - Honor Token 25155 - Schwartz's Honor Token 25669 - Unknown_Part 25723 - Cor_Core 25668 - Broken_Weapon 25767 - Angel_Dream 25809 - Redium 25810 - Rindium 25811 - Odium 25812 - Purdium 25813 - Whidium 25814 - Dynite 25759 - Dragenergy_Green 25760 - Dragenergy_Blue 25761 - Dragenergy_Red 25762 - Dragenergy_Gold 25763 - Dragenergy_Purple 25764 - Dragenergy_Silver 25765 - Drabone_L 25766 - Drabone_S 25864 - Sealed_Temporal_Circlet 25865 - Temporal_Gemstone 25866 - Temporal_Spell 25867 - Temporal_Fragment 25739 - GH_Cursed_Crystal 25740 - GH_Cursed_Gemstone Now the market is much better! - Gift Donate event added until 03/20/20. - Refine event added until 03/20/20. Access the link to learn more: Portuguese - Adicionado evento Gift Donate até o dia 20/03/20. - Adicionado evento Refine até o dia 20/03/20. Acesse o link para saber mais: - Adicionado expansão para enchantments de Costume Stones em malangdo. Agora foram adicionadas novas opções de Menu (Page 01 e Page 02). Novas pedras de classe foram adicionadas. - Corrigido BUG com itens sem sprite no Costume Box. - Corrigido BUG com refino de Shadow Weapon com Safe Refine utilizando Elunium e não oridecon. - Corrigido BUG com peso dos itens: Rockridge Coin, Purple_ore, Purple_Ore_Box, Spearhead_Mane, Purple_Ore_Fragment. Estavam com mais peso do que deveriam. - Corrigido BUG de combo script dos itens (Safety_Pendant_R e Safety_Pendant_B) que estavam faltando. Não estava funcionando o bonus com armar de ein_dun03 e outros acessórios. - Corrigido BUG encontrado com falhas incorretas no segundo enchant dos itens de Fall of GH. A falha deve ocorrer apenas no último enchantment. - Removido buff de Kaizel ao entrar no Bombring Event. - Corrigido BUG com enchant de Temporal Circlet que estava evoluindo o enchant incorreto. - Adicionado verificação extra em Donate NPC para evitar problemas de sobrepeso de itens. - Corrigido drop dos itens Tantan Noodle e Yao Jun Hat [1]. Estes itens não estavam sendo dropados nos monstros respectivos. - Adicionado novos NPCs no World Boss: -- Boss Style (celestiaj,153,147): Novos Costumes Exclusivos apenas por Divine Orbs. -- Supreme Shadows (celestiaj,159,147): Agora todos os Shadow itens de Class estão centralizados e separados neste NPC. Disponíveis por Divine Orbs. -- Sublime Shadows (celestiaj,160,147): Agora todos os Shadow itens de Skills estão centralizados e separados neste NPC. Disponíveis por Divine Orbs. -- Divine Shadows (celestiaj,162,147): Agora todos os Shadow itens Random estão centralizados e separados neste NPC. Disponíveis por Divine Orbs. - Revisado AI do sistema de mob count do World Boss para evitar que este gere valores altos quando ocorrer menos que 4 WB diários. - Realizado reset de todas as lojas de venda de mercadores e de compras. - Adicionadas algumas melhorias no Eden Groups: -- Reajuste em chat de entrada para remover loot infinito e problema com botão cancel. -- Agora o Reno Mission não possui mais delay. As quests agora são repetíveis. -- Adicionada placa de basic commands. -- Adicionado warp extra para acesso mais facilitado a área de mission. -- Board Quest recebeu redução na quantidade de monstros na hunting. -- Gramps recebeu redução na quantidade de monstros na hunting. -- Gramps agora não tem mais delay de quest, facilitando o farm. - Adicionado melhoria em informação no NPC Pack Guild. Lembrando que o Pack Guild pode ser recolhido no NPC dentro do prazo de 7 dias após a liberação. A liberação pode ocorrer uma única vez por guild. Nenhum jogador pode recolher mais de uma vez, mesmo alterando sua guild. - Adicionado melhoria em sistema de vendas, novos itens agora poderão ser adicionados na loja de venda de mercadores. Além de Zeny, Golden Coin e Cash Points, uma nova lista de itens foi adicionada: 6797 - Golden Coin 60300 - Divine_Orb 60120 - PvM_Medal 6607 - Temporal Crystal 22687 - Fragments_Vicious_Mind 6919 - Honor Token 25155 - Schwartz's Honor Token 25669 - Unknown_Part 25723 - Cor_Core 25668 - Broken_Weapon 25767 - Angel_Dream 25809 - Redium 25810 - Rindium 25811 - Odium 25812 - Purdium 25813 - Whidium 25814 - Dynite 25759 - Dragenergy_Green 25760 - Dragenergy_Blue 25761 - Dragenergy_Red 25762 - Dragenergy_Gold 25763 - Dragenergy_Purple 25764 - Dragenergy_Silver 25765 - Drabone_L 25766 - Drabone_S 25864 - Sealed_Temporal_Circlet 25865 - Temporal_Gemstone 25866 - Temporal_Spell 25867 - Temporal_Fragment 25739 - GH_Cursed_Crystal 25740 - GH_Cursed_Gemstone Agora o mercado está muito melhor!
  13. [ENG] - Prontera damage testing update: -- Removed the old eggs from the test system and replaced with a new punch doll mob. -- Fixed boss test spot that moved. Now it will be fixed. -- Added DPS system in the testing area. -- Improved description of dummy names, now shows what the mob is. The nomenclature [BOSS] has been added for differentiation. -- Added a Kafra in the damage test area of Prontera. - Added missing combo for some items from episode 17.1 Illusion: Illusion Armor A-type and Illusion Armor B-type. - New Fall of Glast Heim instance added: -- The instance behaves similarly to the official kRO standard. -- The instance behaves in 2 modes: Normal and Hard. (The harder it is, the better the final reward). -- The final reward will be given to each player in the party and not just to a single player. It can be collected at the end of the instance. -- Players will be able to access the instance directly through the Warper Agent in the (Instances) tab. At the moment there is no requirement. - Added new items and new enchantments: Both item are used to exchanging and enchanting new gears, combines with material from Old Glast Heim instance. New gears King Schmidt's Suit [1] Increases physical and magical damage against medium and large size enemies by 10%. If refine rate is 7 or higher, increases physical and magical damage against fire and shadow property enemies by 10%. If refine rate is 9 or higher, reduces physical damage taken from dragon and formless race monsters by 15%. If refine rate is 11 or higher, reduces physical and magical damage taken from medium and large size enemies by 10%. When equipped with King Schmidt's Manteau, MaxHP + 5%, MaxSP + 5%. If the sum of King Schmidt's Suit and King Schmidt's Manteau refine rate is 22 or higher, reduces delay after skill by 15%. Class: Armor Defense: 150 Weight: 90 Required Level: 130 Usable Jobs : All King Schmidt's Manteau [1] Increases physical and magical damage against fire and shadow property enemies by 2% per 3 refine rate. If refine rate is 7 or higher, reduces physical damage taken from dragon and formless race monsters by 5%. If refine rate is 11 or higher, increases physical and magical damage against dragon and formless race monsters by 15%. Class: Garment Defense: 70 Weight: 60 Required Level: 130 Usable Jobs : All King Schmidt's Strong Insignia [1] Atk + 10%. When equipped with King Schmidt's Suit and King Schmidt's Manteau, Atk + 25, Hit + 10. Class: Accessory (left) Defense: 10 Weight: 20 Required Level: 150 Usable Jobs : All King Schmidt's Divine Power Insignia [1] Matk + 10%. When equipped with King Schmidt's Suit and King Schmidt's Manteau, Matk + 25, reduces variable casting time by 8%. Class: Accessory (left) Defense: 10 Weight: 20 Required Level: 150 Usable Jobs : All King Schmidt's Hundred Luck Insignia [1] Increases critical damage by 7%. When equipped with King Schmidt's Suit and King Schmidt's Manteau, increases critical damage by 7%, Atk + 5%. Class: Accessory (left) Defense: 10 Weight: 20 Required Level: 150 Usable Jobs : All King Schmidt's Rigid Insignia [1] MaxHP + 10%. When equipped with King Schmidt's Suit and King Schmidt's Manteau, MaxHP + 5%, reduces delay after skill by 5%. Class: Accessory (left) Defense: 10 Weight: 20 Required Level: 150 Usable Jobs : All King Schmidt's Flash Insignia [1] Increases attack speed (reduces delay after attack by 5%). When equipped with King Schmidt's Suit and King Schmidt's Manteau, increases attack speed (reduces delay after attack by 3%), Cri + 7. Class: Accessory (left) Defense: 10 Weight: 20 Required Level: 150 Usable Jobs : All King Schmidt's Thousand Bow Insignia [1] Increases long ranged physical damage by 7%. When equipped with King Schmidt's Suit and King Schmidt's Manteau, increases long ranged physical damage by 7%, ASPD + 1. Class: Accessory (left) Defense: 10 Weight: 20 Required Level: 150 Usable Jobs : All Equipment can be obtained by exchanging materials with vending machine OSC1052 Exchange detail Equipment can be enchanted with vending machine OSC1127 Enchant detail Enchantment is from 4th slot to 2rd slot. Each equipment can be enchanted up to 3 slots. Special Enchants Flash When equipped with Speed of Light, increases critical damage by 30%. Strong When equipped with Bear Power, increases physical damage against all size enemies by 25%. Thousand Bow When equipped with Hawkeye, Atk + 10%. Divine Power When equipped with Runaway Magic, increases all property magical damage by 15%. Rigid When equipped with Muscle Fool, reduces delay after skill by 10%. Hundred Luck When equipped with Lucky Day, ASPD + 2. Note 1. Enchantment can't be reset. 2. The last enchant of King Schmidt's Insignia (special enchants) has 30% of failure which destroys the equipment. 3. Enchant will be given randomly. Though enchanted equipment can't be reset. Vending machine OSC1198 offers you to turn your unwanted enchanted equipment back into material again (will receive Curse-eroded Crystal and Curse-eroded Gemstone only). Only equipment which is enchanted at least once can be disassembled. The amount of reclaimed material depends on amount of enchantment. When disassembling unwanted equipment. There is a low chance to gain following costumes too. Costume Drooping Schmidt Costume Drooping Oscar Costume Drooping Heinrich Source: https://www.divine-pride.net/forum/index.php?/topic/3432-kro-edda-glast-heims-fall-enchant/ [PTBR] - Atualização em área de testes de dano de Prontera: -- Removido os antigos ovos do sistema de teste e substituído por novo mob de boneco de pancada. -- Corrigido spot de teste de boss que movimentava. Agora ele será fixo. -- Adicionado sistema de DPS na área de testes. -- Melhoria na descrição de nomes dos dummy, agora mostra o que é o mob. Foi adicionado a nomenclatura [BOSS] para diferenciação. -- Adicionado uma Kafra na área de teste de dano de Prontera. - Adicionado combo que faltavam para alguns itens do episode 17.1 Illusion: Illusion Armor A-type and Illusion Armor B-type - Adicionada nova instance Fall of Glast Heim: -- A instance se comporta semelhante ao padrão oficial do kRO. -- A instance se comporta em 2 modes: Normal e Hard. (Mais difícil, melhor a recompensa final). -- A recompensa final será entregue a cada jogador da party e não apenas para um único jogador. Poderá ser recolhida no final da instance. -- Os jogadores poderão acessar a instance diretamente pelo Warper Agent na aba (Instances). No momento está sem pre requisito. - Adicionado novos itens e novos enchantments: Both item are used to exchanging and enchanting new gears, combines with material from Old Glast Heim instance. New gears King Schmidt's Suit [1] Increases physical and magical damage against medium and large size enemies by 10%. If refine rate is 7 or higher, increases physical and magical damage against fire and shadow property enemies by 10%. If refine rate is 9 or higher, reduces physical damage taken from dragon and formless race monsters by 15%. If refine rate is 11 or higher, reduces physical and magical damage taken from medium and large size enemies by 10%. When equipped with King Schmidt's Manteau, MaxHP + 5%, MaxSP + 5%. If the sum of King Schmidt's Suit and King Schmidt's Manteau refine rate is 22 or higher, reduces delay after skill by 15%. Class: Armor Defense: 150 Weight: 90 Required Level: 130 Usable Jobs : All King Schmidt's Manteau [1] Increases physical and magical damage against fire and shadow property enemies by 2% per 3 refine rate. If refine rate is 7 or higher, reduces physical damage taken from dragon and formless race monsters by 5%. If refine rate is 11 or higher, increases physical and magical damage against dragon and formless race monsters by 15%. Class: Garment Defense: 70 Weight: 60 Required Level: 130 Usable Jobs : All King Schmidt's Strong Insignia [1] Atk + 10%. When equipped with King Schmidt's Suit and King Schmidt's Manteau, Atk + 25, Hit + 10. Class: Accessory (left) Defense: 10 Weight: 20 Required Level: 150 Usable Jobs : All King Schmidt's Divine Power Insignia [1] Matk + 10%. When equipped with King Schmidt's Suit and King Schmidt's Manteau, Matk + 25, reduces variable casting time by 8%. Class: Accessory (left) Defense: 10 Weight: 20 Required Level: 150 Usable Jobs : All King Schmidt's Hundred Luck Insignia [1] Increases critical damage by 7%. When equipped with King Schmidt's Suit and King Schmidt's Manteau, increases critical damage by 7%, Atk + 5%. Class: Accessory (left) Defense: 10 Weight: 20 Required Level: 150 Usable Jobs : All King Schmidt's Rigid Insignia [1] MaxHP + 10%. When equipped with King Schmidt's Suit and King Schmidt's Manteau, MaxHP + 5%, reduces delay after skill by 5%. Class: Accessory (left) Defense: 10 Weight: 20 Required Level: 150 Usable Jobs : All King Schmidt's Flash Insignia [1] Increases attack speed (reduces delay after attack by 5%). When equipped with King Schmidt's Suit and King Schmidt's Manteau, increases attack speed (reduces delay after attack by 3%), Cri + 7. Class: Accessory (left) Defense: 10 Weight: 20 Required Level: 150 Usable Jobs : All King Schmidt's Thousand Bow Insignia [1] Increases long ranged physical damage by 7%. When equipped with King Schmidt's Suit and King Schmidt's Manteau, increases long ranged physical damage by 7%, ASPD + 1. Class: Accessory (left) Defense: 10 Weight: 20 Required Level: 150 Usable Jobs : All Equipment can be obtained by exchanging materials with vending machine OSC1052 Exchange detail Equipment can be enchanted with vending machine OSC1127 Enchant detail Enchantment is from 4th slot to 2rd slot. Each equipment can be enchanted up to 3 slots. Special Enchants Flash When equipped with Speed of Light, increases critical damage by 30%. Strong When equipped with Bear Power, increases physical damage against all size enemies by 25%. Thousand Bow When equipped with Hawkeye, Atk + 10%. Divine Power When equipped with Runaway Magic, increases all property magical damage by 15%. Rigid When equipped with Muscle Fool, reduces delay after skill by 10%. Hundred Luck When equipped with Lucky Day, ASPD + 2. Note 1. Enchantment can't be reset. 2. The last enchant of King Schmidt's Insignia (special enchants) has 30% of failure which destroys the equipment. 3. Enchant will be given randomly. Though enchanted equipment can't be reset. Vending machine OSC1198 offers you to turn your unwanted enchanted equipment back into material again (will receive Curse-eroded Crystal and Curse-eroded Gemstone only). Only equipment which is enchanted at least once can be disassembled. The amount of reclaimed material depends on amount of enchantment. When disassembling unwanted equipment. There is a low chance to gain following costumes too. Costume Drooping Schmidt Costume Drooping Oscar Costume Drooping Heinrich Source: https://www.divine-pride.net/forum/index.php?/topic/3432-kro-edda-glast-heims-fall-enchant/
  14. RagnaRock Maintenance will take place on 03/06/20*. - Start time: From 13:30 (03/06/20) Server Time. - End Time: 16:30 (03/06/20) Server Time (Forecast) The timetable can be extended for this maintenance. ** We will fix some bugs, new Fall of Glast Heim instance, new monsters, new equipment, new enchants, new Boss, new MvP card and others. EDDA Glast Heim's fall is an instance which has 2 mode. (You must do scenario mode first to access the instance) Normal difficulty : requires level 130 to access reward : Curse-eroded Crystal Curse-eroded Crystal Advance difficulty : requires level 170 to access reward : Curse-eroded Gemstone Curse-eroded Gemstone Both item are used to exchanging and enchanting new gears, combines with material from Old Glast Heim instance. New gears King Schmidt's Suit [1] Increases physical and magical damage against medium and large size enemies by 10%. If refine rate is 7 or higher, increases physical and magical damage against fire and shadow property enemies by 10%. If refine rate is 9 or higher, reduces physical damage taken from dragon and formless race monsters by 15%. If refine rate is 11 or higher, reduces physical and magical damage taken from medium and large size enemies by 10%. When equipped with King Schmidt's Manteau, MaxHP + 5%, MaxSP + 5%. If the sum of King Schmidt's Suit and King Schmidt's Manteau refine rate is 22 or higher, reduces delay after skill by 15%. Class: Armor Defense: 150 Weight: 90 Required Level: 130 Usable Jobs : All King Schmidt's Manteau [1] Increases physical and magical damage against fire and shadow property enemies by 2% per 3 refine rate. If refine rate is 7 or higher, reduces physical damage taken from dragon and formless race monsters by 5%. If refine rate is 11 or higher, increases physical and magical damage against dragon and formless race monsters by 15%. Class: Garment Defense: 70 Weight: 60 Required Level: 130 Usable Jobs : All King Schmidt's Strong Insignia [1] Atk + 10%. When equipped with King Schmidt's Suit and King Schmidt's Manteau, Atk + 25, Hit + 10. Class: Accessory (left) Defense: 10 Weight: 20 Required Level: 150 Usable Jobs : All King Schmidt's Divine Power Insignia [1] Matk + 10%. When equipped with King Schmidt's Suit and King Schmidt's Manteau, Matk + 25, reduces variable casting time by 8%. Class: Accessory (left) Defense: 10 Weight: 20 Required Level: 150 Usable Jobs : All King Schmidt's Hundred Luck Insignia [1] Increases critical damage by 7%. When equipped with King Schmidt's Suit and King Schmidt's Manteau, increases critical damage by 7%, Atk + 5%. Class: Accessory (left) Defense: 10 Weight: 20 Required Level: 150 Usable Jobs : All King Schmidt's Rigid Insignia [1] MaxHP + 10%. When equipped with King Schmidt's Suit and King Schmidt's Manteau, MaxHP + 5%, reduces delay after skill by 5%. Class: Accessory (left) Defense: 10 Weight: 20 Required Level: 150 Usable Jobs : All King Schmidt's Flash Insignia [1] Increases attack speed (reduces delay after attack by 5%). When equipped with King Schmidt's Suit and King Schmidt's Manteau, increases attack speed (reduces delay after attack by 3%), Cri + 7. Class: Accessory (left) Defense: 10 Weight: 20 Required Level: 150 Usable Jobs : All King Schmidt's Thousand Bow Insignia [1] Increases long ranged physical damage by 7%. When equipped with King Schmidt's Suit and King Schmidt's Manteau, increases long ranged physical damage by 7%, ASPD + 1. Class: Accessory (left) Defense: 10 Weight: 20 Required Level: 150 Usable Jobs : All Equipment can be obtained by exchanging materials with vending machine OSC1052 Exchange detail Equipment can be enchanted with vending machine OSC1127 Enchant detail Enchantment is from 4th slot to 2rd slot. Each equipment can be enchanted up to 3 slots. Special Enchants Flash When equipped with Speed of Light, increases critical damage by 30%. Strong When equipped with Bear Power, increases physical damage against all size enemies by 25%. Thousand Bow When equipped with Hawkeye, Atk + 10%. Divine Power When equipped with Runaway Magic, increases all property magical damage by 15%. Rigid When equipped with Muscle Fool, reduces delay after skill by 10%. Hundred Luck When equipped with Lucky Day, ASPD + 2. Note 1. Enchantment can't be reset. 2. The last enchant of King Schmidt's Insignia (special enchants) has 30% of failure which destroys the equipment. 3. Enchant will be given randomly. Though enchanted equipment can't be reset. Vending machine OSC1198 offers you to turn your unwanted enchanted equipment back into material again (will receive Curse-eroded Crystal and Curse-eroded Gemstone only). Only equipment which is enchanted at least once can be disassembled. The amount of reclaimed material depends on amount of enchantment. When disassembling unwanted equipment. There is a low chance to gain following costumes too. Costume Drooping Schmidt Costume Drooping Oscar Costume Drooping Heinrich source : http://ro.gnjoy.com/news/update/View.asp?seq=228&curpage=1 https://www.divine-pride.net/forum/index.php?/topic/3432-kro-edda-glast-heims-fall-enchant/
  15. [ENG] - Added Improved Loot Party System in all instances. Now the group farm will be much better. - Reformulation in Tier Quests: - Fixed ID items that were invalid. - Fixed monster kill count. - Improvement in the mission status check command. Now the command @ mission_t1 will become only @ t1, varying only the number in the other tier, @ t2, @ t3 ... - Fixed BUG with combo items (Hero Manteau + Deviling Card). I was not delivering the 50% neutral reduction bonus. - Fixed BUG with item 28533 Chenical Glove. The item must contain a card slot. - Fixed BUG with Chief Balrog missing in morroc for Satan Morroc's quest. - Fixed BUG with Improved Party Loot System, some items were not being received at the party as fragments of bio (edda). - Fixed monsters in the eden gramps set in XP and elemental. - Updated item description: Star Eyepatch without slot | Injured Eyepatch without slot. [PTBR] - Adicionado Improved Loot Party System em todas as instances. Agora o farm em grupo será muito melhor. - Reformulação em Quests Tier: -- Corrigidos itens ID que eram inválidos. -- Corrigido contagem de monster kill. -- Melhoria no comando de verificação de status da missão. Agora o comando @mission_t1 se tornará apenas @t1, variando apenas o número nas outras tier, @t2, @t3... - Corrigido BUG com combo dos itens (Hero Manteau + Deviling Card). Não estava entregando o bonus redução de 50% neutro. - Corrigido BUG com o item 28533 Chenical Glove. O item deve conter slot para cartas. - Fixed BUG com Chief Balrog faltando em morroc para quest do Satan Morroc. - Fixado BUG com Improved Party Loot System, alguns itens não estavam sendo recebidos na party como fragmentos de bio (edda). - Corrigido monstros do eden gramps ajuste em XP e elemental. - Atualizada descrição para os itens: Star Eyepatch sem slot | Injured Eyepatch sem slot.